Julia Kodl
Concept Design, Visual Development & Virtual Production at Art Directors Guild- Claim this Profile
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Topline Score
Bio
Meghan Wissler
Julia is one of the best people I have had the pleasure of working with. She is a strong Lead with wonderful artistic vision and skill. Julia is the kind of Lead that, even when all of her tasks are done. will stay at the office late and come in on weekends just to make sure that no one on her team has to go through crunch alone. She is a top notch artist, lead, and human.
Meghan Wissler
Julia is one of the best people I have had the pleasure of working with. She is a strong Lead with wonderful artistic vision and skill. Julia is the kind of Lead that, even when all of her tasks are done. will stay at the office late and come in on weekends just to make sure that no one on her team has to go through crunch alone. She is a top notch artist, lead, and human.
Meghan Wissler
Julia is one of the best people I have had the pleasure of working with. She is a strong Lead with wonderful artistic vision and skill. Julia is the kind of Lead that, even when all of her tasks are done. will stay at the office late and come in on weekends just to make sure that no one on her team has to go through crunch alone. She is a top notch artist, lead, and human.
Meghan Wissler
Julia is one of the best people I have had the pleasure of working with. She is a strong Lead with wonderful artistic vision and skill. Julia is the kind of Lead that, even when all of her tasks are done. will stay at the office late and come in on weekends just to make sure that no one on her team has to go through crunch alone. She is a top notch artist, lead, and human.
Experience
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Art Directors Guild
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United States
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Entertainment Providers
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1 - 100 Employee
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Concept Design, Visual Development & Virtual Production
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2017 - Present
Realtime film, commercial, and game visual development. ADG 800. Clients include Disney, Warner Brothers, Marvel, Steven Spielberg, Sam Raimi, Pottermore, DreamWorks, Nickelodeon, Chevy, META. et al. Realtime film, commercial, and game visual development. ADG 800. Clients include Disney, Warner Brothers, Marvel, Steven Spielberg, Sam Raimi, Pottermore, DreamWorks, Nickelodeon, Chevy, META. et al.
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Warner Bros. Pictures
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Entertainment Providers
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300 - 400 Employee
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Senior Illustrator - Environment Development The Joker II
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Aug 2022 - Present
UE Environment concept and development for Todd Phillips upcoming Joker sequel. UE Environment concept and development for Todd Phillips upcoming Joker sequel.
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The Walt Disney Studios
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Illustrator - Environment Development The Lion King
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Feb 2021 - Aug 2022
Environment concept and UE development for Barry Jenkins' upcoming Lion King film. Environment concept and UE development for Barry Jenkins' upcoming Lion King film.
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Halon Entertainment
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United States
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Technology, Information and Media
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100 - 200 Employee
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Virtual Art Department Project Lead
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2020 - Jan 2021
Environment concept and oversaw VAD UE development for Disney's Pinocchio (2022). Environment concept and oversaw VAD UE development for Disney's Pinocchio (2022).
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Dreamscape Immersive
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United States
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Entertainment Providers
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1 - 100 Employee
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Art Lead
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Mar 2018 - Nov 2020
• Worked with directors and studios to develop VR Location Based Experiences from story development through experience completion• Created highpoly creature and character sculpts across multiple titles. • Drive artistic vision for the experience• Layout levels, from gray box through final set dressing and lighting• Ensure that art assets are performant, and fit within memory budgets• Trouble-shoot assets and levels so that they stay within frame-rate, memory, and design spec• Create high poly sculpts and low poly in-game models, terrain, textures and materials based on original concepts• Set up materials and shaders to achieve best possible final quality• Track and manage deliverables from other team members and external venders Show less
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Environment Artist
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Feb 2017 - Mar 2018
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Anawalt Lumber CO
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Anawalt Lumber
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Buyer
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2008 - 2015
Maintains and monitors inventory to ensure that sales are maximized. Consistently delivered sales increases by meeting or exceeding financial targets, sales, GM, GMROI and turn goals. Analyzes product trends, seasonal, and historical data. Generates regular sales reports to track, analyze and communicate the effectiveness of product selection and stocking levels and determines strategies to maximize sales. Regularly checks competitors' sales activities, and watches general economic conditions to anticipate consumer buying patterns. Vigilantly monitors current trends. Oversees bi-yearly inventory, cycle-counts, day-to-day restocking, and manages markdown of products. Manages and motivates an in-house staff of 25 and a multitude of sales representatives between four locations in the Los Angeles area. Makes sure the operational, fiscal, and visual expectations of the company are met and exceeded. Directs workflow of staff. Works with applicable Store Manager in conflict resolution as a proactive and objective mediator, and participates in the recruitment and hire of perspective employees. Conducts performance evaluations. Show less
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Education
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Gnomon School of Visual Effects
Digital Production, Game Design -
UCLA
Bachelor of Fine Arts (BFA), Physics, Islamic Studies