Adam Sellerfors
Artist at Arrowhead Game Studios- Claim this Profile
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Svenska Native or bilingual proficiency
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Engelska Full professional proficiency
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Bio
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Experience
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Arrowhead Game Studios
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Sweden
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Computer Games
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1 - 100 Employee
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Artist
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Jan 2022 - Present
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Crackshell
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Sweden
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1 - 100 Employee
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Artist
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May 2018 - Jan 2022
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2D art intern
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Nov 2017 - May 2018
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Artist
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2013 - 2015
I worked with a small team of 4 people to develop an indie game called Uncanny Valley. I had the sole responsibility for all the graphical aspects of the development such as 2D-assets, UI and animation. I also did quality assurance and promotional art. I worked with a small team of 4 people to develop an indie game called Uncanny Valley. I had the sole responsibility for all the graphical aspects of the development such as 2D-assets, UI and animation. I also did quality assurance and promotional art.
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Freelance, self-employed
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Animation and Post-production
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1 - 100 Employee
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Freelance Artist
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2013 - 2015
Animator for a member of the entertainment company Yogscast, as well as some smaller jobs for indie games and the like. Working as animator I was responsible for storyboarding, 2D-Animating and character designs. Animator for a member of the entertainment company Yogscast, as well as some smaller jobs for indie games and the like. Working as animator I was responsible for storyboarding, 2D-Animating and character designs.
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Education
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FutureGames 2D-graphics
higher vocational game development education -
Södralatins Gymnasium
Secondary education in design and visual arts., Art and design