Louis-Alexandre Bergeron, Eng.
Lead Dev Platform at Triton Digital- Claim this Profile
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English Native or bilingual proficiency
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French Native or bilingual proficiency
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Bio
Experience
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Triton Digital
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United States
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Software Development
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100 - 200 Employee
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Lead Dev Platform
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Nov 2021 - Present
Responsible for overseeing the design and implementation of our organization's technology platform. This includes managing the development team and ensuring that our platform is scalable, reliable, and secure.
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Streaming and Podcasting Product Owner and Architect
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Dec 2019 - Nov 2021
Managed a team of 10 software engineers responsible for audio streaming and podcast delivery.Revamped the vision for the livestreaming and podcasting platforms, adopting a "Digital First Content Delivery" approach.Established a platform team using "Team topologies" concepts to reduce the workload and cognitive demands on the stream-aligned team, and deliver a consistent experience across multiple user experiences and products.Shared my vision for the future of radio at AES/NAB 2020 alongside industry leaders." Show less
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Streaming and Podcasting Solutions Architect
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Nov 2017 - Dec 2019
Developed a platform that leverages serverless technology, security, and fast flow to accelerate feature deployment and improve the developer experience.Designed a scalable audio streaming platform.Pioneered platform innovation by creating multiple prototypes, including server-side transcoding solutions and smart metadata injection.
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Livescale
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Canada
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Technology, Information and Internet
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1 - 100 Employee
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Fullstack Architect and Presales Engineer
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Apr 2017 - Oct 2017
Created a cloud-native, on-demand video livestreaming platform on AWS that allows businesses to distribute their content across multiple platforms simultaneously. Designed and developed the website and marketing materials for tradeshows and customer presentations. Created a cloud-native, on-demand video livestreaming platform on AWS that allows businesses to distribute their content across multiple platforms simultaneously. Designed and developed the website and marketing materials for tradeshows and customer presentations.
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Vantrix
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Canada
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Software Development
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1 - 100 Employee
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Technical Account Manager
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Jun 2015 - Mar 2017
As a trusted technical advisor, I lead customers through change and remove obstacles to the adoption of Vantrix transcoding technologies and Vantrix VR cameras.Responsibilities:Manage customer accounts and partner relationships.Recommend the best hardware, software, and services to meet complex customer needs.Install and configure Vantrix software and hardware appliances for proof-of-concept and production deployments.Provide technical support and solutions for accounts.Coordinate and deliver technical demonstrations for trade shows and marketing events.Travel to meet with current and potential customers on site.Capture detailed requirements to ensure that developers understand customer needsPrepare and deliver technical training to customers and partners.Support sales efforts with on-site meetings, group presentations, and marketing activities. Show less
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Deployment engineer
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Jun 2012 - Jun 2015
Focused on video and media technologies for broadcasters and telecom customersPrepared for and performed on-site and/or remote installations/upgrades of Vantrix product software and relevant third party products leading to acceptance.Wrote system specifications, upgrade procedures, test plans, and implementation reports.Travelled abroad for pre-sales and integration activities.Analyzed and responded to customer enquiries.Performed remote diagnostics and troubleshooting. Show less
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Ericsson
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Sweden
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Telecommunications
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700 & Above Employee
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Software developper
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Apr 2011 - Jun 2012
Developed components for Ericsson evolved infrastructures in C++ and Python.Troubleshooted and debugged new or existing software programs.Developed and executed unit/basic/function test cases.Participated in and contributed to design inspection and/or code review.Travelled to transfer projects to different offices around the globe.
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Second Line Support Engineer and Integration Engineer
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Jun 2008 - Jun 2012
Supported various systems on UNIX/Solaris/Linux. Fixed urgent problems 24/7 when on-call.Acted on relevant problems escalated from the Front Office surveillance team to remedy or escalate to corresponding system support units in accordance with defined SLA.Followed cases with system support units until a viable solution was provided.Closely monitored case life cycle and provided regular updates in the ticketing application.Conducted daily checks of HW/SW under responsibility.Proactively verified and solved issues on a daily basis.Ensured that operational procedures were up to date and constantly created new ones. Show less
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Developper
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May 2008 - Dec 2008
Developped a VASP application server for MMS.- Maintenance and software development in JAVA , VB ,C++, PERL - Database macro programming
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Software Engineer
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Jun 2007 - Sep 2007
Developed an add pushing and campaign manager application/servers for games. The engine enabled dynamic publicity pushing into games depending on the bidding made by providers and also depending on the player's profile. Worked on game development in C++, on Windows and Mac, C script, C#, and Perl. Developed a Random Terrain Generator. Designed AI. Ported the game to the Mac platform. Developed an add pushing and campaign manager application/servers for games. The engine enabled dynamic publicity pushing into games depending on the bidding made by providers and also depending on the player's profile. Worked on game development in C++, on Windows and Mac, C script, C#, and Perl. Developed a Random Terrain Generator. Designed AI. Ported the game to the Mac platform.
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Gameloft
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France
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Computer Games
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700 & Above Employee
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Software Engineer
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Jan 2007 - May 2007
Ported games to other mobiles. Developed demo packages and games. Worked on game development in C++ and Java with Brew and J2ME. Assisted with the publishing of multiple games. Ported games to other mobiles. Developed demo packages and games. Worked on game development in C++ and Java with Brew and J2ME. Assisted with the publishing of multiple games.
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Education
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Polytechnique Montréal
Bacc, Software engineering