Ben Schmidt
Head Of Technology at Noodlecake Studios- Claim this Profile
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Bio
Experience
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Noodlecake
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Canada
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Computer Games
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1 - 100 Employee
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Head Of Technology
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Mar 2021 - Present
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Head of Publishing Technology
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Jul 2018 - Present
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Developer
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Apr 2014 - Present
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Vecima Networks Inc.
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Canada
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Telecommunications
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300 - 400 Employee
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Software Developer
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Apr 2012 - Mar 2014
Vecima makes hardware and this position entailed building and maintaining the software that runs on that hardware. Language-wise, programming was done predominantly in C, with occasional bits of shell scripting, python, and web-based languages. Designing and implementing new features, debugging and fixing bugs in legacy (or other people's) code, and integrating third party libraries into projects were all fairly common tasks. Vecima makes hardware and this position entailed building and maintaining the software that runs on that hardware. Language-wise, programming was done predominantly in C, with occasional bits of shell scripting, python, and web-based languages. Designing and implementing new features, debugging and fixing bugs in legacy (or other people's) code, and integrating third party libraries into projects were all fairly common tasks.
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IBM
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United States
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IT Services and IT Consulting
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700 & Above Employee
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Software Development Intern
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May 2010 - Aug 2011
This position entailed developing and improving features for IBM's Tivoli Provisioning Manager as well as occasionally fixing bugs, doing UI work, and reviewing documentation. Development primarily used Java, a proprietary scripting language used to write workflows, Dojo, and xml-based documents. This position entailed developing and improving features for IBM's Tivoli Provisioning Manager as well as occasionally fixing bugs, doing UI work, and reviewing documentation. Development primarily used Java, a proprietary scripting language used to write workflows, Dojo, and xml-based documents.
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University of Saskatchewan
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Canada
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Higher Education
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700 & Above Employee
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Computer Science Research Assistant
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May 2009 - Aug 2009
Technically a scholarship, the job was awarded to me based on academic achievement. Job included developing a visualization to show data obtained from a researcher's project. Visualization was created using Objective-C and OpenGL and included a real-time layout algorithm. I was also involved in conceptualizing some tabletop and touch screen concepts, as well as helping preparing a research grant proposal during this period. Technically a scholarship, the job was awarded to me based on academic achievement. Job included developing a visualization to show data obtained from a researcher's project. Visualization was created using Objective-C and OpenGL and included a real-time layout algorithm. I was also involved in conceptualizing some tabletop and touch screen concepts, as well as helping preparing a research grant proposal during this period.
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Education
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University of Saskatchewan
B. Sc. Honours Degree, Computer Science