Alex Chiliy

CG Artist at Whaleapp LTD
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Contact Information
Location
Ukraine, UA
Languages
  • Русский Native or bilingual proficiency
  • English Elementary proficiency

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Tetiana Smilianska

Работала с Александром 3 года, Мы успели поучаствовать в создании контента для 4 крупных проектов студии. Это было увлекательно! Александр проявил себя как командный игрок, всегда с энтузиазмом берется за новый проект, часто проявляет инициативу, был ментором для многих ребят, всегда был рад поделится опытом и дельным советом. В работе обязательный, перфекционист.

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Experience

    • Israel
    • Computer Games
    • 100 - 200 Employee
    • CG Artist
      • Apr 2017 - Present

      Creation of characters and environments for various projects. QA. work with artists and programmers. I have experience in the following programs: Maya, 3ds Max, Photoshop, Substance Painter, XNormal, 3d Сoat, Quixel. There is a skill of porting to Engines: Unity, Unreal. Creation of characters and environments for various projects. QA. work with artists and programmers. I have experience in the following programs: Maya, 3ds Max, Photoshop, Substance Painter, XNormal, 3d Сoat, Quixel. There is a skill of porting to Engines: Unity, Unreal.

    • United States
    • IT Services and IT Consulting
    • 300 - 400 Employee
    • CG Artist
      • Apr 2016 - Present
    • Ukraine
    • Computer Games
    • 100 - 200 Employee
    • 3D Artist
      • Feb 2014 - Present

      modeling: Low poly and Hi poly models.retopology hi poly models. texsturing:Difuse map. Normals map.ambient occlusion. Specular map modeling: Low poly and Hi poly models.retopology hi poly models. texsturing:Difuse map. Normals map.ambient occlusion. Specular map

    • Cyprus
    • Computer Games
    • 700 & Above Employee
    • 3d Artist
      • 2012 - Jan 2014

      modeling: Low pole and Hi pole models.retopology hi pole models. texsturing:Difuse map. Normals map.ambient occlusion. Specular map lighting:Lighting game locations,creation Light maps and Light probes Level disign: Building and Decoration levels in Unity modeling: Low pole and Hi pole models.retopology hi pole models. texsturing:Difuse map. Normals map.ambient occlusion. Specular map lighting:Lighting game locations,creation Light maps and Light probes Level disign: Building and Decoration levels in Unity

    • United States
    • Computer Games
    • 3d Artist
      • 2010 - 2012

      Creating a game locations, modeling objects and game levels. Video editing and animation, game design Creating a game locations, modeling objects and game levels. Video editing and animation, game design

    • Cyprus
    • Entertainment Providers
    • 1 - 100 Employee
    • 3d Artist
      • 2009 - 2009
    • Ukraine
    • Computer Games
    • 100 - 200 Employee
    • 3d Artist
      • 2006 - 2009

      Modeling Low pole object. Creating flash animations Modeling Low pole object. Creating flash animations

Education

  • itStep
    Specialist in computer graphics, Disign
    2002 - 2004
  • DMT
    Specialist, IMK
    1991 - 1995

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