Volodymyr Frantiichuk
3D Generalist at MAAX BATH- Claim this Profile
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Russian Native or bilingual proficiency
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English Full professional proficiency
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Ukrainian Native or bilingual proficiency
Topline Score
Bio
Credentials
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SOLIDWORKS 2021 Essential Training
LinkedIn LearningOct, 2022- Nov, 2024 -
Advanced Python
LinkedIn Learning
Experience
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MAAX BATH
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Canada
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Manufacturing
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200 - 300 Employee
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3D Generalist
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Aug 2020 - Present
• 3D modeling and rendering, PBR texturing. Creating photo-realistic visualizations and animations. Polygonal and CAD modeling. Automation of rendering processes and 3D pipelines; • Python scripting. Creating PBR shaders, interactive HDRI maps, textures and assets. • Product renderings for ABG Brand Family (link below). It was created the series of product visualization (shower kits, bath tubs, sinks) for Comfort Design, Swan, RBS brands: https://comfortdesignsbathware.com/ https://swanstone.com/ https://renovativebath.com/
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Freelance 3D Modeler, CG Generalist
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Jul 2019 - Aug 2020
Game-ready 3D modeling and PBR texturing. Creating assets for clients and 3D content marketplaces: • Creation of 3D models (traditional modeling, procedural modeling, organic sculpting, cloth simulation and rendering). Modeling of high-poly 3D objects according to a reference. High to Low poly conversion, retopology and polycount optimization; • UV-mapping. Using the floaters polygon technic. Transfer and optimization of high-poly information. Baking Normals; • Texturing and rendering. Creating shaders, textures and PBR materials. cgtrader.com/fldbots yellowimages.com/yi-598acbd506b46/
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3D Artist
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Dec 2017 - Oct 2019
High-quality object-oriented 3D visualization with photorealism techniques: • Creation of 3D models (hard surface, organic). Texturing and rendering; • Digital sculpting, optimization of 3D models and render timing, develop and preparation shaders and PBR materials; • Scene building and studio light settings, physical simulation, fluid simulation; • Photo retouching as part of the task of visualization, compositing and color correction. High-quality object-oriented 3D visualization with photorealism techniques: • Creation of 3D models (hard surface, organic). Texturing and rendering; • Digital sculpting, optimization of 3D models and render timing, develop and preparation shaders and PBR materials; • Scene building and studio light settings, physical simulation, fluid simulation; • Photo retouching as part of the task of visualization, compositing and color correction.
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Graphic Designer
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Jun 2017 - Mar 2018
Modeling and visualization of outdoor advertising sketches, trade and exhibition equipment and packaging (coffee, coffee machines, vending): • Design development of tetrapack, plastic packaging and sticks; • Creating mockups, modeling and rendering of 3D-objects (elements of the composition, packaging and POS-materials); • Designing scenes and setting up lighting schemes in a Blender 3D environment. Making procedural textures, 3D-sculpting; • Visualization of finished products and prototypes.
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PhD Student, Research assistant
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Oct 2012 - Jul 2017
Research activities in the field of biological disciplines. Postgraduate study with withdrawal from production. Research subject: mechanisms of aging regulation of the photosynthetic apparatus of winter wheat leaves. • Regulation of photosynthesis in source-sink system of plants; • Photosynthesis and productivity of wheat plants on the levels of structural organization chloroplas–leaf–plant–canopy; • Regulation of photosynthesis due to changing environmental conditions; • Measuring physiological condition of plants: PAM-Fluorometry, Infra-red gas analysis, SDS-PAGE analysis and biochemical tests. https://scholar.google.com/citations?user=qWmgHbgAAAAJ&hl
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