Peter Greer-Berezovsky
Senior Software Engineer at Theorycraft Games- Claim this Profile
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Bio
Experience
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Theorycraft Games
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United States
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Entertainment
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1 - 100 Employee
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Senior Software Engineer
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Aug 2023 - Present
Working as a Gameplay Engineer on the upcoming Project Loki. Working as a Gameplay Engineer on the upcoming Project Loki.
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Infinity Ward
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United States
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Computer Games
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400 - 500 Employee
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Senior Software Engineer
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Mar 2023 - Aug 2023
Worked on Call of Duty: Modern Warfare III as an AI engineer developing boss content with designers.
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Software Engineer
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Jul 2022 - Mar 2023
Worked on: Call of Duty: Modern Warfare II Active member of the AI development team. Building new tech and features for AI and AI adjacent gameplay systems. (Such as Perception, Behavior Control, Pathfinding, Reactions, Sounds, Animations, Weapons logic, Vehicle logic and managing Network Limits.) Ensuring the stability on AI on the live game.
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Hangar 13
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United Kingdom
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Computer Games
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100 - 200 Employee
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Software Engineer
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May 2020 - May 2022
Owned & maintained large sections of the code base relating to AI and AI adjacent gameplay systems.
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Associate Software Engineer
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Apr 2019 - May 2020
Worked as a full-time member of the AI team collaborating with designers, artists and engineers to plan out and implement new tech. Added support for scripters and designers in existing tools when needed. Worked closely with designers to implement behaviors and special abilities for players and AI.
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Hangar 13
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United Kingdom
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Computer Games
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100 - 200 Employee
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Software Engineer Intern
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Jun 2018 - Sep 2018
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Hangar 13
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United Kingdom
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Computer Games
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100 - 200 Employee
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Software Engineer Intern
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May 2017 - Aug 2017
Worked with AI team writing debug code, contributing to new AI systems being developed and removing old deprecated systems. Worked with AI team writing debug code, contributing to new AI systems being developed and removing old deprecated systems.
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University of California, Santa Cruz
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United States
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Higher Education
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700 & Above Employee
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Grader
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Jan 2016 - Mar 2016
● I evaluated student's assignments for the ability to think of algorithms to solve generic problems, to describe the processes by which their algorithms are successful and to justify a big-O run time for each of their algorithms. ● I submitted grades to the Professor. ● I evaluated student's assignments for the ability to think of algorithms to solve generic problems, to describe the processes by which their algorithms are successful and to justify a big-O run time for each of their algorithms. ● I submitted grades to the Professor.
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FormFactor Inc.
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Semiconductor Manufacturing
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700 & Above Employee
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SQA Intern
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Jun 2015 - Aug 2015
● Improved the Perl scripts used to run regression tests. ● Added features to the company's design software. Coded in C++. ● Expanded the types of result files produced by regression tests. ● Improved the Perl scripts used to run regression tests. ● Added features to the company's design software. Coded in C++. ● Expanded the types of result files produced by regression tests.
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iD Tech Camps
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Berkeley, CA
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Instructor
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Jun 2014 - Aug 2014
Ensuring the safety of everyone attending camp, teaching campers the ins and outs of software related to whatever course they were taking, and creating a fun atmosphere for everyone at camp. Ensuring the safety of everyone attending camp, teaching campers the ins and outs of software related to whatever course they were taking, and creating a fun atmosphere for everyone at camp.
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Education
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University of California San Diego
Master's degree, Computer Science -
University of California, Santa Cruz - Jack Baskin School of Engineering
Bachelor of Science (BS), Computer Science