Danka Chiang

Sr. Texture Surfacing/Lookdev Artist at Encore
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Contact Information
us****@****om
(386) 825-5501
Location
Los Angeles Metropolitan Area

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Experience

    • United States
    • Movies and Sound Recording
    • 100 - 200 Employee
    • Sr. Texture Surfacing/Lookdev Artist
      • Jul 2020 - Present

      Published HDA daily. Published HDA daily.

    • Visual Effects Artist
      • Oct 2013 - Present

      Look dev, 3D Modeling, Texturing, Shading, Animation and Lighting. Clients: Carbon VFX Cosa VFX Shade VFX Gentleman Scholar CVLT Mr. Wolf Big Block Framestore yU+co Buck BakedFX Motomo Troika Eight VFX Imaginary Forces We Are Royale Logan Prologue Brand New School Duel Look dev, 3D Modeling, Texturing, Shading, Animation and Lighting. Clients: Carbon VFX Cosa VFX Shade VFX Gentleman Scholar CVLT Mr. Wolf Big Block Framestore yU+co Buck BakedFX Motomo Troika Eight VFX Imaginary Forces We Are Royale Logan Prologue Brand New School Duel

    • United Kingdom
    • Animation and Post-production
    • 700 & Above Employee
    • Environment Generalist TD
      • Nov 2019 - Feb 2020

      Create texturing, modeling and lookdev asset • Star Trek Picard (2020) Create texturing, modeling and lookdev asset • Star Trek Picard (2020)

    • United Kingdom
    • Animation and Post-production
    • 700 & Above Employee
    • Lighting Technical Director
      • Mar 2016 - Jun 2016

      - Shot lighting using Clarisse renderer across different sequences. - Assembling appropriate AOVS and render passes for compositing. • Star Trek Beyond (2016) - Shot lighting using Clarisse renderer across different sequences. - Assembling appropriate AOVS and render passes for compositing. • Star Trek Beyond (2016)

  • MassMarket / PSYOP
    • Greater New York City Area, Los Angeles
    • Lighter / Generalist
      • Apr 2011 - Jun 2013

      High-end Commercial lighting for clients such as Dell, Hyundai, Lowe's. Worked directly with art directors for pitch and style frames. Maya, Vray, Arnold, Mental Ray, Nuke as main tool. High-end Commercial lighting for clients such as Dell, Hyundai, Lowe's. Worked directly with art directors for pitch and style frames. Maya, Vray, Arnold, Mental Ray, Nuke as main tool.

    • Israel
    • Animation and Post-production
    • 1 - 100 Employee
    • Lighter, Texture artist and Character Designer
      • Jan 2010 - Jan 2011

      Lighting TD on various TV and film projects. Worked on feature film: The Adjustment Bureau (uncredited) Lighting TD on various TV and film projects. Worked on feature film: The Adjustment Bureau (uncredited)

      • Sep 2009 - Dec 2009

      Created shader, texture and lighting.

      • Jun 2009 - Aug 2009

    • Package Designer
      • May 2004 - Jun 2005

      Designed unique packing for products Participated in large international computer exhibition. Designed unique packing for products Participated in large international computer exhibition.

Education

  • Ringling School of Art and Design
    BFA, computer animation
    2005 - 2009
  • Fu Jen Catholic University
    BFA, Applied Art
    1999 - 2003
  • Xin Dien high school

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