Logan Rasmussen

User Experience Designer at Invenco
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Contact Information
us****@****om
(386) 825-5501
Location
NZ

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Credentials

  • Flutter: Part 01 Introduction
    LinkedIn
    Feb, 2023
    - Oct, 2024

Experience

    • New Zealand
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • User Experience Designer
      • Aug 2020 - Present

      Primarily working on Invenco Could Services - a web application that monitors and manages millions of outdoor payment terminals and other assets across New Zealand, USA, and Malaysia. My primary role is to design and maintain the UI/UX for Invenco products with a commitment to delivering an exceptional user experience that meets the needs of our internal and external customers. Core functions: 1. User Experience Design 2. User Interface Design 3. Teamwork and Influence Primarily working on Invenco Could Services - a web application that monitors and manages millions of outdoor payment terminals and other assets across New Zealand, USA, and Malaysia. My primary role is to design and maintain the UI/UX for Invenco products with a commitment to delivering an exceptional user experience that meets the needs of our internal and external customers. Core functions: 1. User Experience Design 2. User Interface Design 3. Teamwork and Influence

    • France
    • Design Services
    • UX Designer
      • Jan 2020 - Aug 2020

      Completed projects for 4 organisations as a remote UX designer in New Zealand and San Fransisco. Designed a web app that’s being used by Forestry Managers and Local Government in New Zealand to improve regulation. Created the design system based on Semantic UI and based functionality on React Native components. Learned a lot of new User Experience tricks from UX Engineers working in silicon valley. Designed a set of assets for an internal product for a large organisation in Silicon Valley. Re-designed several pages of an asset management web application that's used to monitor the health status of millions of outdoor payment terminals in New Zealand, USA and Malaysia. Show less

    • New Zealand
    • Government Administration
    • 700 & Above Employee
    • UX Designer
      • Apr 2019 - Dec 2019

      Helped design a UX process for the service improvement team to map the user journey for 700+ services more efficiently. Prototyped parts of the new job dispatch system to replace an outdated custom desktop application. Helped design a UX process for the service improvement team to map the user journey for 700+ services more efficiently. Prototyped parts of the new job dispatch system to replace an outdated custom desktop application.

  • The Massive Collective
    • Wellington & Wairarapa, New Zealand
    • UX Designer
      • Aug 2018 - Oct 2019

      Collaborated in a remote agile team to deliver responsive web apps. Designed a machine learning stock management app for hotels, quality assurance SaaS web app and the Pacific Games 2019 website for the Samoan Government. Created interactive prototypes, collaborated with engineers and remotely pitched design ideas to stakeholders with confidence. Collaborated in a remote agile team to deliver responsive web apps. Designed a machine learning stock management app for hotels, quality assurance SaaS web app and the Pacific Games 2019 website for the Samoan Government. Created interactive prototypes, collaborated with engineers and remotely pitched design ideas to stakeholders with confidence.

    • New Zealand
    • Leisure, Travel & Tourism
    • 1 - 100 Employee
    • UX Designer/ Business Analyst
      • Dec 2018 - Apr 2019

      Ran product validation workshops for a travel application that had user retention issues and a huge development backlog. - Made really simple prototypes to help demonstrate why users were getting lost in the customer-facing travel planning and booking system. - Proposed a new workflow for validating ideas before developing them. Ran product validation workshops for a travel application that had user retention issues and a huge development backlog. - Made really simple prototypes to help demonstrate why users were getting lost in the customer-facing travel planning and booking system. - Proposed a new workflow for validating ideas before developing them.

  • Launch Design Ltd
    • Wellington & Wairarapa, New Zealand
    • Digital Media Designer
      • Oct 2015 - Dec 2018

      Designed, developed and optimised websites, completing 50 projects for over 30 clients. Some websites were coded from scratch using HTML/CSS. Ensured websites load instantly, passed accessibility requirements and were mobile-friendly. Made static websites more functional with simple PHP scripts, and Google's AMP technology. www.launchdesign.nz Designed, developed and optimised websites, completing 50 projects for over 30 clients. Some websites were coded from scratch using HTML/CSS. Ensured websites load instantly, passed accessibility requirements and were mobile-friendly. Made static websites more functional with simple PHP scripts, and Google's AMP technology. www.launchdesign.nz

    • United States
    • 700 & Above Employee
    • Visual Designer
      • Jan 2015 - Oct 2015

      Freelance design work for clients including web design, graphic design, animation, illustration, video editing Freelance design work for clients including web design, graphic design, animation, illustration, video editing

    • Government Administration
    • 1 - 100 Employee
    • Jr UX Designer/ Quality Assurance Analyst
      • Sep 2014 - Jan 2015

      Contract work (2 months total in two separate contracts). Designed website interfaces, documented the new Silverstripe CMS and taught the content management team how to use it. Assisted QA testing and learned about how the Agile Development SDLC works and how to use Jira. Contract work (2 months total in two separate contracts). Designed website interfaces, documented the new Silverstripe CMS and taught the content management team how to use it. Assisted QA testing and learned about how the Agile Development SDLC works and how to use Jira.

  • Ego art studio
    • Lower Hutt City, Wellington, New Zealand
    • Art teacher
      • Oct 2013 - Jun 2014

      - Used simple UX flow methods to improve the experience for students. - Introduced positive reinforcement to replace a highly discipline-based culture. - Taught art classes of up to 9 students at a time for students between 5-12 years old. - Designed lesson plans for tutors to follow (they had no curriculum to start with) - Used simple UX flow methods to improve the experience for students. - Introduced positive reinforcement to replace a highly discipline-based culture. - Taught art classes of up to 9 students at a time for students between 5-12 years old. - Designed lesson plans for tutors to follow (they had no curriculum to start with)

  • Apollo13:mission control project
    • Wellington, New Zealand
    • Interactive Designer
      • 2013 - 2014

      Designed interactive experiences for a replica NASA 1970’s mission control setup. Created working prototypes, ran user testing sessions and wrote documentation to hand over to engineers. - In a small team of designers and engineers, we developed 30+ interactive experiences. - Designed interactive prototypes. - Wrote documentation to hand over to engineers in another city. - Ran game testing sessions every week as a lead user tester. Designed interactive experiences for a replica NASA 1970’s mission control setup. Created working prototypes, ran user testing sessions and wrote documentation to hand over to engineers. - In a small team of designers and engineers, we developed 30+ interactive experiences. - Designed interactive prototypes. - Wrote documentation to hand over to engineers in another city. - Ran game testing sessions every week as a lead user tester.

Education

  • Massey University
    Bachelor’s Degree, Digital Communication and Media/Multimedia
    2010 - 2014

Community

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