Jane E
Postdoctoral Fellow at UCSD Design Lab- Claim this Profile
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English Native or bilingual proficiency
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Mandarin Native or bilingual proficiency
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French Elementary proficiency
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Bio
Experience
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UC San Diego Design Lab
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United States
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Higher Education
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1 - 100 Employee
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Postdoctoral Fellow
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May 2021 - Present
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Adobe
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United States
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Software Development
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700 & Above Employee
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Research Intern (Emerging Graphics Group)
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Jun 2018 - Sep 2018
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Microsoft
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United States
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Software Development
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700 & Above Employee
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Research Intern
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Jul 2017 - Sep 2017
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Stanford Center at Peking University
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Beijing City, China
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Teaching Assistant
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Jul 2016 - Aug 2016
Designing Solutions to Global Grand Challenges http://scpku.fsi.stanford.edu/content/designing-solutions-global-grand-challenges Learn how to work in cross-cultural interdisciplinary teams of designers, software engineers, social scientists, and business specialists. Observe the real-world challenges that must be overcome in the areas of environment, education, or healthcare in China’s capital and surrounding areas. Apply the Design Thinking process to help discover the right problems to solve and ideate on possible solutions. Gain a balanced awareness of pragmatics and aesthetics, function and form in design. Develop a working prototyping of a solution to an important challenge your team discovered by creating medium-fidelity and high fidelity prototypes and learn how to evaluate these prototypes and iteratively improve them. Pitch resulting ideas to VCs, academics, government, and NGOs. Show less
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Stanford University
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United States
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Higher Education
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700 & Above Employee
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Teaching Assistant
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Mar 2016 - Jun 2016
CS107E: Computer Systems from the Ground Up Introduction to the fundamental concepts of computer systems through bare metal programming on the Raspberry Pi. Explores how five concepts come together in computer systems: hardware, architecture, assembly code, the C language, and software development tools. Students do all programming with a Raspberry Pi kit and several add-ons (LEDs, buttons). Topics covered include: the C programming language, data representation, machine-level code, computer arithmetic, compilation, memory organization and management, debugging, hardware, and I/O. Show less
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Stanford University
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United States
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Higher Education
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700 & Above Employee
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Head Teaching Assistant
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Sep 2015 - Dec 2015
CS147: Introduction to Human-Computer Interaction Design Introduces fundamental methods and principles for designing, implementing, and evaluating user interfaces. Topics: user-centered design, rapid prototyping, experimentation, direct manipulation, cognitive principles, visual design, social software, software tools. Learn by doing: work with a team on a quarter-long design project, supported by lectures, readings, and studios. CS147: Introduction to Human-Computer Interaction Design Introduces fundamental methods and principles for designing, implementing, and evaluating user interfaces. Topics: user-centered design, rapid prototyping, experimentation, direct manipulation, cognitive principles, visual design, social software, software tools. Learn by doing: work with a team on a quarter-long design project, supported by lectures, readings, and studios.
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Adobe
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United States
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Software Development
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700 & Above Employee
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Research Intern (Creative Technologies Lab)
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Jun 2015 - Sep 2015
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Microsoft
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United States
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Software Development
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700 & Above Employee
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Software Development Engineer
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Sep 2012 - Sep 2014
Windows Photos and Videos team/Apps for Creative Expression • Implemented a number of features for the Photos App for Windows 8.1, Windows 8.1 Update, and Windows 10 • Added the rotate feature in both the photo viewing and editing experience, composed of front-end animation as well as back-end rendering and integration with other edit effects in the pipeline • Built the infrastructure and established the team standard for navigation state and keyboard shortcuts • Implemented a number of cross-team feature additions with quick deliverables including support for Mail attachment iteration, adding a Help Settings link, and exposing the slide show option to the Photos folder view • Implemented the front-end of the straighten feature, one of very few new features added to the Photos App for the Windows 8.1 Update • Designed and built the infrastructure/first end-to-end experience for an internal feedback tool to assess our team’s image analysis algorithms • Analyzed and improved the quality and performance of one such algorithm to improve our auto-editing experience Show less
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Princeton University
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United States
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Higher Education
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700 & Above Employee
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Student Researcher
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May 2011 - Aug 2011
• Explored novel method of doing feature extraction in meshes with Professor Thomas Funkhouser using "Schelling lines" • Analyzed data to determine how different users choose important features and to understand how these tend to relate to physical properties of the mesh • Explored novel method of doing feature extraction in meshes with Professor Thomas Funkhouser using "Schelling lines" • Analyzed data to determine how different users choose important features and to understand how these tend to relate to physical properties of the mesh
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Microsoft
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United States
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Software Development
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700 & Above Employee
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Software Development Engineer Intern
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Jun 2010 - Aug 2010
Windows Live Digital Memories Experience • Implemented a color filter to Photo Gallery: allows users to view all photos dominantly containing a specified color • Prototyped a similarity grouper for Photo Gallery: uses a Microsoft Research library for finding near-duplicate images Windows Live Digital Memories Experience • Implemented a color filter to Photo Gallery: allows users to view all photos dominantly containing a specified color • Prototyped a similarity grouper for Photo Gallery: uses a Microsoft Research library for finding near-duplicate images
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Princeton University
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United States
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Higher Education
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700 & Above Employee
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Summer Programming Experiences Participant
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Jun 2009 - Jul 2009
• Program run by Professor Kevin Wayne for prospective Computer Science students to work on a self-selected project with a graduate student mentor • Created handwriting recognition program using neural networks • Program run by Professor Kevin Wayne for prospective Computer Science students to work on a self-selected project with a graduate student mentor • Created handwriting recognition program using neural networks
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Microsoft
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United States
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Software Development
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700 & Above Employee
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Research Engineer Intern
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Jul 2007 - Aug 2007
• Participated in the coding of the handwriting recognition project • Wrote a program to analyze data to differentiate between inline, superscript, and subscript text • Helped test chemistry handwriting recognition program • Participated in the coding of the handwriting recognition project • Wrote a program to analyze data to differentiate between inline, superscript, and subscript text • Helped test chemistry handwriting recognition program
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Education
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Stanford University
Doctor of Philosophy (Ph.D.), Computer Science -
Princeton University
Bachelor of Science in Engineering (BSE), Computer Science