Adoné Kitching
Producer at Devolver Digital- Claim this Profile
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English Native or bilingual proficiency
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Afrikaans Native or bilingual proficiency
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Bio
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Credentials
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Certified ScrumMaster (CSM)
Scrum AllianceJun, 2020- Sep, 2024
Experience
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Devolver Digital
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United States
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Computer Games
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1 - 100 Employee
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Producer
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Aug 2020 - Present
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FreeLives
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South Africa
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Computer Games
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1 - 100 Employee
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Producer
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May 2018 - Aug 2020
At Free Lives, my responsibilities included developing and managing project schedules in collaboration with the team, identifying and assigning tasks, assessing project priorities, managing external stakeholder relationships (contractors, porting partners and publishers) and facilitating an agile development process. I was also responsible for the studio’s human resource related processes and focused on improving communication habits across project teams and the studio as a whole. With the Free Lives team, I have shipped two titles including: GORN (Steam, Oculus Store) and Cricket Through the Ages (Apple Arcade). Show less
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Cape Innovation and Technology Initiative (CiTi)
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South Africa
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Education Administration Programs
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1 - 100 Employee
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Project Manager - Serious About Games
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Mar 2017 - May 2018
The Serious About Games Initiative is funded by the Department of Economic Development and Tourism and jointly implemented by the Cape Innovation and Technology Initiative, Cape Craft and Design Institute, Interactive Entertainment South Africa and 67Games. The purpose of the initiative is to encourage the development of digital content - particularly games - for social impact, and to support the local game development industry to achieve economic sustainability and growth. For more information visit www.seriousaboutgames.co.za. Show less
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Research and writing consultant
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Feb 2017 - Feb 2017
As part of their Serious About Games Initiative, the Cape Innovation and Technology Initiative - in partnership with the Department of Economic Development and Tourism - commissioned the development of a research report on serious games. The report serves as a primer for interested stakeholders (including government, civil society, private sector and the media) and provides an overview of what serious games are, as well as an introduction to the local game development industry and local game audience. Along with Nicholas Hall and Mandy J. Watson, I acted as co-author of the report. It was my responsibility to edit and add to an initial draft of the report. I focused particularly on the section dealing with the local game development industry and local game audience. Show less
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Isandla Institute
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South Africa
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Think Tanks
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1 - 100 Employee
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Urban Land Policy Researcher
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Jan 2014 - Jan 2017
As the lead policy researcher in Isandla Institute’s urban land programme I primarily coordinate a project that is focused on creating communities of practice in the field of informal settlement upgrading. My duties include analysing policy documents and literature that relate to relevant themes such as urban land management, community-based planning methodologies, participatory governance and international upgrading practices. These analyses are captured in knowledge products (see link below) that are disseminated to stakeholders in the urban sector. The project also requires competencies such as event coordination, stakeholder engagement, report writing and the writing of media outputs. Furthermore, I contribute to Isandla Institute’s ongoing work related to the implementation of 'Right to the City' in South Africa and to the establishment of Civic Academies geared towards improving the nature and quality of local democracy and development. Show less
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Intern
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Mar 2012 - Jun 2012
Compiling and editing reports, taking minutes at meetings, various administrative duties. Compiling and editing reports, taking minutes at meetings, various administrative duties.
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Centre for Education Technology
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India
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Higher Education
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Researcher
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Mar 2011 - Dec 2011
As part of a research project entitled ‘Digital Identities’, I observed first year students’ use of various forms of technology (including mobile phones, ipads, computers and various social media platforms such as Twitter and Facebook). Interviews were conducted with students to discover the impact of these forms of technology on their experiences as first year students. As part of a research project entitled ‘Digital Identities’, I observed first year students’ use of various forms of technology (including mobile phones, ipads, computers and various social media platforms such as Twitter and Facebook). Interviews were conducted with students to discover the impact of these forms of technology on their experiences as first year students.
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Education
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University of Cape Town
Short Course, Introduction to User Experience Design -
University of Cape Town
Master's degree, Social Anthropology -
University of Cape Town
Honours degree, Social Anthropology -
University of Pretoria/Universiteit van Pretoria
Bachelor's degree, Anthropology; Political Science; English -
North-West University/Noordwes-Universiteit
Bachelor's degree, Communication and Media Studies; Political Science; Anthropology