Anaïs Simonnet

CEO & Game Director - En Garde! at Fireplace Games
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Contact Information
us****@****om
(386) 825-5501
Location
Montpellier, Occitanie, France, FR
Languages
  • French Native or bilingual proficiency
  • English Full professional proficiency
  • Italian Elementary proficiency

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Bio

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Experience

    • France
    • Computer Games
    • 1 - 100 Employee
    • CEO & Game Director - En Garde!
      • Apr 2020 - Present

    • France
    • Computer Games
    • 1 - 100 Employee
    • President
      • Nov 2020 - Mar 2023

    • France
    • Computer Games
    • 1 - 100 Employee
    • Character Artist - Sifu
      • Sep 2019 - Mar 2020

    • France
    • Computer Games
    • 100 - 200 Employee
    • Junior Character Artist - Humankind
      • Jan 2019 - Sep 2019

    • Character Artist Intern - Humankind
      • Jul 2018 - Dec 2018

    • France
    • Education Administration Programs
    • 1 - 100 Employee
    • Character Artist - Graduation project
      • Oct 2017 - Jun 2018

      En Garde! is a swashbuckling action-adventure game set in 17th century's Spain. This prototype was made as a student graduation project by our team of 8 students from Supinfogame Rubika (France), and won the "Best Student Game 2018" Ping Award. As Character Artist & Level Artist, I made the character models, textures and shaders and participated in the production of the environment and lighting. Working as a cohesive team, everyone was also involved in the creative process , design and art direction. Show less

    • France
    • Entertainment
    • 1 - 100 Employee
    • 3D Character Artist Intern
      • Jun 2017 - Sep 2017

      I took part in the realization of Eisko’s demo pack, a fully rigged and textured head model. I mainly worked on cleaning scanned data, blending facial expression blendshapes and VFX / real time haircuts. I also worked on scanned athletes for the game World Tour Tennis (Magic Pockets, 2018). I took part in the realization of Eisko’s demo pack, a fully rigged and textured head model. I mainly worked on cleaning scanned data, blending facial expression blendshapes and VFX / real time haircuts. I also worked on scanned athletes for the game World Tour Tennis (Magic Pockets, 2018).

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • Character Artist Freelance - Blacksad: Under the Skin
      • Mar 2017 - May 2017

    • United Kingdom
    • Research
    • 1 - 100 Employee
    • 3D Game Artist Intern
      • Jun 2014 - Aug 2014

      I worked for 3 months within a multi-cultural student team on a serious-game intended to introduce young people to the jobs existing in the TV industry. The internship took place in the School of Computing and Intelligent Systems department, at the University of Ulster in Londonderry. I worked for 3 months within a multi-cultural student team on a serious-game intended to introduce young people to the jobs existing in the TV industry. The internship took place in the School of Computing and Intelligent Systems department, at the University of Ulster in Londonderry.

Education

  • Rubika
    Master's degree, Management & Game Art
    2013 - 2018

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