Dmitriy Dubovets 🇺🇦
Game Developer (C++) at PointSource, A Globant Company- Claim this Profile
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Русский Native or bilingual proficiency
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Английский Professional working proficiency
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Belarusian Native or bilingual proficiency
Topline Score
Bio
Credentials
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English Test
EF Standard English Test (EF SET)Apr, 2021- Oct, 2024 -
EF Standard English Test
EF Education FirstAug, 2019- Oct, 2024
Experience
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PointSource, a Globant Company
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United States
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Information Technology & Services
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1 - 100 Employee
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Game Developer (C++)
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Jan 2022 - Present
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Iridescent Studio, Ltd.
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Belarus
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Computer Games
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1 - 100 Employee
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Unity Developer
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Jan 2020 - Jan 2022
NDA Project (November 2021 - January 2022) (Casual mobile game) - joined the project as a senior developer to ensure clear project architecture - worked on documentation & pipeline & guidelines for developers NDA Project (August 2021 - October 2021) (Casual mobile game) - took the lead over 3 developers and improved development pipeline - mentored development team - worked on core gameplay, architecture - reduced amount of bugs by 70% and improved build delivery process - the project is in pre-release stage Visceral Science (Verizon, VR) (2 weeks) - worked on in-game streaming feature.NDA Project (May 2020 - July 2021) (Casual mobile game) - full cycle project planning, architecture, developmentDomino Master (Jan 2020 - April 2020)- worked on AI refactoring, successfully moved AI logic to the server (web core API)- implemented various game features- implemented various online services - worked on client stability, networking issuesPersonal Achievements: - became one of the most valuable developers - grew up teamwork and communication skills - took responsibility for code architecture and completed project milestones in time
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Unity Developer
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Jun 2019 - Mar 2021
- released game called "Town Garage"- released game called "Tap Delivery"- worked within a small team of enthusiasts- startupPersonal Achievements:- released 2 projects- learned Unity Editor API and created a few rich tools for our game designer - released game called "Town Garage"- released game called "Tap Delivery"- worked within a small team of enthusiasts- startupPersonal Achievements:- released 2 projects- learned Unity Editor API and created a few rich tools for our game designer
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Gameloft
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France
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Computer Games
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700 & Above Employee
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Game Developer (C++)
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Aug 2017 - Dec 2018
Rival Wheels (link)- worked on gameplay, online service implementation, UI (Lua), Legal (COPPA, GDPR)- guided our port team about the project internals and developmentPersonal Achievements:- committed a few bugfixes to the corporate tools- grew up to self-manageable, confident developer- first commercial game release in my life Rival Wheels (link)- worked on gameplay, online service implementation, UI (Lua), Legal (COPPA, GDPR)- guided our port team about the project internals and developmentPersonal Achievements:- committed a few bugfixes to the corporate tools- grew up to self-manageable, confident developer- first commercial game release in my life
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Education
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Belarusian State University
Bachelor's degree, Web Page, Digital/Multimedia and Information Resources Design