Raphaël Dely

Game Designer at Ululab Inc.
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Contact Information
us****@****om
(386) 825-5501
Location
CA
Languages
  • French Native or bilingual proficiency
  • English Full professional proficiency
  • Portuguese Professional working proficiency

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Bio

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5.0

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Simon G.

Raphael is a really conscious and cautious game designer. He weights seriously every game design decision he has to take, making sure it's not only based on gut feeling by considering every sides of the problems to solve and assure it's in line with the mandate and target audience. He has a keen eye on every fine details and is able to prevent any potential domino effect. I have no doubt that Raphael will shine in any project he will be involved with.

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Experience

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Oct 2019 - Present

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Feb 2022 - Sep 2022

  • Super Splendide
    • Montreal, Canada Area
    • Game Designer
      • Nov 2017 - May 2019

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Feb 2016 - Sep 2017

      Development of a game in a two-person team : - Designing game mechanics - Designing and balancing levels - Creating all art : 2D sprites & animations - Prototyping with GameMaker Development of a game in a two-person team : - Designing game mechanics - Designing and balancing levels - Creating all art : 2D sprites & animations - Prototyping with GameMaker

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • QA Tester
      • Oct 2015 - Feb 2016

      Development testing working on close collaboration with the development team : - Bug finding & regressing - Performing various tests - Practical knowledge of platforms and accessories Development testing working on close collaboration with the development team : - Bug finding & regressing - Performing various tests - Practical knowledge of platforms and accessories

Education

  • ISART DIGITAL Montréal
    DEC, Conception des mécaniques de jeu-vidéo
    2015 - 2018
  • Université Paris-Sorbonne
    Master's degree, Art History, Criticism and Conservation
    2009 - 2014

Community

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