David Potages

Technical Lead at Massive Entertainment - A Ubisoft Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Malmö Metropolitan Area, SE
Languages
  • English Full professional proficiency
  • French Native or bilingual proficiency
  • Swedish Elementary proficiency
  • German Elementary proficiency

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5.0

/5.0
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Greg Jo

David has simply been the best tech lead I ever had as a team lead programmer. Not only because of his technical skills, his reliability and ease at having a large understanding of a new code base, but he also is a humble team player, he quickly became a key player in the whole project, and someone anyone in the team knew they could rely on him at any time. Basically, David is the unicorn that will do magic in a team and I'm grateful I got lucky enough to know and work with him!

Fredrik Lönn

I worked with David where he was my Lead system programmer when I worked as Technical director on MadMax and later on the JC3 DLC projects. David is easily one of the best system program I have worked with in my career. He is not only a really skilled low level programmer but also totally dedicated to the project. He is also one of the of these guys you really want on your team when it really matters regardless of the task. On our project David worked on everything from implementing destruction features in Havok to automating build steps needed for submission and fixing cert issues on all platforms. I have really enjoyed working the last couple of years with David and would not hesitate for a second to hire him for any project I am involved with.

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Experience

    • Sweden
    • Computer Games
    • 500 - 600 Employee
    • Technical Lead
      • Jul 2018 - Present

    • France
    • Computer Games
    • 700 & Above Employee
    • Technical Lead / Lead Technique
      • Apr 2016 - Jul 2018

      Technical lead on Far Cry 5 Technical lead on Far Cry 5

    • Sweden
    • Computer Games
    • 400 - 500 Employee
    • Lead Programmer
      • Nov 2015 - Mar 2016

      Lead Programmer on Just Cause 3 DLC (Square Enix)Senior Systems Programmer

    • Lead Systems Programmer
      • Mar 2013 - Dec 2015

      Lead Systems Programmer on Mad Max (WB Games)Senior Systems Programmer

    • Senior Systems Programmer
      • Dec 2010 - Feb 2013

    • Denmark
    • Computer Games
    • 200 - 300 Employee
    • Senior Programmer
      • Feb 2010 - Dec 2010

      Work under NDA Work under NDA

    • Computer Games
    • 1 - 100 Employee
    • Senior Game Engine Architect - PS3/PC/X360
      • Jun 2007 - Aug 2009

      Worked on:- Unreleased next-gen title (PC/X360/PS3, under NDA)- Unreleased XBL/PSN title (under NDA)- Bionic Commando (PC/X360/PS3, Capcom)- Wanted: Weapons of Fate (PC/X360/PS3, Warner Bros. Interactive Entertainment/Universal)- Terminator Salvation (PC/X360/PS3, Halcyon/Universal)- Bionic Commando Rearmed (PC/X360/PS3, Capcom)- Ghost Recon Advanced Warfighter 2 (PC, Ubisoft)- Patch 1.35 for Ghost Recon Advanced Warfighter (PC, Ubisoft)- PS3 engine prototype- PSP Project (cancelled) Show less

    • PS3/PC/X360 Engine Programmer
      • Mar 2006 - Jun 2007

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Head of 3D development
      • 2005 - 2006

    • Head of Brew development
      • 2003 - 2005

Education

  • Polytech'Nice-Sophia
    Engineer, BAC+5 - Master's degree, Computer Science
    2000 - 2003

Community

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