Aaron Perl

Partner, Tech Lead at Superluminal
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Contact Information
us****@****om
(386) 825-5501
Location
Albany, New York, United States, US

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Experience

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Partner, Tech Lead
      • Jun 2018 - Present

      Superluminal is a company that develops tools and offers services for commercializing hardware product ideas. As Tech Lead, I focus my efforts on directing development efforts at Superluminal for both our internal projects and any client services. This includes software and firmware development as well as embedded design. I am also involved in product design and management, contributing towards the overall direction of the company. Superluminal is a company that develops tools and offers services for commercializing hardware product ideas. As Tech Lead, I focus my efforts on directing development efforts at Superluminal for both our internal projects and any client services. This includes software and firmware development as well as embedded design. I am also involved in product design and management, contributing towards the overall direction of the company.

    • United States
    • Gambling Facilities and Casinos
    • 700 & Above Employee
    • Software Developer II
      • Jun 2018 - Jun 2020

      At Everi, I developed back-end services that manage devices and finances in a large-scale production environment at various gaming sites. I also developed user-facing desktop applications used to configure and administrate aspects of these systems. At Everi, I developed back-end services that manage devices and finances in a large-scale production environment at various gaming sites. I also developed user-facing desktop applications used to configure and administrate aspects of these systems.

    • United States
    • Computers and Electronics Manufacturing
    • Embedded Engineer
      • Feb 2015 - Jun 2017

      At Ilium, I designed embedded hardware and wrote firmware for Virtual Reality peripherals, such as controllers to be used in first-person shooter games. These peripherals were integrated into existing games as well as new titles to provide a more immersive experience than a standard game controller could offer. I also designed specialized hardware with accompanying desktop applications to quickly test hardware units to ensure that there were no manufacturing defects. At Ilium, I designed embedded hardware and wrote firmware for Virtual Reality peripherals, such as controllers to be used in first-person shooter games. These peripherals were integrated into existing games as well as new titles to provide a more immersive experience than a standard game controller could offer. I also designed specialized hardware with accompanying desktop applications to quickly test hardware units to ensure that there were no manufacturing defects.

Education

  • Rensselaer Polytechnic Institute
    Bachelor of Science - BS, Computer Science
    2014 - 2017

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