Agnes Larsson

Vanilla Minecraft Game Director at Mojang Studios
  • Claim this Profile
Online Presence
Contact Information
Location
Stockholm, Stockholm County, Sweden, SE

Topline Score

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 2 ratings
  • (2)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

You need to have a working account to view this content. Click here to join now
Anna Gustavsson

I am head of the QA team that tests issues from the developer team which Agnes is a part of. Agnes writes good testcases and is easy to communicate with. She is percipient for others needs and shows no prestige in her work. This allows us to have purposeful discussions about features or other things that could be improved. I enjoy working with Agnes and highly recommend her!

Emma Johansson

I am very happy to work in the same team as Agnes. She spreads a positive energy and she digs into new problems and challenges without any hesitation. She is also very all around and I have seen her creating nice user interfaces as well as writing complex algorithms, finding tricky bugs and developing new features. Everything feels doable and it is very inspiring to discuss solutions with Agnes. I would highly recommend Agnes for any kind of software development.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • Sweden
    • Computer Games
    • 400 - 500 Employee
    • Vanilla Minecraft Game Director
      • Feb 2021 - Present

    • Development Manager
      • Apr 2019 - Present

    • Lead Gameplay Developer, Minecraft
      • Apr 2020 - Feb 2021

    • Sr Gameplay Developer, Minecraft
      • Apr 2019 - Apr 2020

    • Game Developer
      • Aug 2016 - Apr 2019

    • Chile
    • Architecture and Planning
    • 1 - 100 Employee
    • Core developer
      • Sep 2013 - Jul 2016
    • Master Thesis
      • Jan 2013 - Jun 2013

      My master thesis was in the area of computer graphics. I developed and implemented an automatic mesh repair algorithm. My master thesis was in the area of computer graphics. I developed and implemented an automatic mesh repair algorithm.

    • Greece
    • Transportation/Trucking/Railroad
    • 300 - 400 Employee
    • Summer Intern, RCIC
      • Jun 2012 - Jul 2012

      At Scania I performed product benchmarking on climate systems in truck cabs. At Scania I performed product benchmarking on climate systems in truck cabs.

Education

  • Linköpings universitet
    Master, Applied Physics and Electrical Engineering
    2008 - 2013

Community

You need to have a working account to view this content. Click here to join now