Shannon Muller

Art Outsource Manager at Dimensional Ink Games
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Contact Information
us****@****om
(386) 825-5501
Location
US

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Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Art Outsource Manager
      • Oct 2022 - Present

    • United States
    • IT Services and IT Consulting
    • 700 & Above Employee
    • 3D Character Artist - Senior Consultant
      • Oct 2018 - Nov 2022

      -Created 3D Characters for real-time virtual reality environments -Sculpted High Poly Characters and created low poly models, UVs, baked maps, materials for use in Unity -Created character concepts and participated in an iterative design process -Integrated character models and rigs into the project -Created 3D vehicles and environment art -Animated and rigged characters for use in VR Projects -Created 3D Characters for real-time virtual reality environments -Sculpted High Poly Characters and created low poly models, UVs, baked maps, materials for use in Unity -Created character concepts and participated in an iterative design process -Integrated character models and rigs into the project -Created 3D vehicles and environment art -Animated and rigged characters for use in VR Projects

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Jr. Technical Artist
      • Oct 2017 - Apr 2018

      -Skinned characters and creature rigs in both 3DS Max and Maya -Created Weapon Rigs -Edited physics objects in Unreal Engine’s PHAT Editor -Created low poly models for high poly sculpts created by the character team -Mapped UVs, Baked texture maps and edited model materials in Substance Painter -Skinned characters and creature rigs in both 3DS Max and Maya -Created Weapon Rigs -Edited physics objects in Unreal Engine’s PHAT Editor -Created low poly models for high poly sculpts created by the character team -Mapped UVs, Baked texture maps and edited model materials in Substance Painter

    • United States
    • Media Production
    • 1 - 100 Employee
    • 3D Artist
      • Jul 2016 - Oct 2017

      -Cleaned up scans of people and props for use in film and games -Textured scans of people and props with photorealistic texture -Scanned objects and people with a 3D hand-scanner and a full photogrammetry rig -Managed and prepared the documents sent to the company's clients for ordering -Researched and developed new processes for the company to implement in company workflow Films worked on: - Alita: Battle Angel (2018) - A Wrinkle in Time (2018) - Black Panther (2018) - Rampage (2018) - Justice League (2017) - Untitled Cloverfield Movie (2017) - Wonderstruck (2017) - Guardians of the Galaxy Vol. 2 (2017) - Logan (2017) - Midnight, Texas (2016) Other Works: -The Metropolitan Museum of Art - The Theater of Disappearance Exhibition, The Roof Garden Commission: Adrian Villar Rojas - U.S. Marine Corps Commercial: Battle Up: 30

Education

  • The University of Texas at Dallas
    Arts and Technology, Game and Interactive Media Design
    2011 - 2015
  • Odessa High School
    International Baccalaureate High School Degree, 4.0
    2007 - 2011

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