Aleksey Alesin

Lead 3D Artist at Evoplay Entertainment
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Contact Information
us****@****om
(386) 825-5501
Location
UA

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Alex Gapon

Talanted VFX artist. Deep knowladge of all spects of CG Production.

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Experience

    • Cyprus
    • Gambling Facilities and Casinos
    • 100 - 200 Employee
    • Lead 3D Artist
      • Jun 2019 - Present

    • 3D Generalist, Technical Artist
      • Jan 2017 - Present

    • Ukraine
    • Computer Games
    • 100 - 200 Employee
    • Senior Technical Artist
      • Jan 2014 - Apr 2016

    • CG / VFX Artist , Head of Video Production Department
      • Feb 2009 - Dec 2013

      Responsibilities/ achievements: - Locations, Zooms, CutScenes animations; - Modelling, Texturing, Rigging, Animation, Lighting, Shading, VFX creation, Composing, Scripting; - Intro movies and CutScenes production; - R&D; - Managed an art team; Responsibilities/ achievements: - Locations, Zooms, CutScenes animations; - Modelling, Texturing, Rigging, Animation, Lighting, Shading, VFX creation, Composing, Scripting; - Intro movies and CutScenes production; - R&D; - Managed an art team;

    • Lead Artist
      • Aug 2008 - Feb 2009

      Responsibilities/ achievements: - Art production; - Staff training; Responsibilities/ achievements: - Art production; - Staff training;

    • Character Artist
      • Jan 2006 - Jan 2008

      Responsibilities/ achievements: - Universal skeleton and face rig creation; - Modelling, texturing, skinning; - Staff training; Responsibilities/ achievements: - Universal skeleton and face rig creation; - Modelling, texturing, skinning; - Staff training;

    • Character Artist
      • Jan 2005 - Jan 2006

      Responsibilities/ achievements: - Created 3D game character assets subject to the concept Responsibilities/ achievements: - Created 3D game character assets subject to the concept

    • Lead Modeller
      • Jan 2004 - Jan 2005

      Responsibilities/ achievements: - Modeling game objects, environments and characters; - Writing scripts for game engine; - Outsourcing work coordination; Responsibilities/ achievements: - Modeling game objects, environments and characters; - Writing scripts for game engine; - Outsourcing work coordination;

Education

  • NTUU KPI
    Bachelor's degree, Computer Science

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