Jon Skinner

Senior Technical Designer at ForwardXP
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Contact Information
us****@****om
(386) 825-5501
Location
United States, US

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Senior Technical Designer
      • Feb 2023 - Present

    • Senior Designer
      • May 2021 - Feb 2023

    • United States
    • Higher Education
    • 100 - 200 Employee
    • Assistant Clinical Professor
      • Mar 2018 - May 2021

    • Lecturer, Level Design
      • Feb 2012 - Mar 2018

    • Computer Games
    • 200 - 300 Employee
    • Designer/Scripter
      • Jun 2010 - Jan 2012

    • Technical Producer
      • May 2010 - May 2011

    • Associate Producer
      • Jun 2009 - May 2010

    • United States
    • Higher Education
    • 100 - 200 Employee
    • Producer/TeamLead/Lead Level Designer
      • Jan 2006 - Jun 2009

      (RECURRING POSITION)Producer/Customer on student team projects, mostly UT3 Multiplayer Mods. Take teams through all development stages (preproduction->production->release) over 3 months. Give feedback, critique, guidance on project direction, troubleshooting, team management, pretty much everything involved in a team game project.

    • Lecturer of Level Design
      • Dec 2003 - Jun 2009

      Teach all aspects of singleplayer and multiplayer level creation for many different games (including Radiant (Quake4/Doom3/Quake3), UnrealEd (UT2004), Hammer (HL2), TES:Oblivion, Aurora (NWN)). Topics taught include: initial blueprints through gameplay design, BSP brush-building, scripting, lighting, particles, optimization, documentation, 3D modeling/unwrapping.

    • Programmer/Designer
      • Apr 2007 - Sep 2007

      Worked on a Microsoft XNA/XBox360 project creating various 2D games in C# and .NET 2.0. Specifically I created a HUD system, inventory management/pickup system, controls system for both keyboard and controller, and other tasks.

    • Producer/Team Leader
      • Jul 2006 - Oct 2006

      Ran a team of 11 students during a 3month internship created by Ritual Entertainment, creating a Multiplayer mod of Ritual's SiN Episodes. Reported to Producer at Ritual. Also created a multiplayer level for mod. Was still a fulltime teacher at The Guildhall during this project.

Education

  • Queen Mary University of London
    B.Sc., Astronomy and Math
    1993 - 1996

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