Dirk Wilmink

Product Owner B2C a.i. at DPG Recruitment
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Contact Information
us****@****om
(386) 825-5501
Location
The Randstad, Netherlands, NL
Languages
  • English Full professional proficiency
  • Dutch Native or bilingual proficiency

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Dirk is one of the most capable project managers and problems solvers I have ever worked with. Keen sense of the core of the issue at hand and understands those who work with him on any project or problem that needs to be delivered. He cannot be reccomended enough and is a huge asset to any technology, business development or management team.

Philippe Theunissen

Dirk is committed, precise, detailed, result-oriented, communicative, and he can deliver. Dirk breathes internet and is an ideal project manager for internet projects.

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Credentials

  • Management
    Krauthammer
  • Prince 2 Foundation
    ICM Opleidingen & trainingen

Experience

    • Netherlands
    • Information Technology & Services
    • 1 - 100 Employee
    • Product Owner B2C a.i.
      • Sep 2021 - Present

    • Product Owner B2B a.i.
      • Mar 2021 - Sep 2021

  • Wilmink Consulting
    • Utrecht Area, Netherlands
    • Owner
      • Nov 2017 - Present

      I have successfully fulfilled roles ranging from: product manager (commercially responsible) to product owner (between product manager and dev team) to delivery manager (ensuring resourcing, skills, tooling and process is in place and aligned to deliver the roadmap) to development manager (people manager). At heart I am a product person, who understands developers, IT and its supporting processes very well. I have managed teams and managed managers and have done forecasting, budgeting, hiring, firing and the yearly review cycle. When I fulfil a role inside an IT department, it is immensely beneficial that I try to know the product, I how product people think, what political environment they operate in and how their stakeholders need to be managed. When I fulfil a role inside a product department, it helps immensely that I know the challenges dev teams can have around delivering predictably, delivering quality and the change management steps required to improve there. Show less

    • Netherlands
    • Telecommunications
    • 700 & Above Employee
    • Delivery Manager Transformation a.i.
      • Jan 2019 - Feb 2021

      Delivery manager for 5 development teams & the release management department. Creating high-performing teams. Agile/DevOps/Delivery Coach. Super Impediment Remover. Continuous Improvements. Responsible for right-scaling the teams and ensuring ‘the delivery factory’ runs smoothly. Financial, people and vendor management (forecasting & budgeting + hiring & firing). Yearly budget of around 2.5 Million EUR. Teams were staffed by three software delivery partners (Seavus, EPAM & Cognizant) and many freelancers. Show less

    • Netherlands
    • Telecommunications
    • 100 - 200 Employee
    • Improvement Manager a.i.
      • May 2018 - Dec 2018

      Manager of 8 development teams & the release management department. Creating high-performing teams. Agile/DevOps/Delivery coach. Super Impediment Remover. Continuous Improvements. Responsible for right-scaling the teams and that ‘the delivery factory’ runs well. Financial, people and vendor management (forecasting & budgeting + hiring & firing). Yearly budget of around 5 Million EUR. Manager of 8 development teams & the release management department. Creating high-performing teams. Agile/DevOps/Delivery coach. Super Impediment Remover. Continuous Improvements. Responsible for right-scaling the teams and that ‘the delivery factory’ runs well. Financial, people and vendor management (forecasting & budgeting + hiring & firing). Yearly budget of around 5 Million EUR.

    • Traveled in Asia
      • Apr 2017 - Oct 2017

    • Netherlands
    • Computer Games
    • 1 - 100 Employee
    • Product manager io games
      • May 2016 - Mar 2017

      Growing an html5 multiplayer games portfolio (io games), which aims to monetize games both on web and in the native stores. (Launch on web via a youtube-like web player-> seed the game to other web platforms -> launch in the app stores and drive traffic from web to native.Grew revenues by introducing preroll advertisements, midroll advertisements and reward videos (including delivery of related revenue reporting)Pioneered the introduction of our html5 wrapper technology in the native stores.Keywords: growth hacking, business development, product management. Show less

    • Development Director
      • Nov 2015 - Apr 2016

      Introduced new processes to improve collaboration and communication with business (agile), transparency and predictable work deliveries.Merged 5 component-based teams into two product-based development teams.Acting as product owner, summarized the vision around our native games strategy for the team, leading to the high-level requirements document that kicked off development of our live operations toolchain.Keywords: people management, change management, business process redesign, development management, product ownership. Show less

    • Head of payments & game API integrations (social games)
      • Dec 2014 - Mar 2016

      Operated a payments platform and optimized the payment method mix for all geolocations, initiated new partnerships with payment service providers to increase revenues.Built a team from the ground up, consisting of a payments product owner/integration manager, front-end developer, back-end developer and QA engineer.Introduced risk management processes and tools to minimize and deal more effectively with payments fraud/chargebacks.Deprecated two old APIs and standardized the use of one unified API for all game engines (flash, unity, webgl, html5), leading to faster API integrations by external social games developers.Keywords: people management, product management, partnership management, business process redesign, development management, negotiating and deal making, continuity of operations. Show less

    • Business Continuity Manager
      • Feb 2013 - Nov 2014

      Ensured that all technology teams are focused on resilience, performance monitoring & alerting of critical functionality and ultimately downtime prevention and reducing recovery time in a high availability and high concurrency environment doing continuous deployments. Drive the optimization of page loading times for the end-user across all technical layers of our stack, reducing latency. Working with product teams on defining KPIs and performance thresholds and implementing improvements. Significantly reduced the ‘time to play’ and optimized revenues and retention.Keywords: program management, change management, continuity of operations Show less

    • Sr. Technical Project Manager
      • Jan 2009 - Jan 2013

      Successfully managed many innovation projects that introduced redesigns, new gaming portals, virtual currencies, third party email providers, social features, etc.Brought structure to our developing social games revenue stream by managing the integration of third party social games into the Spil social graph and implemented processes to help the integration team effectively deal with API integrations going forward.Responsible for all activities relating to WBSO innovation subsidies (writing project proposals, hours tracking/aggregation, progress reports). All subsidy proposals were granted and resulted in millions of Euros being added to Spil's balance sheet.Keywords: technical project management, release management, product ownership Show less

    • Project manager
      • Mar 2008 - Dec 2008

      Project management for a timeline concept launched on web and as apps on different social networks. Project management for a timeline concept launched on web and as apps on different social networks.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Localisation coordinator
      • Apr 2007 - Jan 2008

      Coordinated the delivery of translations (text and audio). Coordinated the delivery of translations (text and audio).

    • Software Development
    • 1 - 100 Employee
    • Project manager
      • Jun 2005 - Mar 2007

      Project management for a range of alumni-centered web products. Project management for a range of alumni-centered web products.

Education

  • Zuyd Hogeschool | Zuyd University of Applied Sciences
    Bachelor of Arts - BA, Information Management
    1998 - 2003

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