Joel Fashingbauer

Chief Operating Officer at Imangi Studios
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
New York City Metropolitan Area
Languages
  • English Native or bilingual proficiency
  • Spanish Limited working proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 2 ratings
  • (2)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

Scott Herson

Joel and I have been engaged in a cloud technology partnership for about a year now. It has been inspiring to watch Joel quickly get games to market and insure they scale. He has a great sense of what is important on both the content, technology and business fronts and is very successful at rallying his team to meet internal deadlines and market demand. Joel has been instrumental in getting Jirbo to the next level and I cant wait to track his future projects. I endorse Joel for any start-up and or enterprise environment and hope to continue to partner up with him.

John Swiderski

Working as a 3rd party with a large organization such as EA can sometimes be a frustration. Joel took that part out of the equation for us and made things a lot more manageable. He has great people skills and good work ethics. It was a pleasure working with him and I hope someday I can again.

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Chief Operating Officer
      • Oct 2020 - Present

      Imangi Studios was founded by husband and wife team Keith Shepherd and Natalia Luckyanova in 2008 with the goal of creating small fun games for everyone to enjoy. In 2011, the studio developed the mega-hit Temple Run, which has been downloaded over 2.5 billion times. Based in North Carolina, the self-funded, fully independent studio has also developed a number of other games including Temple Run 2, Harbor Master and Temple Run: Brave. Imangi Studios was founded by husband and wife team Keith Shepherd and Natalia Luckyanova in 2008 with the goal of creating small fun games for everyone to enjoy. In 2011, the studio developed the mega-hit Temple Run, which has been downloaded over 2.5 billion times. Based in North Carolina, the self-funded, fully independent studio has also developed a number of other games including Temple Run 2, Harbor Master and Temple Run: Brave.

    • United States
    • Software Development
    • Principal
      • Oct 2013 - Present

      Summerlight works with game developers and publishers, tech and entertainment companies, non-profit organizations and media companies. Our services include Executive Management, Strategy, Operations, Product Design and Development and more. www.summerlight.co Summerlight works with game developers and publishers, tech and entertainment companies, non-profit organizations and media companies. Our services include Executive Management, Strategy, Operations, Product Design and Development and more. www.summerlight.co

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Advisor
      • Oct 2020 - Nov 2021

    • Chief Development Officer
      • Aug 2019 - Oct 2020

    • Chief Operating Officer
      • Aug 2018 - Aug 2019

      www.ikininc.com

  • Vie
    • Greater Los Angeles Area
    • Chief Operating Officer
      • Aug 2016 - Aug 2018

      www.vieforgood.com www.vieforgood.com

    • United States
    • Education
    • 1 - 100 Employee
    • Vice President, Head of Publishing / Advisor
      • Jul 2015 - Aug 2017

      www.mergevr.com www.mergevr.com

  • Silicon Springs Ventures
    • Palm Springs, California
    • Chief Operating Officer, Co-founder
      • Oct 2013 - Sep 2015

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Vice President, Product Development
      • May 2012 - Oct 2013

      - Head of Production for Atari's mobile games - Responsible for delivery and WW launch of company's mobile titles - Manage ongoing development and updates of title's Live Services - Responsible for project schedules and budgets - Manage resources in Los Angeles and San Francisco offices - Head of Production for Atari's mobile games - Responsible for delivery and WW launch of company's mobile titles - Manage ongoing development and updates of title's Live Services - Responsible for project schedules and budgets - Manage resources in Los Angeles and San Francisco offices

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • Senior Vice President, Production
      • Jun 2011 - May 2012

      Head of Production for Adcolony, a video advertising network for mobile devices - Scoped and managed the re-build of client and online platforms - Grew and managed product and development teams Head of Production for Jirbo Games - Managed development of multiple mobile games - Managed ongoing development and updates of title's Live Services - Managed Production, Product, QA, Live Services, Art & Design, Community teams Head of Production for Adcolony, a video advertising network for mobile devices - Scoped and managed the re-build of client and online platforms - Grew and managed product and development teams Head of Production for Jirbo Games - Managed development of multiple mobile games - Managed ongoing development and updates of title's Live Services - Managed Production, Product, QA, Live Services, Art & Design, Community teams

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Senior Online Director/Head of Production
      • Jul 2009 - Jun 2011

      Head of Production - Launched Activision's Mobile Games Division - Built and managed production team - Responsible for development of Skylanders online and mobile titles (Winner BAFTA Best Video Game) Senior Online Director - Managed Central Studio's Online team - Responsible for the management of data mining and server-side issues - Managed the development of social features within console games - Teamed with Business Development in the vetting of new technologies/platforms Show less

  • PlayDay TV
    • Los Angeles, California
    • Head of Production, Games Studio
      • Aug 2008 - Jul 2009

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Development Director II
      • Mar 2005 - Aug 2008

    • United States
    • Computers and Electronics Manufacturing
    • 200 - 300 Employee
    • Producer
      • Feb 2002 - Mar 2005

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Producer
      • Aug 2000 - Nov 2001

    • United States
    • Computers and Electronics Manufacturing
    • 200 - 300 Employee
    • Senior Design Manager/Art Director
      • Jan 2000 - Aug 2000

  • Jinx Studios/Modern Media Ventures
    • San Francisco, California
    • Associate Producer/Designer
      • Jan 1997 - Jan 2000

Education

  • MIT xPRO
    Chief Operating Officer (COO) Program, 2023-2024
  • University of California, Berkeley
    Post Bachelor Studies
  • Academy of Art University
    BFA, Computer Arts, Animation
  • University of Minnesota
    BA, Behavioral Psychology

Community

You need to have a working account to view this content. Click here to join now