Lefebvre J.

Stagiaire mécanicien/négociant en cycles at The Barracuda Company
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Contact Information
us****@****om
(386) 825-5501
Location
Mont-Saint-Guibert, Walloon Region, Belgium, BE
Languages
  • French Native or bilingual proficiency
  • English Professional working proficiency
  • Dutch Elementary proficiency

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Bio

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Experience

    • Spectator Sports
    • 1 - 100 Employee
    • Stagiaire mécanicien/négociant en cycles
      • Oct 2022 - Present

    • France
    • Entertainment Providers
    • 1 - 100 Employee
    • Lead Developpeur
      • May 2022 - Sep 2022

    • Belgium
    • Software Development
    • 1 - 100 Employee
    • Technical artist/Developer - Unity
      • Jan 2021 - Aug 2021

    • Belgium
    • Advertising Services
    • 1 - 100 Employee
    • Technical artist/Developer - Unity/UnrealEngine
      • Apr 2015 - Jan 2021

      Development for Oculus Rift, HTC Vice and much more. (Unity and Unreal Engine) Unity Certified Developer (Unite 2017 Amsterdam) 3D tools development (MaxScript/Mel/Python/C++) (Autodesk 3D Studio Max C++ SDK) Development for Oculus Rift, HTC Vice and much more. (Unity and Unreal Engine) Unity Certified Developer (Unite 2017 Amsterdam) 3D tools development (MaxScript/Mel/Python/C++) (Autodesk 3D Studio Max C++ SDK)

    • Belgium
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Designer - Intégrateur Web
      • Mar 2015 - Apr 2015

    • 3D Environment and Technical artist
      • Aug 2013 - Jan 2014

      Help in the starting of a young start-up specialized in game development. As a 3D artist I worked on environment assets, props and some characters. We worked with Unity for multi platforms games, so I also had the responsibility to develop some Cg shaders for desktop and mobile devices. We made a first game in 8 days. http://www.heliumgames.com/merry-christmas/ http://www.heliumgames.com/Lightpuppet.html www.heliumgames.com Help in the starting of a young start-up specialized in game development. As a 3D artist I worked on environment assets, props and some characters. We worked with Unity for multi platforms games, so I also had the responsibility to develop some Cg shaders for desktop and mobile devices. We made a first game in 8 days. http://www.heliumgames.com/merry-christmas/ http://www.heliumgames.com/Lightpuppet.html www.heliumgames.com

    • Belgium
    • Rail Transportation
    • 100 - 200 Employee
    • 3D Environment artist
      • Feb 2013 - Mar 2013

      Modelling and texturing of 3d assets for train simulator. For Cairo and Belgian projects. www.transurbtechnirail.com Modelling and texturing of 3d assets for train simulator. For Cairo and Belgian projects. www.transurbtechnirail.com

  • ArtGP
    • Joint Ville le Pont - Paris - France
    • Infographiste 3D
      • Sep 2012 - Dec 2012

      Modelling and texturing of French and foreign heritage works, for the "Great time gallery" of the Louvre Lens. (France) Prototyping and development of a real time application on Unity3D. www.artgp.fr www.louvrelens.fr Modelling and texturing of French and foreign heritage works, for the "Great time gallery" of the Louvre Lens. (France) Prototyping and development of a real time application on Unity3D. www.artgp.fr www.louvrelens.fr

    • France
    • Computer Games
    • 100 - 200 Employee
    • Trainee 3D Environment artist
      • Nov 2010 - Jan 2011

      Intern-ship work experience 3D Environments artist on "The Cursed Crusade" Complete levels and props modelling and texturing. www.kylotonngames.com http://www.thecursedcrusade.com http://www.allgame.com/game.php?id=74752&tab=credits Intern-ship work experience 3D Environments artist on "The Cursed Crusade" Complete levels and props modelling and texturing. www.kylotonngames.com http://www.thecursedcrusade.com http://www.allgame.com/game.php?id=74752&tab=credits

Education

  • Haute Ecole Albert Jacquard
    Bachelier, Computer graphics
    2007 - 2011
  • Technocité
    .Net C# Developer
    2014 - 2014
  • Institut Don Bosco
    CESS, Computer sciences
    2005 - 2007
  • Institut Notre Dame de la Sagesse
    General sciences (Bio/Chemestry)
    1999 - 2005

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