Bruno Pedroza

Head Of Interactive at Broders.tv
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Contact Information
us****@****om
(386) 825-5501
Location
São Paulo, São Paulo, Brazil, BR
Languages
  • Portuguese Native or bilingual proficiency
  • Spanish Elementary proficiency
  • English Professional working proficiency

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Rodrigo Furlan

There is no words to explain as Bruno Pedroza improve a interactive project with his workteam vibes. Extremely oriented by problem solving, business oriented, design centric, a good balance between soft & hard skills and amazing creative solutions as well. Lot of jobs together since Broders foundation - Skol, Netflix, Mercedes-Benz, among others clients worldwide.

Cassius Cordeiro

O cara mais obstinado no audiovisual que eu conheço. Se ele resolver escalar o Everest em um mês, não duvide, ele irá. Incansável na busca por conhecimento, não mede esforços para ajudar toda galera em volta, seja no trabalho ou na vida pessoal. Não se apega a conceitos estabelecidos, busca sempre novas maneiras de criar idéias para que esse conceito melhore ou caso seja bem ultrapassado, enterrado; pra nascer um novo, melhor e mais inclusivo. Meu irmão, você nasceu pra brilhar.

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Credentials

  • Learning How to Learn: Powerful mental tools to help you master tough subjects
    Coursera
    Aug, 2020
    - Nov, 2024

Experience

    • Brazil
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Head Of Interactive
      • Jan 2019 - Present

      As Head of Interactive I’am responsible to coordinate all the activities related to the design and development of creative products and content that requires the use of new immersive technology. My main challenges here are: a) keep up to date with new technology to make smart choices both in design and engineering, both to deliver quick projects and to develop solid proprietaries frameworks - specially in virtual reality; b) Hire, motivate, organize and coordinate teams of designers, developers, artists and producers while working together mostly remotely; c) Work direct with clients’ high level personnel in the frontline of trailblazer commercial projects, creating and presenting pitches and offers, designing execution plans, and following up core meetings until deployment.Exploring new technologies in a more technical level, by diving into SDKs and documentations with the development team is also an important part of my job. Among the technologies and solutions I’ve been working with are: virtual and augmented reality, spacial computing, face and body tracking, 3D modeling and animation, real time render, virtual production, AI in game engine with Unreal Engine 4, APIs integration, AWS/Google/Azure cloud based solutions (computing w/ virtual machines, SQL / NoSQL databases, serverless technologies, cloud storage, speech and voice, and basic AI / machine learning tools), headless CMS (Strapi), web development (HTML & CSS, PHP, JS, Django, WebGL, React and Gatsby, SSL/CDN management) and web third party tools (Hotjar, Algolia, Google Analytics and Tag Management). Show less

    • XR Creative Technical Director and Lead Designer
      • Nov 2017 - Present

      Using ground breaking spacial computer technology and real time capable game engines (Unreal Engine) I lead a team of agile designers, artists, producers and developers to deliver high quality Virtual Reality and Interactive projects, from prospect to deployment . My main work is focused on innovative webapps, virtual reality training, games and immersive experiences.

    • Founder and Creative Director
      • Jan 2016 - Present

      I started Broders during my second year living in São Paulo with two of my closest friends. During the first years of the company I had to wear many hats, such as : Film Director and Cinematographer, Post-Production Coordinator and Film Editor, Executive Producer and Commercial Manager. Since than I’ve developed new products and solutions, won awards and worked in hundreds of projects with almost thousands of people, both locally and global, and for some of the Worlds most renowned companies and brands. Show less

    • Independent Entrepreneur
      • Jan 2013 - Jan 2015

      I took this time of my life to travel to new places, meet new people and explore new possibilities and ideas. During those years I’ve allowed myself to experiment with higher risk endeavors that ended up granting very positive results both in the media and creative businesses . I took this time of my life to travel to new places, meet new people and explore new possibilities and ideas. During those years I’ve allowed myself to experiment with higher risk endeavors that ended up granting very positive results both in the media and creative businesses .

    • Brazil
    • Civil Engineering
    • 1 - 100 Employee
    • Lead Project Manager
      • Aug 2006 - Aug 2010

      As lead project manager I worked closely to the civil engineers and commercial leaders to guarantee the deliver of multi million dollars metallic buildings in the right time. I had the chance to manage teams with up to 100 people and to work with both recognized Brazilian and Multinational companies over a broad range of industries such as energy, automotive, agriculture, food, pharmacy and government. As lead project manager I worked closely to the civil engineers and commercial leaders to guarantee the deliver of multi million dollars metallic buildings in the right time. I had the chance to manage teams with up to 100 people and to work with both recognized Brazilian and Multinational companies over a broad range of industries such as energy, automotive, agriculture, food, pharmacy and government.

Education

  • FIAP
    Master of Business Administration - MBA, Computer Software Engineering
    2022 - 2023
  • California Institute of the Arts
    Specialization, Game Design
    2021 - 2021
  • Full Sail University
    Bachelor of Science - BS, Computer Animation
    2010 - 2012
  • Universidade Federal de Goiás
    Bachelor of Business Administration (B.B.A.), Business Management and Development
    2006 - 2010

Community

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