Raphaël Dely
Game Designer at Ululab Inc.- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
French Native or bilingual proficiency
-
English Full professional proficiency
-
Portuguese Professional working proficiency
Topline Score
Bio
Simon G.
Raphael is a really conscious and cautious game designer. He weights seriously every game design decision he has to take, making sure it's not only based on gut feeling by considering every sides of the problems to solve and assure it's in line with the mandate and target audience. He has a keen eye on every fine details and is able to prevent any potential domino effect. I have no doubt that Raphael will shine in any project he will be involved with.
Simon G.
Raphael is a really conscious and cautious game designer. He weights seriously every game design decision he has to take, making sure it's not only based on gut feeling by considering every sides of the problems to solve and assure it's in line with the mandate and target audience. He has a keen eye on every fine details and is able to prevent any potential domino effect. I have no doubt that Raphael will shine in any project he will be involved with.
Simon G.
Raphael is a really conscious and cautious game designer. He weights seriously every game design decision he has to take, making sure it's not only based on gut feeling by considering every sides of the problems to solve and assure it's in line with the mandate and target audience. He has a keen eye on every fine details and is able to prevent any potential domino effect. I have no doubt that Raphael will shine in any project he will be involved with.
Simon G.
Raphael is a really conscious and cautious game designer. He weights seriously every game design decision he has to take, making sure it's not only based on gut feeling by considering every sides of the problems to solve and assure it's in line with the mandate and target audience. He has a keen eye on every fine details and is able to prevent any potential domino effect. I have no doubt that Raphael will shine in any project he will be involved with.
Experience
-
Ululab Inc.
-
Canada
-
Computer Games
-
1 - 100 Employee
-
Game Designer
-
Oct 2019 - Present
-
-
-
Impossible
-
Canada
-
Computer Games
-
1 - 100 Employee
-
Game Designer
-
Feb 2022 - Sep 2022
-
-
-
Super Splendide
-
Montreal, Canada Area
-
Game Designer
-
Nov 2017 - May 2019
-
-
-
Grave Danger Games
-
Canada
-
Computer Games
-
1 - 100 Employee
-
Game Developer
-
Feb 2016 - Sep 2017
Development of a game in a two-person team : - Designing game mechanics - Designing and balancing levels - Creating all art : 2D sprites & animations - Prototyping with GameMaker Development of a game in a two-person team : - Designing game mechanics - Designing and balancing levels - Creating all art : 2D sprites & animations - Prototyping with GameMaker
-
-
-
Spearhead Games
-
Canada
-
Computer Games
-
1 - 100 Employee
-
QA Tester
-
Oct 2015 - Feb 2016
Development testing working on close collaboration with the development team : - Bug finding & regressing - Performing various tests - Practical knowledge of platforms and accessories Development testing working on close collaboration with the development team : - Bug finding & regressing - Performing various tests - Practical knowledge of platforms and accessories
-
-
Education
-
ISART DIGITAL Montréal
DEC, Conception des mécaniques de jeu-vidéo -
Université Paris-Sorbonne
Master's degree, Art History, Criticism and Conservation