Aleksey Alesin
Lead 3D Artist at Evoplay Entertainment- Claim this Profile
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Bio
Alex Gapon
Talanted VFX artist. Deep knowladge of all spects of CG Production.
Alex Gapon
Talanted VFX artist. Deep knowladge of all spects of CG Production.
Alex Gapon
Talanted VFX artist. Deep knowladge of all spects of CG Production.
Alex Gapon
Talanted VFX artist. Deep knowladge of all spects of CG Production.
Experience
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Evoplay
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Cyprus
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Gambling Facilities and Casinos
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100 - 200 Employee
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Lead 3D Artist
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Jun 2019 - Present
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3D Generalist, Technical Artist
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Jan 2017 - Present
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Persha Studia (Wargaming.net)
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Ukraine
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Computer Games
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100 - 200 Employee
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Senior Technical Artist
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Jan 2014 - Apr 2016
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CG / VFX Artist , Head of Video Production Department
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Feb 2009 - Dec 2013
Responsibilities/ achievements: - Locations, Zooms, CutScenes animations; - Modelling, Texturing, Rigging, Animation, Lighting, Shading, VFX creation, Composing, Scripting; - Intro movies and CutScenes production; - R&D; - Managed an art team; Responsibilities/ achievements: - Locations, Zooms, CutScenes animations; - Modelling, Texturing, Rigging, Animation, Lighting, Shading, VFX creation, Composing, Scripting; - Intro movies and CutScenes production; - R&D; - Managed an art team;
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Lead Artist
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Aug 2008 - Feb 2009
Responsibilities/ achievements: - Art production; - Staff training; Responsibilities/ achievements: - Art production; - Staff training;
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Character Artist
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Jan 2006 - Jan 2008
Responsibilities/ achievements: - Universal skeleton and face rig creation; - Modelling, texturing, skinning; - Staff training; Responsibilities/ achievements: - Universal skeleton and face rig creation; - Modelling, texturing, skinning; - Staff training;
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Character Artist
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Jan 2005 - Jan 2006
Responsibilities/ achievements: - Created 3D game character assets subject to the concept Responsibilities/ achievements: - Created 3D game character assets subject to the concept
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Lead Modeller
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Jan 2004 - Jan 2005
Responsibilities/ achievements: - Modeling game objects, environments and characters; - Writing scripts for game engine; - Outsourcing work coordination; Responsibilities/ achievements: - Modeling game objects, environments and characters; - Writing scripts for game engine; - Outsourcing work coordination;
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Education
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NTUU KPI
Bachelor's degree, Computer Science