Daniel Seravalli
VP, Engineering at Crater- Claim this Profile
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Bio
Experience
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Crater
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Technology, Information and Media
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1 - 100 Employee
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VP, Engineering
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Oct 2022 - Present
Leading the Crater (formerly Holler) engineering organization as we develop new web and mobile products from 0 to 1. Cultivating remote engineering culture and processes that optimize for developer fun and happiness while providing stakeholders with necessary visibility into projects. Leading the Crater (formerly Holler) engineering organization as we develop new web and mobile products from 0 to 1. Cultivating remote engineering culture and processes that optimize for developer fun and happiness while providing stakeholders with necessary visibility into projects.
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Holler Studios
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United States
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Animation and Post-production
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1 - 100 Employee
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Director Of Engineering
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Jul 2022 - Oct 2022
Lead the application development and DevOps teams
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Engineering Manager
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Jul 2021 - Jul 2022
Lead the Operations team that handled all cloud infrastructure, DevOps, and SRE responsibilities. Managed teams of cross-functional engineers.
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Lead Engineer
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Apr 2020 - Jul 2021
Lead inititives in software engineering, cloud infrastructure (AWS), and DevOps. Brought about massive change in how Crater (FKA Holler) defines and operates cloud infrastructure. Designed a framework for sucesss in how microservices were developed. Cultivated a culture of logging, observability, and tracing from the ground up.
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Senior Backend Engineer
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Jul 2019 - Apr 2020
Architected and developed an advertising metrics system in Golang, handling billions of events per day. Developed Golang and Python microservices. Helped maintain streaming data processing pipelines built on Golang, Kafka, and Apache Storm/Spark.
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EdTech Startup
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Miami, FL
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Education and Tech Lead
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Sep 2018 - Jun 2019
I led an effort to stand up an online education platform offering video courses about emerging technology. This included fullstack development of the web application, building streaming video pipelines, coursework filming and editing, and live instruction. I led an effort to stand up an online education platform offering video courses about emerging technology. This included fullstack development of the web application, building streaming video pipelines, coursework filming and editing, and live instruction.
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Morphic Labs
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Software Development
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Freelance Software Engineer
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Dec 2015 - Jun 2019
Morphic Labs was my own consulting firm. I focused on custom applications development, mainly in React and Rails, for clients ranging from individuals to Fortune 1000 enterprises. Morphic Labs was my own consulting firm. I focused on custom applications development, mainly in React and Rails, for clients ranging from individuals to Fortune 1000 enterprises.
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Synkt Games
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United States
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Entertainment Providers
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1 - 100 Employee
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Senior Software Engineer
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Mar 2014 - Oct 2015
Developed letsRUMBL, a realtime, social gaming app for web, iOS, and Android. I acted as a fullstack developer working in Ruby on Rails, Node, Angular, iOS, and Android development. Developed letsRUMBL, a realtime, social gaming app for web, iOS, and Android. I acted as a fullstack developer working in Ruby on Rails, Node, Angular, iOS, and Android development.
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CreativeDrive
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United States
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Advertising Services
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100 - 200 Employee
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Software Engineer
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Jun 2013 - Mar 2014
Functioned as a team leader, developing enterprise workflow web applications in PHP, Node, and front-end JavaScript. Managed remote workforces as well as internal employees. Functioned as a team leader, developing enterprise workflow web applications in PHP, Node, and front-end JavaScript. Managed remote workforces as well as internal employees.
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Freelance
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Miami, FL
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Software Developer
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Jun 2011 - Jun 2013
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Education
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University of Miami
BBA