Raffaele Bratta

Senior Programmer at 505 Games
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Contact Information
us****@****om
(386) 825-5501
Location
Bologna, Emilia-Romagna, Italy, IT
Languages
  • Italiano Native or bilingual proficiency
  • Inglese Professional working proficiency

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Bio

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Experience

    • United States
    • Entertainment
    • 100 - 200 Employee
    • Senior Programmer
      • Nov 2022 - Present

  • Sandbox Games
    • Cesena, Emilia Romagna, Italia
    • Senior engine programmer
      • Apr 2015 - Sep 2022

      Sandbox Games is a video game development startup. I worked at the company as an engine programmer where I designed and developed the proprietary game engine used for all the company projects. Sandbox Games is a video game development startup. I worked at the company as an engine programmer where I designed and developed the proprietary game engine used for all the company projects.

    • Italy
    • Entertainment Providers
    • 1 - 100 Employee
    • Gameplay/UI programmer
      • Jun 2008 - Mar 2015

      Vae Victis was an independent video game development studio. I started working at the studio as a tool programmer where I developed some utilities for artists. After some months, I moved on working on the Victory: The Age of Racing video game for which I programmed most of the gameplay and I coordinated the UI development team. Vae Victis was an independent video game development studio. I started working at the studio as a tool programmer where I developed some utilities for artists. After some months, I moved on working on the Victory: The Age of Racing video game for which I programmed most of the gameplay and I coordinated the UI development team.

  • Physics of the City Laboratory
    • Bologna, Emilia Romagna, Italia
    • Graphics programmer
      • Jan 2007 - Oct 2007

      Physics of the City Laboratory was a research group of the University of Bologna that studied urban mobility with a physical-mathematical approach. I worked at the laboratory during my university internship where I developed a tool for the analysis of pedestrian simulations. Physics of the City Laboratory was a research group of the University of Bologna that studied urban mobility with a physical-mathematical approach. I worked at the laboratory during my university internship where I developed a tool for the analysis of pedestrian simulations.

Education

  • Alma Mater Studiorum - Università di Bologna
    Master's degree, Computer science
    2007 - 2012
  • Alma Mater Studiorum - Università di Bologna
    Bachelor of Science, Computer science
    2003 - 2007

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