Artyom Shilnenkov

Senior Game Designer at Elephant Games
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Contact Information
us****@****om
(386) 825-5501
Location
İzmir, Turkey, TR

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Bio

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Experience

    • Armenia
    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Jul 2022 - Present

      Currently working as Senior Game Designer on well-known franchise game project and partly as Producer for some inner studio projects Currently working as Senior Game Designer on well-known franchise game project and partly as Producer for some inner studio projects

  • Wigro
    • Moscow
    • Senior Game Designer
      • Oct 2021 - Jun 2022

      Currently working on Merge title thats in soft launch stage: - Changing of Core-gameplay of the game; - Planning new features updates; - Market researching for finding new features to develop game; - Tracking metrics of product to search growth points and making desicions to change it; - Checking balance systems at different another projects and changing system in ours; - Writting game design documentation; - UI prototyping; - Hiring new people and developing them as Game Designers (making goals, 121 meetings). Show less

    • Lithuania
    • Computer Games
    • 100 - 200 Employee
    • Senior Game Designer
      • Apr 2021 - Sep 2021

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Jul 2020 - May 2021

      Working as a head game designer on a brand new match-3 battler game with a setting twist. My responsibilities: - Conducting constant market research to envision direction of the game; - Planning long term in-game feature dependencies; - Carry out creating new features from scratch up to the moment they're ready in the engine; - Creating UI mock-ups for the art team; - Working closely with Project Manager to create expedite workflows; - Maintaining game design documentation; - Hiring middle-level game designers. Show less

    • Lithuania
    • Computer Games
    • 100 - 200 Employee
      • Jun 2017 - Jul 2020

      Developing Match-3 game project;Also adding Match-3 system to another project;Level-design for Match-3 levels and balancing;Managing of Level Designer team;Creating balance and difficulty curve. Also Element adding balance;Participation in creation Match-3 Elements;Creating design documents for developers;Content updates developing and publishing throw different database resources;Content balancing depended on Stats;Various monetization events launch;Communication with art team on the questions of new game content;Interaction with programmers team on the questions of new game functions;Cooperation with community managers on the questions of game audience gain. Show less

      • Apr 2017 - Jun 2018

      Developing new Match-3 game project;Level-design for Match-3 levels and balancing;Creating balance and difficulty curve. Also Element adding balance;Participation in creation Match-3 Elements;Content balancing depended on Stats;Various monetization events launch;Communication with art team on the questions of new game content;Interaction with programmers team on the questions of new game functions.

    • Ireland
    • Computer Games
    • 700 & Above Employee
    • Game Designer
      • Mar 2016 - Aug 2016

      Match-3 type project launching conducting on Facebook platform; Content updates developing and publishing; Content balancing; Communication with art team on the questions of new game content; Interaction with programmers team on the questions of new game functions; Match-3 type project launching conducting on Facebook platform; Content updates developing and publishing; Content balancing; Communication with art team on the questions of new game content; Interaction with programmers team on the questions of new game functions;

    • Lithuania
    • Computer Games
    • 100 - 200 Employee
      • Aug 2014 - Feb 2016

      Large-scale hidden object type project conducting on Facebook platform;Content updates developing and publishing;Questlines creating;Content balancing;Project control and adjustment through administrator panel;Various monetization events launch and gross monitoring;Communication with art team on the questions of new game content;Interaction with programmers team on the questions of new game functions;Cooperation with community managers on the questions of game audience gain;Cooperation with English-speaking moderators and collecting community feedback. Show less

      • May 2014 - Aug 2014

      Testing of a large hidden-project on different platforms;Interaction with game designers, programmers, artists;Communication and user support via the Internet;

    • Russian Federation
    • Telecommunications
    • 700 & Above Employee
      • Jan 2013 - Apr 2014

      • Jan 2010 - Jan 2013

Education

  • НВВКУС
    Бакалавр, Телекоммуникации
    2007 - 2010
  • НВВКУС
    Бакалавр, Телекоммуникации
    2007 - 2010

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