Leonardo Pessanha
Software Developer at CAPGov- Claim this Profile
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Inglês Full professional proficiency
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Espanhol Professional working proficiency
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Linguagem Brasileira de Sinais - LIBRAS Elementary proficiency
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Portuguese Native or bilingual proficiency
Topline Score
Bio
Credentials
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Introducing Maven
LinkedInJun, 2022- Nov, 2024 -
Apresentação na JICTAC 2015 - UFRJ
UFRJ - Universidade Federal do Rio de JaneiroSep, 2015- Nov, 2024
Experience
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CAPGov
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Brazil
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IT Services and IT Consulting
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1 - 100 Employee
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Software Developer
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Jan 2021 - Present
- Development and maintenance of Java REST APIs using Hibernate and JAX-RS- Design and maintenance of SQL Server databases - Development and maintenance of Java REST APIs using Hibernate and JAX-RS- Design and maintenance of SQL Server databases
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Laboratório de Métodos Computacionais em Engenharia (LAMCE/COPPE/UFRJ)
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Research
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1 - 100 Employee
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Computer Systems Analyst
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Jan 2018 - Dec 2020
Research & development of digital solutions in Computer Graphics - Scientific Data Visualization. - Scientific Data Processing with Java- Data Visualization with ParaView | VTK- 3D simulators with EON Studio and Unity- VR/AR Software Development(virtual and augmented realities) with Unity
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Intern
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Jan 2016 - Dec 2017
Pre & Post processing of scientific data for visualization and analysis with open source software ParaView.
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Undergraduate Student Researcher
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Jul 2013 - Dec 2016
- Development of routines for handling and processing large volumes of scientific data- Development of scripts for data visualization- Research on visualization principles & techniquesTechnologies: Java, Python, ParaViewFields of work:Oil & Gas - Seismic data, Seep's trajectories visualizationOceanographic - Ocean and Wind flows, Bathymetry, Sea Surface Temperature
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Escola Nova
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Brazil
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Primary and Secondary Education
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1 - 100 Employee
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Extracurricular Acitivity Teacher - Computer Science Principles applied to Game Development
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Jan 2017 - Dec 2019
As a teacher, I have worked with children/young adults between the age of 8 and 14.The primary focus of the course is to introduce programming in a kids life.Based on Code.org® Computer Science Curriculum using Code Studio, MIT Scratch 3.0, Game Lab. As a teacher, I have worked with children/young adults between the age of 8 and 14.The primary focus of the course is to introduce programming in a kids life.Based on Code.org® Computer Science Curriculum using Code Studio, MIT Scratch 3.0, Game Lab.
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Federal University of Rio de Janeiro
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Brazil
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Higher Education
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700 & Above Employee
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Undergraduate Student Researcher - Virtual Learning Environments
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Jun 2010 - Dec 2011
- Creation and maintenance of the infrastructure of virtual environments for educational purposes on the SecondLife platform. - Development of animation and interaction scripts for pedagogical assistance through the SecondLife platform. (Linden Scripting Language)- Gathering of requirements and identification of feasibility with collaborating teachers.- Conducting practical workshops for new collaborators.Technologies: Linux, Shell scripting - Creation and maintenance of the infrastructure of virtual environments for educational purposes on the SecondLife platform. - Development of animation and interaction scripts for pedagogical assistance through the SecondLife platform. (Linden Scripting Language)- Gathering of requirements and identification of feasibility with collaborating teachers.- Conducting practical workshops for new collaborators.Technologies: Linux, Shell scripting
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Education
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UFRJ - Universidade Federal do Rio de Janeiro
Bsc, Computer Science -
Colégio Pedro II
Technical High School - IT, Software Development