Dmitriy Dubovets 🇺🇦

Game Developer (C++) at PointSource, A Globant Company
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Contact Information
us****@****om
(386) 825-5501
Location
Bialystok, Podlaskie, Poland, PL
Languages
  • Русский Native or bilingual proficiency
  • Английский Professional working proficiency
  • Belarusian Native or bilingual proficiency

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Credentials

  • English Test
    EF Standard English Test (EF SET)
    Apr, 2021
    - Oct, 2024
  • EF Standard English Test
    EF Education First
    Aug, 2019
    - Oct, 2024

Experience

    • United States
    • Information Technology & Services
    • 1 - 100 Employee
    • Game Developer (C++)
      • Jan 2022 - Present

    • Belarus
    • Computer Games
    • 1 - 100 Employee
    • Unity Developer
      • Jan 2020 - Jan 2022

      NDA Project (November 2021 - January 2022) (Casual mobile game) - joined the project as a senior developer to ensure clear project architecture - worked on documentation & pipeline & guidelines for developers NDA Project (August 2021 - October 2021) (Casual mobile game) - took the lead over 3 developers and improved development pipeline - mentored development team - worked on core gameplay, architecture - reduced amount of bugs by 70% and improved build delivery process - the project is in pre-release stage Visceral Science (Verizon, VR) (2 weeks) - worked on in-game streaming feature.NDA Project (May 2020 - July 2021) (Casual mobile game) - full cycle project planning, architecture, developmentDomino Master (Jan 2020 - April 2020)- worked on AI refactoring, successfully moved AI logic to the server (web core API)- implemented various game features- implemented various online services - worked on client stability, networking issuesPersonal Achievements: - became one of the most valuable developers - grew up teamwork and communication skills - took responsibility for code architecture and completed project milestones in time

    • Unity Developer
      • Jun 2019 - Mar 2021

      - released game called "Town Garage"- released game called "Tap Delivery"- worked within a small team of enthusiasts- startupPersonal Achievements:- released 2 projects- learned Unity Editor API and created a few rich tools for our game designer - released game called "Town Garage"- released game called "Tap Delivery"- worked within a small team of enthusiasts- startupPersonal Achievements:- released 2 projects- learned Unity Editor API and created a few rich tools for our game designer

    • France
    • Computer Games
    • 700 & Above Employee
    • Game Developer (C++)
      • Aug 2017 - Dec 2018

      Rival Wheels (link)- worked on gameplay, online service implementation, UI (Lua), Legal (COPPA, GDPR)- guided our port team about the project internals and developmentPersonal Achievements:- committed a few bugfixes to the corporate tools- grew up to self-manageable, confident developer- first commercial game release in my life Rival Wheels (link)- worked on gameplay, online service implementation, UI (Lua), Legal (COPPA, GDPR)- guided our port team about the project internals and developmentPersonal Achievements:- committed a few bugfixes to the corporate tools- grew up to self-manageable, confident developer- first commercial game release in my life

Education

  • Belarusian State University
    Bachelor's degree, Web Page, Digital/Multimedia and Information Resources Design
    2014 - 2018

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