Lorenzo Basurto

Pipeline Supervisor at Lightbox Animation Studios
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Contact Information
us****@****om
(386) 825-5501
Location
ES
Languages
  • English Full professional proficiency
  • Italian Native or bilingual proficiency
  • Spanish Native or bilingual proficiency
  • French Native or bilingual proficiency
  • Portuguese Elementary proficiency

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5.0

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Xavier L.

I have had the honor of working Lorenzo on Planet 51. I met someone with a lot of experience, be it in FX, Compositing and Scripting, and his ability to juggle with the tools at hand mesmerized me. He is very efficient and takes the right steps to deliver in time with high quality. Lorenzo is someone with a very rich personality, which reflects in the heart he puts into his work, trying new things, thinking out of the box. He inspired me a lot during that project, and I surely recommend him for any project.

Mayec Rancel

Lorenzo's skills and experience are major assets when tackling both artistic and technical challenges. He is very quick to find and suggest the most practical solutions. His well-trained eye and fine-tuned artistic criteria are most welcome when discerning where more work is needed and where it would be a waste of resources.He is also an excellent team-player, always ready to help and to make the best of his colleagues' talent and knowledge. The cherries in the pie are his big heart and his open mind, endorsed by his huge international experience, wich are big team-binders, and make it a real pleasure to work with him.

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Experience

    • Spain
    • Animation and Post-production
    • 1 - 100 Employee
    • Pipeline Supervisor
      • Dec 2022 - Present

    • Spain
    • Animation and Post-production
    • 1 - 100 Employee
    • Pipeline Developer at Orca Studios
      • Dec 2021 - Dec 2022

    • Animation and Post-production
    • 700 & Above Employee
    • Senior Software Engineer
      • Sep 2020 - Dec 2021

  • Tandem Films
    • Valencia, Spain
    • Technical Director
      • Apr 2018 - Aug 2019

      - Shotgun workflow and scripting to centralize 3 facilities in Spain and 4 in Argentina - main pipeline implementation and supervision - general and specific tools (python, Maya, Nuke, Shotgun API, Google API, windows integration) - Redshift technical loodev and technical guidelines - central storage/server supervision - Shotgun workflow and scripting to centralize 3 facilities in Spain and 4 in Argentina - main pipeline implementation and supervision - general and specific tools (python, Maya, Nuke, Shotgun API, Google API, windows integration) - Redshift technical loodev and technical guidelines - central storage/server supervision

    • Spain
    • Animation and Post-production
    • 1 - 100 Employee
    • Senior Technical Consultant
      • Nov 2018 - Jan 2019

      General Technical advice on ongoing and future projects General Technical advice on ongoing and future projects

    • CG Supervisor
      • Feb 2015 - Jul 2017

      In charge of all technical aspects of the studio In charge of all technical aspects of the studio

    • 1 - 100 Employee
    • VFX Supervisor ( Profound Park Studio )
      • Jan 2014 - Mar 2014

      - Supervision of the final sequance of the film, mainly compositing FX and 3d set extensions in a studio of approx 10 profesionals, receiving assets from more that 4 different external providers. - Technical supervision of the opening titles (full CGI 45sec. stereoscopic sequence). - Supervision of the final sequance of the film, mainly compositing FX and 3d set extensions in a studio of approx 10 profesionals, receiving assets from more that 4 different external providers. - Technical supervision of the opening titles (full CGI 45sec. stereoscopic sequence).

    • Animation and Post-production
    • 1 - 100 Employee
    • Backend Supervisor
      • Oct 2010 - May 2013

      Pre-production: - System and pipeline tools configuration and diagramation - Coordination/Tools between Characters, Sets and Lighting (light rigs and workflows) - Supervision of Hair system and VFX Production: - Pipeline and Tools development (back-end oriented) - Nuke Lead TD (background Dome tools/workflow and general Nuke tools) - Junior lighting/compositing Pre-production: - System and pipeline tools configuration and diagramation - Coordination/Tools between Characters, Sets and Lighting (light rigs and workflows) - Supervision of Hair system and VFX Production: - Pipeline and Tools development (back-end oriented) - Nuke Lead TD (background Dome tools/workflow and general Nuke tools) - Junior lighting/compositing

    • Pipelie and Internal Coordination Supervisor
      • May 2010 - Aug 2010

      Reorganizing internal pipeline and herarchical structure of the company as well as developping organizational and structural oriented in-house software. Reorganizing internal pipeline and herarchical structure of the company as well as developping organizational and structural oriented in-house software.

    • New Zealand
    • Entertainment Providers
    • 300 - 400 Employee
    • Creatures Technical Ditector
      • May 2009 - Jan 2010

      Hair / Cloth Simulation Hair / Cloth Simulation

    • Spain
    • Animation and Post-production
    • 1 - 100 Employee
    • Senior Fx TD
      • Mar 2008 - Oct 2008

      Fx TD and compositing Maya8.5 - Windows XP Mel scripting Nuke 5.0v2 Fx TD and compositing Maya8.5 - Windows XP Mel scripting Nuke 5.0v2

    • 3d Generalist
      • Dec 2007 - Jan 2008

      Animatic and Layout, Modeling, Animation, Texturing and Lighting for Motion Graphics Tv chanel presentations. Canal+ - Spain XSI - Windows XP After Effects Animatic and Layout, Modeling, Animation, Texturing and Lighting for Motion Graphics Tv chanel presentations. Canal+ - Spain XSI - Windows XP After Effects

    • Animation and Post-production
    • 1 - 100 Employee
    • Senior Fx Td/Artist
      • May 2007 - Jul 2007

      Fx developement and compositing. XSI-Linux Fx developement and compositing. XSI-Linux

    • Senior 3d Generalist
      • Mar 2007 - May 2007

      Character rigging, Animation automatations and cross platform pipeline integration Lw-XSI-Lw. XSI-Windows Xp VB scritping Character rigging, Animation automatations and cross platform pipeline integration Lw-XSI-Lw. XSI-Windows Xp VB scritping

  • Proxima
    • Rome, Italy
    • 3D Generalist
      • 2006 - 2006

  • Zinestesia
    • Rome, Italy
    • 3D Generalist
      • 2005 - 2005

      Fox Fuel channel design XSI - After Effects Fox Fuel channel design XSI - After Effects

    • Senior Generalist/ Pipeline Supervisor
      • 2004 - 2005

    • 3D Generalist
      • 2004 - 2004

  • Bitt Animation
    • Buenos Aires, Argentina
    • 3D Generalist
      • 2004 - 2004

      XSI / After Effects / Particles XSI / After Effects / Particles

    • Argentina
    • Media Production
    • 1 - 100 Employee
    • 3D Generalist
      • 1997 - 1999

      Softimage 3D / Eddie / After Effects Softimage 3D / Eddie / After Effects

    • 3D Generalist
      • 1995 - 1997

  • Pixibox Int. Comp.
    • Los Angeles, USA
    • 3D Modeler / Animator
      • 1994 - 1995

      TDI - Wavefront Explorer TDI - Wavefront Explorer

  • ExMachina
    • Paris, France
    • 3D Modeler / Animator
      • 1993 - 1994

      TDI-Wavefront Explorer TDI-Wavefront Explorer

Education

  • Istituto Europeo di Design
    CG specialization, Computer Graphics
    1990 - 1991

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