Aisha Brown
Senior Programmer at Supermassive Games Ltd- Claim this Profile
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Topline Score
Bio
Experience
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Supermassive Games Ltd
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United Kingdom
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Computer Games
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200 - 300 Employee
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Senior Programmer
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Jan 2023 - Present
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Unity
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United States
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Software Development
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700 & Above Employee
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Senior Software Engineer, Graphics
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May 2020 - Aug 2022
I worked as a Senior Software Engineer (Graphics) in Sustained Engineering at Unity. I worked as a Senior Software Engineer (Graphics) in Sustained Engineering at Unity.
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Feral Interactive
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Computer Games
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1 - 100 Employee
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Graphics Developer
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Sep 2015 - Apr 2020
I worked as a Graphics developer working on the infrastructure that Feral Interactive uses to port games from Windows DirectX 11 & 12 to other platforms, primarily focused on graphics and performance for games on macOS & iOS using the Metal API. My responsibilities included: - Creation of the infrastructure used to port the graphics rendering of games - Optimisation of rendering, both on CPU and GPU - Investigation and working around of graphics driver issues - Liaising with platform and graphics hardware vendors Released games I have worked on included: - F1 2016 (macOS) - Dirt Rally (macOS) - DeusEx : Mankind Divided (macOS) - Grid Autosport (macOS/iOS) - Rise of the Tomb Raider (macOS) - Shadow of the Tomb Raider (macOS) Show less
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Exient
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United Kingdom
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Computer Games
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1 - 100 Employee
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Programming Intern
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Jun 2015 - Aug 2015
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Exient
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United Kingdom
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Computer Games
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1 - 100 Employee
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Programming Intern
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Apr 2015 - Apr 2015
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Education
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Birmingham City University
Master of Science (MSc), Video Games Development -
Queen Mary, U. of London
Bachelor of Science (BSc), Computer Science