Michael Sansregret
Product Manager at Hololabs- Claim this Profile
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Topline Score
Bio
Adam Bard
I worked closely with Michael for 4 years at PerfectServe (nee Telmediq), first as head of QA, and later as a Product Manager. During this time, Michael was instrumental in shaping the direction of the product to better serve the needs of our users, contributing substantially to Telmediq's 4 consecutive Clinical Communications KLAS award wins. He possesses a keen instinct for user experience combined with a depth of technical understanding unusual in a project manager, and excelled at balancing user requirements with technical constraints. Mike has my highest recommendation as a Product Manager.
Adam Bard
I worked closely with Michael for 4 years at PerfectServe (nee Telmediq), first as head of QA, and later as a Product Manager. During this time, Michael was instrumental in shaping the direction of the product to better serve the needs of our users, contributing substantially to Telmediq's 4 consecutive Clinical Communications KLAS award wins. He possesses a keen instinct for user experience combined with a depth of technical understanding unusual in a project manager, and excelled at balancing user requirements with technical constraints. Mike has my highest recommendation as a Product Manager.
Adam Bard
I worked closely with Michael for 4 years at PerfectServe (nee Telmediq), first as head of QA, and later as a Product Manager. During this time, Michael was instrumental in shaping the direction of the product to better serve the needs of our users, contributing substantially to Telmediq's 4 consecutive Clinical Communications KLAS award wins. He possesses a keen instinct for user experience combined with a depth of technical understanding unusual in a project manager, and excelled at balancing user requirements with technical constraints. Mike has my highest recommendation as a Product Manager.
Adam Bard
I worked closely with Michael for 4 years at PerfectServe (nee Telmediq), first as head of QA, and later as a Product Manager. During this time, Michael was instrumental in shaping the direction of the product to better serve the needs of our users, contributing substantially to Telmediq's 4 consecutive Clinical Communications KLAS award wins. He possesses a keen instinct for user experience combined with a depth of technical understanding unusual in a project manager, and excelled at balancing user requirements with technical constraints. Mike has my highest recommendation as a Product Manager.
Credentials
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Certified ScrumMaster® (CSM®)
Scrum AllianceMar, 2019- Nov, 2024
Experience
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Hololabs
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Canada
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Software Development
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1 - 100 Employee
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Product Manager
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May 2022 - Present
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Telmediq by PerfectServe
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Canada
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Hospitals and Health Care
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1 - 100 Employee
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Product Manager
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Aug 2017 - Apr 2022
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QA Lead
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Sep 2016 - Aug 2017
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Blastworks Inc.
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Canada
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Computer Games
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1 - 100 Employee
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QA Member
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Apr 2014 - Sep 2016
I worked with a team responsible for releasing multiple products each month. Working with test plans and test tracking tools. I also developed automated testing scripts for automation frameworks, and worked with developers to build our first in house automated testing tools. I worked with a team responsible for releasing multiple products each month. Working with test plans and test tracking tools. I also developed automated testing scripts for automation frameworks, and worked with developers to build our first in house automated testing tools.
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Shaw Communications
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Canada
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Telecommunications
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700 & Above Employee
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Technical Service Representative
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Apr 2011 - Apr 2014
I worked with customers over the phone to troubleshoot problems with Shaw products and services. We worked within schedules and tracked our time efficiency, while documenting everything thoroughly. I worked with customers over the phone to troubleshoot problems with Shaw products and services. We worked within schedules and tracked our time efficiency, while documenting everything thoroughly.
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Cedar Hill Games
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Canada
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Computer Games
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Designer
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Feb 2010 - Apr 2014
Cedar Hill games was a small team and many roles were shared. Primarily I worked on designing the maths that would under pin the combat mechanics and the progression economies. Post launch we supported the game with minor tweaks, while we worked on proposals for further projects. Cedar Hill games was a small team and many roles were shared. Primarily I worked on designing the maths that would under pin the combat mechanics and the progression economies. Post launch we supported the game with minor tweaks, while we worked on proposals for further projects.
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Manager
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Sep 2006 - Apr 2011
Throughout my time at here I went from a sales associate to a store Manager. Along the way I saw every facet of the retail electronics business. I hired, trained, and oversaw a team to meet sales goals and deliver exceptional customer service. Throughout my time at here I went from a sales associate to a store Manager. Along the way I saw every facet of the retail electronics business. I hired, trained, and oversaw a team to meet sales goals and deliver exceptional customer service.
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Education
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Camosun College