Jota Junior

Gaming Director at 3C Gaming
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Contact Information
us****@****om
(386) 825-5501
Location
São Paulo, São Paulo, Brazil, BR
Languages
  • Português Native or bilingual proficiency
  • Inglês Native or bilingual proficiency
  • Espanhol Limited working proficiency

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5.0

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Aydin SARMADI

Jota is a great professional with a unique understanding of esports scene and products. He quickly gets and answers clients' briefings and RFP's with the best solution as well as he is able to bring new ideas, building IP's and assets for the company. He always aims for nothing less than excellence and do not hesitate to get his hands dirty, working day and night to deliver. He also manages, trains and professionalizes his own team with a great level of success. Besides his unique skills, Jota is also a person of integrity, always open to learn and whom you can definitely count on.

Decio Penna

I've worked with José Junior during our time on Level Up. A very direct, no nonsense kind of professional, José is a very commited and dedicated professional on every project he undertakes no matter what kind of challenges he faces.

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Experience

    • Brazil
    • Entertainment Providers
    • 1 - 100 Employee
    • Gaming Director
      • Jun 2023 - Present

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Chief Business Officer
      • Dec 2022 - Jun 2023

    • Director, Business Strategy
      • Mar 2022 - Dec 2022

    • Brazil
    • Entertainment Providers
    • 1 - 100 Employee
    • SVP - Strategy (Planning, Product and Gaming)
      • Jul 2021 - Mar 2022

      - Direct Management of 20 people across Planning, Product and Gaming Division. Co-Leading up to 60 BBL employees for several areas such as Key Account Managers (Gaming), Marketing/Influencer Managers, League Operators, Community Managers etc.- Leading Publisher Development Team for commercial deals with AAA Gaming Publishers (Riot Games, Epic Games, Level Up/Tencent, Activision/Blizzard, Ubisoft, Moonton, Garena, EA etc) and Strategic Partnerships Development (Youtube, Facebook, Twitch, Sony, Microsoft etc).- Management of a 280MM Brand Portfolio & 90MM BRL Publisher Portfolio yearly. - Yearly Business Plan development for Product Portfolio and Commercial Activities for non-endemic Brands and Gaming Publishers. - P&L plan development for new units and overall investments in the region. Show less

    • VP - Product
      • Apr 2020 - Jun 2021

      - Leading Product Designers and Product Owners towards result centered products for Gaming Industry (Online Shows, Tournaments, Gaming Reality Shows, Documentaries, Festivals and Events).- Leading Brand Planners, Creatives and Art Directors towards client centered brand campaigns and proposals in the Gaming Universe. - Business Development for Key Brands in the Region (Netflix, Claro, Amazon, Coca Cola, Heineken, Fanta, Red Bull, Motorola, Lenovo, BTG+, Itau/Credicard etc.).- Co-Leading Talent & Influencer Management Teams; - Business Plan and P&L development for Product Portfolio for BBL and ESL Brazil. - Strategic Relationship with key players in the market (Business Partners, Gaming Influencers, Tech Manufacturers and Digital Channels)- Generated over 1.000 hours of original content both in studio and outside venues in 2020. Show less

    • Brazil
    • Internet Publishing
    • 1 - 100 Employee
    • Head of Product
      • Jul 2019 - Mar 2020

      - Leading Gaming Product, League Operators and Community Management Teams; - Development of new IPs for Webedia - Development of key relationship with strategic partners and influencers for the Gaming BU- Co-participation into the yearly business plan for the Gaming BU- Supporting the Marketing & Sales team in order to create top notch presentations and RFPs proposals

    • Sr Product Manager
      • Jul 2018 - Jul 2019

      - Management of existing IPs and development of new key products (Gillette ULT, Copa IGN etc)- Relationship within the endemic market (For clients like DELL, PUBG, EA, Capcom, Ubisoft, Facebook etc) and broad market clients (Gillette, Old Spice, Red Bull etc) - Management of online and offline activities in national events (Brasil Game Show, GGRF etc)- Analysis and supervision of broadcast content, both for online and TV shows

    • Brazil
    • Entertainment Providers
    • 1 - 100 Employee
    • Marketing Manager
      • Mar 2018 - Jul 2018

      - Responsible for B2B (Gaming) and B2C (AR/VR third party solutions) Marketing for Sinergia Studios - Budget management for all marketing related activities, both on and offline - Development of partnership with foreigner publishing companies - Consulting for the product development pipeline - Consulting for comercial meetings and business development - Responsible for an increase of 150% in the B2C revenue after marketing activities kick-off - Responsible for B2B (Gaming) and B2C (AR/VR third party solutions) Marketing for Sinergia Studios - Budget management for all marketing related activities, both on and offline - Development of partnership with foreigner publishing companies - Consulting for the product development pipeline - Consulting for comercial meetings and business development - Responsible for an increase of 150% in the B2C revenue after marketing activities kick-off

    • Advertising Services
    • Marketing, Communications, Planing and Content Specialist
      • Jul 2015 - Feb 2018

      - Development of marketing strategic planning for several customers, according to their needs, including: *Development of marketing funnel concept; * Inbound Marketing strategy implementation; * Creation of copywriting based on mental triggers; * Persona analysis and definition; - Management of general content creation for several areas as sports, fitness, poker, lifestyle and entertainment; - Supervision of social network managing teams (Facebook, YouTube, Twitter, Instagram, Snapchat etc); - Advisory participation in business plan for new customers acquisition. Show less

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Communications, Content and Community Coordinator
      • Jun 2014 - May 2015

      - Coordination of strategic planning and Portuguese communication about the main titles commercialized by the company such as FIFA World, Need for Speed World and others; - Advisory participation in the analysis of important performance indicators such as new customer acquisition, conversion, monetization, retention, etc; - Development and maintenance of partnerships with major media groups (UOL, TERRA, ESPN), important companies in the entertainment sector (RAZER, INTZ, etc.) and other business partners (major YouTube channels, Twitch, etc.); - Management of social media and community teams whose collective effort caused the increase of the number of fans and product engagement on Facebook in 300% - Creation and implementation of the Marketing plan for the product FIFA WORLD for FIFA SOCCER WORLD CUP 2014, which resulted in an income increase of 150% during the specific period, through events for customers and press, with brand awareness campaigns, promotions, prize drawing and distribution, etc; Show less

    • Brazil
    • Computer Games
    • 100 - 200 Employee
    • Marketing Coordinator
      • Feb 2013 - Feb 2014

      - Creation of Marketing Strategic Planning for the launch of new products in the Latin American market; - Definition of participation, budget control and organization of important events for the entertainment segment; - Implementation of research system through Focus Group, which reduced in 25% the cost of new users acquisition; - Development of projects for tournaments and internet content transmissions, with peaks of 12,000 simultaneous viewers and 230,000 unique viewers/ - Management of the e-sports teams, whose activity resulted in a gain of 30% of interest in the company major products. Show less

    • United States
    • Book and Periodical Publishing
    • 1 - 100 Employee
    • Editor in Chief
      • Jan 2012 - Jan 2013

      - Supervision of planning and re-launching of the Brazilian portal website from the biggest technology website of the world; - Coordination of the journalism teams and SEO, engaging and leading readers to the website; - Advisory and strategic participation with business department; - Supervision of planning and re-launching of the Brazilian portal website from the biggest technology website of the world; - Coordination of the journalism teams and SEO, engaging and leading readers to the website; - Advisory and strategic participation with business department;

  • Vostu
    • Buenos Aires, Argentina
    • Senior Community and Communications Specialist
      • Jul 2011 - Sep 2011

      - CRM activity management for Café Mania; - the company's flagship product. - Coordination of community, social network and customer service support teams. - Development of indicators and models of periodic reports for measuring user satisfaction. - CRM activity management for Café Mania; - the company's flagship product. - Coordination of community, social network and customer service support teams. - Development of indicators and models of periodic reports for measuring user satisfaction.

    • Brazil
    • Computer Games
    • 100 - 200 Employee
    • Community and Communications Specialist
      • Aug 2009 - Jul 2011

      - Creation and coordination of a group of 70 volunteer moderators, which helped dealing with 15,000 end-users; - Social network management; - Development and implementation of customer satisfaction weekly reports; - Assistance with the creation of briefing and content for partners on YouTube; - Coordination of fan-sites projects. - Creation and coordination of a group of 70 volunteer moderators, which helped dealing with 15,000 end-users; - Social network management; - Development and implementation of customer satisfaction weekly reports; - Assistance with the creation of briefing and content for partners on YouTube; - Coordination of fan-sites projects.

    • Brazil
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Journalist
      • Jan 2009 - Aug 2009

      - Entertainment Game World website edition; - Development of reviews and articles for the magazines EGM Brasil, Nintendo World, Herói and Movie. - Entertainment Game World website edition; - Development of reviews and articles for the magazines EGM Brasil, Nintendo World, Herói and Movie.

Education

  • Cásper Líbero
    Master of Business Administration (MBA), Corporate Communications
    2010 - 2011
  • Universidade Paulista
    Bachelor of Communications, Communication, Journalism, and Related Programs
    2006 - 2010

Community

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