Aaron Fournet

Senior Unity Mobile Developer at Global Outlier Gaming
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Seattle Area

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Senior Unity Mobile Developer
      • Jan 2023 - Mar 2023

       Developed prototypes for mobile based games using Unity  Implemented Unity Packages for rapid mobile development  Developed prototypes for mobile based games using Unity  Implemented Unity Packages for rapid mobile development

    • United States
    • Software Development
    • 700 & Above Employee
    • Software Engineer III
      • Mar 2022 - Dec 2022

       Developed systems to interface new hardware with Unity using Python  Developed AR/VR frameworks and demos for new hardware  Developed systems to interface new hardware with Unity using Python  Developed AR/VR frameworks and demos for new hardware

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Software Engineer
      • Sep 2020 - Aug 2021

       Managed builds used for testing features using Perforce and C#  Developed tools for other developers using C++  Managed builds used for testing features using Perforce and C#  Developed tools for other developers using C++

    • United States
    • Gambling Facilities and Casinos
    • 1 - 100 Employee
    • Software Engineer
      • May 2016 - Jun 2020

       Created tools for testing math models and analytics on player behavior  Used custom APIs in Unity to port games to slot machine cabinets  Created tools for testing math models and analytics on player behavior  Used custom APIs in Unity to port games to slot machine cabinets

  • RUN Studios
    • 10501 Northeast 38th Place, Kirkland, WA 98033
    • Production Intern
      • Jan 2015 - Mar 2015

      I assisted the production team with analyzing content and editing videos. I assisted the production team with analyzing content and editing videos.

Education

  • DigiPen Institute of Technology
    Bachelor of Science (BS), RTIS (Real-Time Interactive Simulation)
    2012 - 2016

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