Remmelt Blessinga
Head of Product at Gamaya- Claim this Profile
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Dutch Native or bilingual proficiency
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English Native or bilingual proficiency
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Bio
Riddhi Patel
I have worked with Remmelt over the course of 4 months from January 2021 to April 2021, where the team gauged the market for the upcoming technology of Talespin and current players in that space. Remmelt guided the team by helping us figure out efficient techniques, important attributes and criterias for the evaluation. Having immense knowledge in managing product development, he helped us navigate and learn a lot. Remmelt is empathetic, cordial, patient and a great leader to look upto.
Riddhi Patel
I have worked with Remmelt over the course of 4 months from January 2021 to April 2021, where the team gauged the market for the upcoming technology of Talespin and current players in that space. Remmelt guided the team by helping us figure out efficient techniques, important attributes and criterias for the evaluation. Having immense knowledge in managing product development, he helped us navigate and learn a lot. Remmelt is empathetic, cordial, patient and a great leader to look upto.
Riddhi Patel
I have worked with Remmelt over the course of 4 months from January 2021 to April 2021, where the team gauged the market for the upcoming technology of Talespin and current players in that space. Remmelt guided the team by helping us figure out efficient techniques, important attributes and criterias for the evaluation. Having immense knowledge in managing product development, he helped us navigate and learn a lot. Remmelt is empathetic, cordial, patient and a great leader to look upto.
Riddhi Patel
I have worked with Remmelt over the course of 4 months from January 2021 to April 2021, where the team gauged the market for the upcoming technology of Talespin and current players in that space. Remmelt guided the team by helping us figure out efficient techniques, important attributes and criterias for the evaluation. Having immense knowledge in managing product development, he helped us navigate and learn a lot. Remmelt is empathetic, cordial, patient and a great leader to look upto.
Credentials
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Professional Scrum Master Level I (PSM1)
Scrum.orgJan, 2022- Nov, 2024
Experience
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GAMAYA
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Switzerland
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IT Services and IT Consulting
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1 - 100 Employee
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Head of Product
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Aug 2023 - Present
In my current role at Gamaya, I lead and drive continuous improvement in our product development process. Collaborating closely with cross-functional teams, I shape, prioritize, and execute product roadmaps while contributing to our overall product strategy. With a strong sense of ownership, I ensure the success of our product development efforts by translating these goals to our backlogs and ensuring a good product-market fit. Efficiently capturing customer requirements and understanding their needs, I strategically position our product to resonate with customers, partners, and market influencers. My collaboration with marketing communications helps promote our product effectively. Continuously identifying growth opportunities for Gamaya, I integrate new product features into our short term strategy to keep us at the forefront of innovation and a market leader in the sugar cane space. Maintaining an open dialogue with software development, agronomy, and data science teams, I provide leadership in developing our product platform. I am passionate about harnessing agronomic intelligence to combat climate change and promote carbon sequestration, making a meaningful impact in the agricultural technology sector. Show less
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AND Digital
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United Kingdom
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IT Services and IT Consulting
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700 & Above Employee
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Head of Product
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Jan 2022 - Jul 2023
As the Head of Product at AND Digital, I drive success through effective team management and upskilling, utilizing my expertise in product strategy, roadmapping, agile transformation, and prioritization processes. My primary focus is ensuring product ways of working and taking ownership of business metrics and KPIs. I specialize in working with clients such as SAP and Toyota, serving as interim or backup to the vice president or head of product to help scale their product development, set the right strategy, and remain competitive. In addition to my expertise in product management, I possess strong user experience design skills and collaborate on internal research efforts such as new discovery practices, market research, and sales opportunity briefings. I also coach and mentor product owners and managers in their career development, utilizing my experience in conducting health and capability assessments and discovery tracks to identify pain points in clients' development and strategic processes. I have a proven track record of promoting an inclusive and safe environment for all team members in which learning, friendliness, and fun are core values. For example, in my most recent engagement with Toyota's Kinto venture, I defined and implemented an executive product strategy, resulting in significant success for the company. With my expertise, experience, and passion for product management, I am confident in my ability to drive success for any client and team. Show less
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Talespin ✈️
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Software Development
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1 - 100 Employee
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Group Product Manager
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Jul 2020 - Jan 2022
As a Product Thought Leader for the Propel object-based VR learning platform at Talespin, I drove product strategy, requirements, prioritization, and the roadmap. With a deep understanding of how customer feedback, competitive drivers, and market dynamics shape the direction of the platform, I crafted a compelling product vision and inspired cross-functional teams to rally around it.I led the development, implementation, and evolution of Talespin's learning framework and introduced processes to support scalability and drive predictability in the delivery of the Propel platform. This involved synthesizing market needs into product requirements and collaborating with leadership to prioritize the roadmap.In addition, I played an important role as a facilitator on the Talespin tech ecosystem, guiding other product and program managers in creating reference documentation, north star metrics, and product management frameworks for other components of the Talespin technology ecosystem.Reporting directly to the CEO, I was a key member of the product leadership team and responsible for planning and executing an integrated multi-year product strategy and roadmap with clear impact and associated metrics for Talespin's portfolio of customer-facing software experiences. I collaborated closely with Art, Business Development, Engineering, Learning & Experience Design, Project Management teams, and other key stakeholders to establish schedules for the implementation, delivery, and marketing of Talespin's products.My expertise in product strategy, leadership, and cross-functional collaboration enabled me to drive impactful results for Talespin, and I am excited to bring these skills to my next opportunity. Show less
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Product Manager
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Apr 2019 - Jul 2020
As Product Manager at Talespin, I was responsible for managing the product development process from start to finish. This included managing requirements gathering and documentation from internal and external sources, ensuring requirements were translated to an effective development strategy and roadmap. I set the product vision and led strategic product initiatives that were aligned with the overall business goals.I developed strong relationships with stakeholders to understand workflows, identify goals, and prioritize initiatives. I identified commonalities between products and projects and led Talespin in scaling its products for larger markets and clients. I was an Agile and Lean champion that advocated for strong agency for individual teams. I advocated a product-focused, R&D mindset that helped us get to markets faster with highly innovative VR products.I developed ways to improve productivity, efficiency, and collaboration across the product development team. I ensured correct user story and epics formats were used in Jira and set OKRs to measure progress and success. I was involved in the hiring, and onboarding process of team members and advised on talent needs, possible contract renewals, and endings.I stayed in close contact with our partners and clients to ensure we were continuously aligned with their biggest needs. I evangelized product and worked closely with teams throughout the company, helping the PMO set up project plans while ensuring that we stuck to our larger objectives. I effectively communicated strategies and trade-offs to senior leaders, including the CEO.Lastly, I supported a culture of continuous learning and development, ensuring that everyone had access to the resources and tools they needed to succeed. Overall, I had a deep understanding of the product development process, a passion for innovation, and a proven track record of success in delivering products that meet the needs of customers and the business alike. Show less
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Aruku B.V.
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Netherlands
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Software Development
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Product Manager
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May 2017 - Dec 2018
As a co-founder of Aruku, I led the development of innovative crop yield prediction software for the greenhouse industry using deep learning technology. My responsibilities encompassed the full spectrum of product management, from identifying customer requirements and creating roadmaps for future releases, to translating those requirements into user stories and epics, and overseeing agile development principles. At Aruku, I also took charge of day-to-day management of development operations, maintaining momentum on projects, and communicating effectively with clients to ensure their expectations were met. I leveraged data-driven insights to make informed decisions on product development direction and consulted with clients on the future of AI. As an entrepreneur, I fostered relationships with investors and business partners, making sure the company's overall business operations and strategy were aligned with our vision. Show less
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Paprika Games
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Utrecht en omgeving, Nederland
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Project Manager
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Mar 2014 - Nov 2016
As co-founder of a mobile game development company, I led the business development and project management efforts for titles including Worldlet and Knituma - The Crazy Knitting Game, both featured in the App Store's best new games category. With a strong focus on retention mechanics and monetization through free to play strategies, I also played a key role in user experience design. My responsibilities included maintaining a strong brand image through marketing efforts, negotiating contract terms with publishers, and conducting live operations for our game portfolio. I managed risk and scope for both budget and growth strategy, while playtesting new game features and actively seeking out solutions to design problems that would improve revenue and player behavior in a live operation setting. In addition, I applied my skills in agile development, A/B testing, UI design and animation, and UX testing and analysis to create compelling game experiences that kept players engaged and coming back for more. Show less
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Guerrilla
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Netherlands
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Computer Games
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200 - 300 Employee
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Associate Producer
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Sep 2013 - Mar 2014
As an Associate Producer, I worked on the development of two highly successful video games, "Horizon: Zero Dawn" and "Killzone: Shadow Fall." In "Horizon: Zero Dawn," I was responsible for managing the communications, planning, and growth of the junior visual arts team during the pre-production and full production phases. This included identifying and removing obstacles for the junior visual arts department, managing visual arts backlogs, and ensuring the continuous delivery of assets to outsourcing partners. I also conducted quality assurance on assets returned from international outsourcing partners and assisted senior producers in day-to-day operations of the studio. During the release phase of "Killzone: Shadow Fall," I managed the community management team and coordinated communication between the community management and other departments to ensure timely delivery of assets for promotional releases. I maintained agile working practices and provided support to senior producers when required. In both roles, I played a crucial part in the development and release of these two highly acclaimed games, ensuring the smooth running of projects and the delivery of quality content. Show less
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Education
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Universiteit Utrecht
Master’s Degree, Business Informatics -
Hogeschool voor de Kunsten Utrecht
Bachelor’s Degree, Game Design and Development