Bartlomiej 'Bart' Waszak

Lead Engineer at High Moon Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Los Angeles Metropolitan Area, US

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5.0

/5.0
/ Based on 2 ratings
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Pawel Krolak

Bartek is a very talented programmer with many skills and ideas to resolving all the problems and issues that may occur. He possess all the abilities that a leader should have. We worked together on the Alien Rage and I sincerely hope that we will once again work together.

Bartlomiej Biesiekirski

With Bartek we had been working together for many years. Actually He is a real veteran in game industry and became a talented programmer with strong code programming skills. It always was a pleasure (and lots of fun) to work together.

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Experience

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Lead Engineer
      • Jul 2022 - Present

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Senior Software Engineer
      • Nov 2017 - Jun 2022

      STAR WARS JEDI: FALLEN ORDERA brand-new action adventure game which tells an original Star Wars story around a surviving Padawan set shortly after the events of Star Wars: Episode III - Revenge of the Sith. STAR WARS JEDI: FALLEN ORDERA brand-new action adventure game which tells an original Star Wars story around a surviving Padawan set shortly after the events of Star Wars: Episode III - Revenge of the Sith.

    • Canada
    • Computer Games
    • 300 - 400 Employee
    • Gameplay and Physics Programmer
      • May 2014 - Oct 2017

      Gameplay / AI programmer on "Assassin's Creed Origins"Physics programmer on "Rainbow Six Siege" operations "Velvet Shell" and "Health"Gameplay programmer on "Assassin's Creed Syndicate" Gameplay / AI programmer on "Assassin's Creed Origins"Physics programmer on "Rainbow Six Siege" operations "Velvet Shell" and "Health"Gameplay programmer on "Assassin's Creed Syndicate"

    • Poland
    • Computer Games
    • 100 - 200 Employee
    • Lead Programmer
      • Dec 2010 - Apr 2014

      "Enemy Front" - © CI Games, PC / XBox360 / PS3"Alien Rage" - © CI Games, PC / XBox360 / PS3 "Enemy Front" - © CI Games, PC / XBox360 / PS3"Alien Rage" - © CI Games, PC / XBox360 / PS3

    • Lead Programmer, Owner
      • Mar 2009 - Nov 2010

      "I Must Run!" - © Game Lion, PSP / iPhone"Pendulum Quest" - © HectorSoft, PCEngine and tools programmer on "Alcatraz" - © Silden, PC "I Must Run!" - © Game Lion, PSP / iPhone"Pendulum Quest" - © HectorSoft, PCEngine and tools programmer on "Alcatraz" - © Silden, PC

    • Programmer
      • Jun 2005 - May 2009

      The main game programmer on "Paddington Bear" - © Mastertronic, PS2"Trucker 2" - © Gingerbread Studios, PC"Jonathan Kane" - © Gingerbread Studios, PC"The Mark" - © JoWood, PC The main game programmer on "Paddington Bear" - © Mastertronic, PS2"Trucker 2" - © Gingerbread Studios, PC"Jonathan Kane" - © Gingerbread Studios, PC"The Mark" - © JoWood, PC

    • Programmer
      • Nov 2002 - May 2005

      "Kajko i Kokosz 2" - © Mirage Interactive, PC"Trucker" - © Mirage Interactive, PC"Kajko i Kokosz" - © Mirage Interactive, PC"Mortyr 2" - © Mirage Interactive, PC "Kajko i Kokosz 2" - © Mirage Interactive, PC"Trucker" - © Mirage Interactive, PC"Kajko i Kokosz" - © Mirage Interactive, PC"Mortyr 2" - © Mirage Interactive, PC

    • Demoscene Coder
      • 1997 - 1999

      During my education I was a coder of my demoscene group called Antidothum. During my education I was a coder of my demoscene group called Antidothum.

Education

  • Nicolaus Copernicus University
    Master's Degree, Computer Science
    1998 - 2007

Community

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