Jefferson Carneiro

Game Designer at Pandora Game Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Rio de Janeiro, Rio de Janeiro, Brazil, BR

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Bio

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5.0

/5.0
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Christian Stanislawski

I've worked with Jeff at BSOG for 1 year. He's always passionate, proactive, and always brings creative ideas to the table. He is also hardworking and someone you can rely on for work. He's a good knack for Esports in general. He would be a great addition to any team.

Todd Shyres

Jefferson is hard-working, dedicated, and always available. Was great working with him for over a year while he managed a group of esports broadcasters in S. America. Would highly recommend him.

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Experience

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • May 2022 - Present

      Unity, Hypercasual, Casual, Mobile. Research, Report, Idea Concept, Documentation, and Implementation. Core Loop, Level Design, Progression, Balance, Video Game ads Photoshop, Illustrator, Adobe Premiere. Unity, Hypercasual, Casual, Mobile. Research, Report, Idea Concept, Documentation, and Implementation. Core Loop, Level Design, Progression, Balance, Video Game ads Photoshop, Illustrator, Adobe Premiere.

    • United States
    • Software Development
    • 700 & Above Employee
    • Gaming Content Creator / Streamer
      • Jan 2019 - May 2022

      Averagely 8 hours streamed a day during 3 years, focusing on play most games possible. Indies and AAA, from any kind, looking to see what were the best and the worst games of the year to advice why people should or should not buy any of them. Most part of the time using my creativity to entertain the audience, prepare new shows and contents and my communications skills to make people feel comfortable, satisfied and sometimes to handle with divergences. Averagely 8 hours streamed a day during 3 years, focusing on play most games possible. Indies and AAA, from any kind, looking to see what were the best and the worst games of the year to advice why people should or should not buy any of them. Most part of the time using my creativity to entertain the audience, prepare new shows and contents and my communications skills to make people feel comfortable, satisfied and sometimes to handle with divergences.

    • Computer Games
    • 1 - 100 Employee
    • Esports Coordinator
      • Sep 2015 - Jun 2017

      Scouting and helping the company to hire and manage the best creators, managing and connecting them to the company, also managing small projects into the platform, such as tournaments, booth on events, and content. I used to work using Excel, Jive and Confluence in a remote position where I should track my own work and delivery it on time without close monitoring by any superior. Goals Achieved: ● 10 Million unique users ● 75% of the viewership from the platform was from Brazil ● #1 Streaming platform in Brazil from 2015.2 ~ 2016.1 ● Great relationship with the biggest streamers & content creators in Brazil. ● Unforgettable presence at Brazil Game Show 2015 Show less

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Staff Head Brazil
      • Feb 2015 - Sep 2015

      I've been working as a manager of new admins: creating admin teams to manager the tournaments, teaching how to manage the tournaments; dealing with casters how to do better streams of our tournaments and trying to improve our tournaments to get more players and be better to our audience on streams, besides of deal with players about rules, problems and anything that they need to have a fair environment to prove their abilities and have fun on our tournaments. In contact every day with staff teams from Europe and North América, I've responsibilities on Counter-Strike; Hearthstone; League of Legends; Rocket League and Starcraft 2. Here I've worked on many other games as well: Call of Duty; Crossfire; Fifa; Killer Instinct and Mortal Kombat. Show less

    • Esports Manager
      • Mar 2014 - Dec 2014

      Where I proudly worked creating and moderating tournaments, writing news, hearing the community and giving insights for the company. Goals Achieved: ● Managed more than 100 tournaments in a year ● Worked at Arena BSOG, offline event qualifying a team of COD and CS:GO to ESWC 2014 Where I proudly worked creating and moderating tournaments, writing news, hearing the community and giving insights for the company. Goals Achieved: ● Managed more than 100 tournaments in a year ● Worked at Arena BSOG, offline event qualifying a team of COD and CS:GO to ESWC 2014

    • United States
    • Entertainment
    • 100 - 200 Employee
    • Video Content Creator // YouTuber
      • Nov 2011 - Jan 2013

      I was an independent content creator of games on youtube, in the first wave of partners of Machinima in Brazil. I was an independent content creator of games on youtube, in the first wave of partners of Machinima in Brazil.

  • Gráfica Veiga Soares
    • Rio de Janeiro e Região, Brasil
    • Senior Graphic Designer
      • Feb 2009 - Aug 2009

  • Ellus Print
    • Rio de Janeiro
    • Graphic Designer
      • Sep 2008 - Dec 2008

    • Graphic Designer
      • Jul 2007 - Sep 2008

    • Graphic Designer
      • Apr 2006 - Jun 2007

Education

  • Instituto Infnet
    Master of Business Administration - MBA, Project Management
    2019 - 2021
  • Universidade Estácio de Sá
    Graduação Tecnológica, Design Gráfico
    2011 - 2015
  • EBAC - Escola Britânica de Artes Criativas e Tecnologia
    Unreal Engine
    2021 - 2022
  • EBAC - Escola Britânica de Artes Criativas e Tecnologia
    Game Design
    2022 - 2022
  • Azimut - Computação Gráfica
    3D Characters - Modelling and Animation
    2007 - 2009
  • Wise UP
    Ensino de Inglês como Segundo Idioma, Inglês
    2014 - 2015

Community

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