Jesse Perry

Staff Product Designer at Stavvy
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Boston

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Experience

    • United States
    • Software Development
    • 100 - 200 Employee
    • Staff Product Designer
      • Sep 2023 - Present

      Boston, Massachusetts, United States

    • Senior Product Design
      • Aug 2022 - Sep 2023

      Boston, Massachusetts, United States

    • Principal
      • Feb 2001 - Present

      Nom de guerre for all my freelance design efforts.

    • United States
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior Product Designer
      • Feb 2021 - Jun 2022

      Everywhere. Designing to give you full control over your identity, your content, and your wallet. UX lead for Onboarding, Credentials, and Partner Outreach initiatives. I am reducing cognitive load, simplifying flows, and bringing efficiency through early (and frequent) collaboration with Research, Development, and Product teams.

    • United States
    • Retail
    • 700 & Above Employee
    • Product Design Lead
      • Apr 2019 - Jan 2021

      Greater Boston Area Designing for pet parents at Chewy. Lead UX, working across multiple business verticals (and launched a horizontal, too). Customer-focused, user research data-driven, tool agnostic.

    • Senior UX Design
      • Feb 2017 - Apr 2019

      Boston MA Designing and prototyping the tools that run your favorite pet supplies retailer. Internal tools for Customer Service, Rx Fulfillment, Shipping and Warehouse Logistics.

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • UX Lead
      • Nov 2015 - Aug 2016

      Marlborough, MA As UX Lead, I collaborated tightly with Product and Development Teams to design mood boards, user flows and wireframes. I then swapped hats and worked in the trenches with the development team to effectively turn those designs from flat concepts to working HTML5, CSS and JS prototypes using Bootstrap and Material Design libraries. The prototypes were subjected to user testing as they were being created, and the findings were then used to further refine the prototypes. Live user testing,… Show more As UX Lead, I collaborated tightly with Product and Development Teams to design mood boards, user flows and wireframes. I then swapped hats and worked in the trenches with the development team to effectively turn those designs from flat concepts to working HTML5, CSS and JS prototypes using Bootstrap and Material Design libraries. The prototypes were subjected to user testing as they were being created, and the findings were then used to further refine the prototypes. Live user testing, directing 5% of the 500k monthly user traffic to the test designs, will allow the designs to be further refined. Show less

    • United States
    • Telecommunications
    • 200 - 300 Employee
    • Senior UX & Design
      • Oct 2013 - Nov 2015

      Acton, MA Lead visual designer and interactive designer for a three person UX design, research, and demo building team. We worked closely with developers and content to launch and support a new entertainment programming and scheduling platform that is used worldwide by cable TV providers, while simultaneously creating a hotel hospitality entertainment suite from the ground up, drastically improving the in-room infotainment product and experience for thousands of hotel rooms in Las Vegas alone.

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • User Experience Design
      • Oct 2010 - Oct 2013

      Summer Street, Boston, MA As "The UX Guy" in Product Management, I lead all platform interface design, execution, and user flow improvements, working tightly with both Product Management and Developers to prototype and build the platform that saves advertisers and ad agencies millions of dollars each year by eliminating the need for redundant technology, overlapping analytics and exorbitant data fees across multiple content channels.

    • United States
    • Advertising Services
    • 700 & Above Employee
    • User Experience Design
      • May 2008 - Sep 2010

      Led the design and solidified the information architecture of OView, Optaros’ media publishing and asset management web application. Played a key role in formalizing the User Experience practice; creating a flexible, repeatable process with lightweight documentation for all UX consultants. Designed and built more than fifty proof-of-concept demos to illustrate and expand the company’s core competencies, and land new business. Creative lead for redesigning the corporate… Show more Led the design and solidified the information architecture of OView, Optaros’ media publishing and asset management web application. Played a key role in formalizing the User Experience practice; creating a flexible, repeatable process with lightweight documentation for all UX consultants. Designed and built more than fifty proof-of-concept demos to illustrate and expand the company’s core competencies, and land new business. Creative lead for redesigning the corporate website for easier content management, improved browser performance, visitor tracking, and accessibility. Show less

    • United States
    • Internet Publishing
    • 700 & Above Employee
    • Senior User Experience Designer
      • Jul 2006 - Apr 2008

      Succeeded in redesigning the Job Seeker interface with simpler interactions, fewer steps for account creation, and improved formatting of job search results. My efforts resulted in less abandonment during the sign up process, and allowed the Job Seekers to quickly and effectively tailor their results to their individual needs. I continued to evolve the Job Search based on the customization data captured, turning frequently used options into default settings. Utilized our regularly… Show more Succeeded in redesigning the Job Seeker interface with simpler interactions, fewer steps for account creation, and improved formatting of job search results. My efforts resulted in less abandonment during the sign up process, and allowed the Job Seekers to quickly and effectively tailor their results to their individual needs. I continued to evolve the Job Search based on the customization data captured, turning frequently used options into default settings. Utilized our regularly scheduled user testing sessions to clean up or introduce simplified functionality into the Job Seeker platform every three months, improving browser performance, and significantly reducing job seeker complaints with Monster’s customer service representatives. Was part of the design and content team that won the 2006 Webby People's Choice Award for the redesigned Career Advice micro site. Worked tightly with multiple Project Managers, creating user flows, web design, developing and iteratively testing functionality.

    • User Experience Design Contractor
      • Jun 2006 - Jan 2007

      Contract Designer in Monster's Product department, tackling the User Experience Design for the core of Monster's online products.

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior UI Designer
      • Jan 2005 - Jun 2006

      Designed and built a logistics and personnel management web application for the United States Air Force. This experience sharpened my understanding of accessibility and is how I became an advocate for the then-emerging web standards movement. The cross-browser and mobile application requirements of the project coupled with rapid development cycles made using web standards the logical choice.

    • Senior Designer
      • May 1998 - Feb 2001

      Worked tightly with other designers and was the liason between the design and development teams. Designed the public and admin interfaces for several successful banking B2BEC web applications. Designer for marketing efforts, including presentations, online demos, print, and conference booths. Built and maintained on-site usability testing lab.

Education

  • University of Massachusetts Lowell
    BFA, Graphic Design with Art History Minor
    1992 - 1996

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