Daniel Vershinin

Graphics & Mobile Developer at Polarr
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Istanbul, Turkey, TR
Languages
  • Russian Native or bilingual proficiency
  • English Full professional proficiency
  • Icelandic Elementary proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Graphics & Mobile Developer
      • Feb 2015 - Present

      Focus: - Graphics and Rendering: building and optimising rendering pipelines for image and video processing. - Architectural development: solid foundation for our applications. - iOS development infrastructure: ensuring our mobile team is happy while making our apps. - Documentation of existing architectures: making sure everybody has the same shared context. - Communication: interlinking all of our engineering products and negotiating changes between engineering teams. - Continuous Integration and deployment: providing ways for our apps to be tested and delivered on a perpetual basis. Previously: - Applying web-development skills to work on our React-based products. - Making sure that iOS and Android applications we create can work on the platform. Being the one who always nags about the memory management issues while building complex web-based applications for iOS and Android. - Building user interfaces and ensuring the best user experience for desktop products we make. Show less

  • Semibold Mammoth
    • Moscow, Russian Federation
    • Co-founder, Magic-C developer
      • Jun 2011 - Feb 2015

      OS X development using C++/Objective-C, sometimes Swift. Web analytics, experimental UI/UX and experimental projects with robust HTML5/CSS3 prototyping. Full Web-site building cycle: the idea, user interfaces, sketches, production, support. OS X development using C++/Objective-C, sometimes Swift. Web analytics, experimental UI/UX and experimental projects with robust HTML5/CSS3 prototyping. Full Web-site building cycle: the idea, user interfaces, sketches, production, support.

    • Front-end developer
      • May 2010 - Sep 2011

      HTML and XHTML markup, refactoring of some old markup. jQuery, Mootools and raw JavaScript. HTML and XHTML markup, refactoring of some old markup. jQuery, Mootools and raw JavaScript.

    • UI specialist and front-end developer
      • Sep 2009 - Apr 2011

      My own company that was built to solve various external tasks by myself. I'm the one and only member of Semantics Lane. Specialities: - XHTML/CSS markup, front-end development at all. - UI prototyping, UI building and user interaction; Web linguistics. - A bit of plain Ruby. My own company that was built to solve various external tasks by myself. I'm the one and only member of Semantics Lane. Specialities: - XHTML/CSS markup, front-end development at all. - UI prototyping, UI building and user interaction; Web linguistics. - A bit of plain Ruby.

    • Front-end developer
      • Feb 2007 - Apr 2009

      XHTML markup in various projects. Per-project tasks. XHTML markup in various projects. Per-project tasks.

Community

You need to have a working account to view this content. Click here to join now