Tomer Moscovich

VP of Software and User Experience at Sensel
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Contact Information
us****@****om
(386) 825-5501
Location
San Francisco, US

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Experience

    • United States
    • Computer Hardware Manufacturing
    • 1 - 100 Employee
    • VP of Software and User Experience
      • Jan 2022 - 2 years

      Sunnyvale, California, United States

    • Director of Software and User Experience
      • May 2021 - Dec 2021

      Sunnyvale, California, United States

    • Director Of User Experience
      • Jul 2018 - May 2021

      Sunnyvale, CA

    • Principal User Experience Designer
      • May 2016 - Jul 2018

      Mountain View, CA

    • United States
    • Software Development
    • 700 & Above Employee
    • Sr. Design Technologist and Research Scientist
      • Jan 2010 - Apr 2016

      Sunnyvale, CA • Led design technology efforts at R&D team that produced the Kindle Voyage PagePress feature, the Dash ordering button, and the Dash wand for Amazon Fresh. • Led cross-device interaction design for Amazon Second Screen experience. Worked with design and software teams to ensure a consistent experience for video, music, and photos on the Kindle Fire tablets, Fire Phone, and Fire TV. • Developed image and text quality prototypes leading to adoption of a high-DPI display in the Kindle… Show more • Led design technology efforts at R&D team that produced the Kindle Voyage PagePress feature, the Dash ordering button, and the Dash wand for Amazon Fresh. • Led cross-device interaction design for Amazon Second Screen experience. Worked with design and software teams to ensure a consistent experience for video, music, and photos on the Kindle Fire tablets, Fire Phone, and Fire TV. • Developed image and text quality prototypes leading to adoption of a high-DPI display in the Kindle Paperwhite. • Developed product proposals via iterative design and prototyping using emerging touch, force, Wi-Fi, and other sensors, as well as reflective and head-up display technologies. Evaluated these for product-readiness and fit with product and user experience strategy. • Maintained user experience vision and quality during technology transfer to product teams for several unreleased products. • Ran and analyzed concept testing and usability evaluations. • Advised hardware and software teams to ensure tight integration between UX design and technology capabilities. • Contributed to dozens of patents filed for Amazon’s intellectual property portfolio. Show less

    • Interaction Research and Development Lead
      • Jul 2009 - Jan 2010

      New York, NY • Recruited by a successful technology startup to lead user experience development. • Developed interaction methods for a new force-sensing multi-touch sensor. • Developed algorithms for contact extraction and tracking from raw sensor data, and for palm and pen detection, as well as methods for sensor calibration and testing. • Developed new input device concepts and drafted patent applications. • Designed and documented touch library APIs.

    • France
    • Research Services
    • 700 & Above Employee
    • Postdoctoral Fellow
      • Jul 2008 - Jul 2009

      Paris Area, France • Designed and prototyped new touchscreen input techniques and methods for navigating large network visualizations. • Designed, conducted, and analyzed usability studies of these methods, and published findings in peer-reviewed conferences.

    • Canada
    • Higher Education
    • 700 & Above Employee
    • Postdoctoral Fellow
      • Feb 2007 - Jul 2008

      Toronto, Canada • Developed new touch- and pen-based input methods, feedback mechanisms for touch input, and interaction with peripheral displays. • Supervised research on haptic feedback techniques, search-based interfaces, and alertness-monitoring in sleep patients.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Research Assistant
      • Sep 1999 - Dec 2006

      Providence, Rhode Island • Developed new methods for multi-touch interaction, document navigation, animation sketching, and immersive 3D illustration. • Conducted and published usability and human-factors studies. • Authored and presented course lectures. Supervised undergraduate research projects.

    • Japan
    • Research Services
    • 700 & Above Employee
    • Visiting Researcher
      • May 2004 - Aug 2004

      Tokyo, Japan • Developed a multi-touch performance animation technique based on a fast con-straint-based shape deformation method. • Deformation method has been independently integrated into Adobe Photoshop and related software.

    • United States
    • Software Development
    • 700 & Above Employee
    • Research Intern
      • 2001 - 2003

      Redmond, WA • Developed and evaluated methods for reflowable digital ink annotations resulting in a conference publication and two patents.

Education

  • Brown University
    Doctor of Philosophy (Ph.D.), Computer Science
    1999 - 2007
  • New York University
    Bachelor of Arts (B.A.), Computer Science and Mathematics
    1995 - 1999

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