Adam Sellerfors

Artist at Arrowhead Game Studios
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Languages
  • Svenska Native or bilingual proficiency
  • Engelska Full professional proficiency

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Experience

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Artist
      • Jan 2022 - Present

    • Sweden
    • 1 - 100 Employee
    • Artist
      • May 2018 - Jan 2022

    • 2D art intern
      • Nov 2017 - May 2018

    • Artist
      • 2013 - 2015

      I worked with a small team of 4 people to develop an indie game called Uncanny Valley. I had the sole responsibility for all the graphical aspects of the development such as 2D-assets, UI and animation. I also did quality assurance and promotional art. I worked with a small team of 4 people to develop an indie game called Uncanny Valley. I had the sole responsibility for all the graphical aspects of the development such as 2D-assets, UI and animation. I also did quality assurance and promotional art.

    • Animation and Post-production
    • 1 - 100 Employee
    • Freelance Artist
      • 2013 - 2015

      Animator for a member of the entertainment company Yogscast, as well as some smaller jobs for indie games and the like. Working as animator I was responsible for storyboarding, 2D-Animating and character designs. Animator for a member of the entertainment company Yogscast, as well as some smaller jobs for indie games and the like. Working as animator I was responsible for storyboarding, 2D-Animating and character designs.

Education

  • FutureGames 2D-graphics
    higher vocational game development education
    2017 - 2018
  • Södralatins Gymnasium
    Secondary education in design and visual arts., Art and design
    2013 - 2016

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