Florian Supa
Entrepreneur - E-Commerce, Marketing and Logistics at Kommanditgesellschaft BIECO Spielwarengroßhandel- Claim this Profile
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Deutsch Native or bilingual proficiency
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Englisch Full professional proficiency
Topline Score
Bio
Nino Protic
Florian is a highly professional Product Manager. He has a lot of knowledge packed with him from a lot of various positions within our field. He is the guy i would ask for advice or just for hints if i would need help with something, a guy i could work with in a collaboration where i know both of us would do it the right way. His way of thinking about his products is something wonderful to see as well as the engagement he has to the product. He is also a good colleague who will stand on your side at any case where you need support.
Nino Protic
Florian is a highly professional Product Manager. He has a lot of knowledge packed with him from a lot of various positions within our field. He is the guy i would ask for advice or just for hints if i would need help with something, a guy i could work with in a collaboration where i know both of us would do it the right way. His way of thinking about his products is something wonderful to see as well as the engagement he has to the product. He is also a good colleague who will stand on your side at any case where you need support.
Nino Protic
Florian is a highly professional Product Manager. He has a lot of knowledge packed with him from a lot of various positions within our field. He is the guy i would ask for advice or just for hints if i would need help with something, a guy i could work with in a collaboration where i know both of us would do it the right way. His way of thinking about his products is something wonderful to see as well as the engagement he has to the product. He is also a good colleague who will stand on your side at any case where you need support.
Nino Protic
Florian is a highly professional Product Manager. He has a lot of knowledge packed with him from a lot of various positions within our field. He is the guy i would ask for advice or just for hints if i would need help with something, a guy i could work with in a collaboration where i know both of us would do it the right way. His way of thinking about his products is something wonderful to see as well as the engagement he has to the product. He is also a good colleague who will stand on your side at any case where you need support.
Experience
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BIECO Spielwaren
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Germany
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Retail
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1 - 100 Employee
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Entrepreneur - E-Commerce, Marketing and Logistics
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Feb 2019 - Present
Transforming a 60+ years traditional b2b company into a d2c toys power horse in germany. Totally into toys, ecommerce, product and marketing. Transforming a 60+ years traditional b2b company into a d2c toys power horse in germany. Totally into toys, ecommerce, product and marketing.
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Surf Media GmbH
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Germany
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IT Services and IT Consulting
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1 - 100 Employee
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Vice President (VP), Analytics, Data and CRM
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Jan 2017 - Jan 2019
Division lead for Data, Analytics and CRM for the whole iVentureGroup portfolio • 30+ employees (direct and indirect) Division lead for Data, Analytics and CRM for the whole iVentureGroup portfolio • 30+ employees (direct and indirect)
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InnoGames GmbH
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Germany
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Computer Games
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200 - 300 Employee
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Senior Product Manager
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Mar 2015 - Dec 2016
April 2015 - Senior Product Manager Grepolis Since April I am fully responsible for Grepolis, a double digit hit from InnoGames. - I am a supervisior for a Team of about 30 employees. - Responsible for financial situation of Grepolis - Product owner, Roadmap, Vision, Target group - Stakeholder Management - Team staffing + training - Production process (agile) Februar 2015 - April 2015: Supporting the successful launch of Elvenar. (www.elvenar.com). My tasks… Show more April 2015 - Senior Product Manager Grepolis Since April I am fully responsible for Grepolis, a double digit hit from InnoGames. - I am a supervisior for a Team of about 30 employees. - Responsible for financial situation of Grepolis - Product owner, Roadmap, Vision, Target group - Stakeholder Management - Team staffing + training - Production process (agile) Februar 2015 - April 2015: Supporting the successful launch of Elvenar. (www.elvenar.com). My tasks where giving in supporting with advise and taking over tasks due to my experience in launching games. Furthermore i helped in streamlining the development process and in analysing the marketing and monetization numbers. With that insight i helped to plan new features, setup the roadmap and optimize existing features
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Product Manager
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Jul 2012 - Feb 2015
Since May 2013 I am Product Manager for Rising Generals, a cross platform (pc, ios, android) strategy game developed in adobe air. My responsibilities within this 26 people big team are: - Product Owner - Implemented agile working methology to the team (scrum/kanban) - directive and disciplinary leadership over the team - Release planning - Stakeholder management with our internal departments - Game design input - Monetization - Localization During… Show more Since May 2013 I am Product Manager for Rising Generals, a cross platform (pc, ios, android) strategy game developed in adobe air. My responsibilities within this 26 people big team are: - Product Owner - Implemented agile working methology to the team (scrum/kanban) - directive and disciplinary leadership over the team - Release planning - Stakeholder management with our internal departments - Game design input - Monetization - Localization During that time i was also helping out at "Elvenar" as a Product Manager until we hired a full time PM there too. My tasks there were preparation of the launch and the monetization concept. Before Rising Generals I was Product Manager for Kartuga, a 3D browsergame game that was developed by our external studio "Ticking Bomb Games" - Product Owner - Release planning - Stakeholder management with our external Studio - Stakeholder management with our internal departments - Game design input - Monetization - Localization
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dtp entertainment AG
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Hamburg und Umgebung, Deutschland
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Product Manager Online Games
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Oct 2011 - Jul 2012
At dtp entertainment I was part of the new online games team. Our responsibility was to build up a online department from the scratch. Including new production titles and also production of all necessary tools company wide. I was responsible for the games "Mech Tactics" and "Mission Genesis". Both Unity3D webgames. My duties were: - Stakeholder management with our external partners (Chimera, Munich and Artplant, Norway) and also internal partners - Product Owner in a scrum… Show more At dtp entertainment I was part of the new online games team. Our responsibility was to build up a online department from the scratch. Including new production titles and also production of all necessary tools company wide. I was responsible for the games "Mech Tactics" and "Mission Genesis". Both Unity3D webgames. My duties were: - Stakeholder management with our external partners (Chimera, Munich and Artplant, Norway) and also internal partners - Product Owner in a scrum environment for both external produced games - Game design input - Monetization - Marketing input to build up a marketing unit that fits to online advertising - Community Management - Release management - Budget responsibility Show less At dtp entertainment I was part of the new online games team. Our responsibility was to build up a online department from the scratch. Including new production titles and also production of all necessary tools company wide. I was responsible for the games "Mech Tactics" and "Mission Genesis". Both Unity3D webgames. My duties were: - Stakeholder management with our external partners (Chimera, Munich and Artplant, Norway) and also internal partners - Product Owner in a scrum… Show more At dtp entertainment I was part of the new online games team. Our responsibility was to build up a online department from the scratch. Including new production titles and also production of all necessary tools company wide. I was responsible for the games "Mech Tactics" and "Mission Genesis". Both Unity3D webgames. My duties were: - Stakeholder management with our external partners (Chimera, Munich and Artplant, Norway) and also internal partners - Product Owner in a scrum environment for both external produced games - Game design input - Monetization - Marketing input to build up a marketing unit that fits to online advertising - Community Management - Release management - Budget responsibility Show less
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gamigo group
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Germany
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Computer Games
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1 - 100 Employee
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Junior Product Manager
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May 2010 - Oct 2011
I was responsible for bringing the korean MMORPG War of Angels to the european market. My responsbilites included: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our korean partners - Stakeholder management within gamigo - Localization to 4 different languages After bringing the game to the live market i switched to… Show more I was responsible for bringing the korean MMORPG War of Angels to the european market. My responsbilites included: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our korean partners - Stakeholder management within gamigo - Localization to 4 different languages After bringing the game to the live market i switched to product management of UFO Online. My responsibilites were: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our German partners - Stakeholder management within gamigo Show less I was responsible for bringing the korean MMORPG War of Angels to the european market. My responsbilites included: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our korean partners - Stakeholder management within gamigo - Localization to 4 different languages After bringing the game to the live market i switched to… Show more I was responsible for bringing the korean MMORPG War of Angels to the european market. My responsbilites included: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our korean partners - Stakeholder management within gamigo - Localization to 4 different languages After bringing the game to the live market i switched to product management of UFO Online. My responsibilites were: - Projekt management between all departments at gamigo - Monetization strategy - Sales planning - Game Design input to modify the game for the european customers - Stakeholder management with our German partners - Stakeholder management within gamigo Show less
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Copartner - inactive
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Jun 2008 - Jun 2011
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Copartner - active
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May 2006 - May 2008
Cofounder of supadesign. Focused on import and sale of chinese produced products on the european market via ebay and amazon.
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Intern
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Nov 2009 - Mar 2010
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Intern - Department for communication
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Jun 2008 - Nov 2008
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Education
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Goerg-August-Universität Göttingen
Diploma social science, Management, Business psychology, Civil Law, Politics -
Universidad Complutense de Madrid
Abroad, Marketing