Bernat Vidal

Lead Unity 3D Developer - RoomBox at Next Limit
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Contact Information
us****@****om
(386) 825-5501
Location
Barcelona, Catalonia, Spain, ES
Languages
  • Català Native or bilingual proficiency
  • Castellano Native or bilingual proficiency
  • English Professional working proficiency

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Credentials

  • Ten Tips for the C# Developer
    LinkedIn
    Oct, 2021
    - Nov, 2024
  • Data Structures and Design Patterns for Game Developers
    University of Colorado
    Sep, 2020
    - Nov, 2024
  • Specialized Program - C# Programming for Unity Game Development
    Coursera Certified Courses
    Sep, 2020
    - Nov, 2024
  • Intermediate Object-Oriented Programming for Unity Games
    University of Colorado Boulder
    Sep, 2020
    - Nov, 2024
  • CSharp Certificate
    SoloLearn
    Nov, 2019
    - Nov, 2024
  • SQL Certificate
    SoloLearn
    Nov, 2019
    - Nov, 2024
  • Unity: Materials and Lighting
    LinkedIn
    Oct, 2019
    - Nov, 2024
  • Learning Node.js
    LinkedIn
    Oct, 2019
    - Nov, 2024
  • Learning React.js
    LinkedIn
    Oct, 2019
    - Nov, 2024

Experience

    • Spain
    • Software Development
    • 1 - 100 Employee
    • Lead Unity 3D Developer - RoomBox
      • Feb 2023 - Present

      Developing RoomBox ( interior design modeling and rendering program for WebGL, Android and IOS) as a Lead developer. - Lead, develop, design, create, document and modify projects in Unity (C#) for the 3D platform in Web, Android and iOS. - Work with UX/UI teams to develop the platform. - Understand end-user requirements and translate them into an effective technical solutions. - Communicate and implement the priorities collected from customers on business requirements. - Establish procedures for continuous code improvement through the implementation of automatic testing systems and code reviews. Show less

    • Spain
    • E-learning
    • 1 - 100 Employee
    • Team Lead / Game Producer, Principal Unity Developer
      • Dec 2020 - Nov 2022

      Development and product management of Adrián Pendragon - Doquaedu (educative serious game for Android and IOS devices) - Principal Unity developer (gameplay, UI, and Firebase-DB connectivity). - Producer, small team project lead/coordinator. - Drafting of design and technical documentation. Development and product management of Adrián Pendragon - Doquaedu (educative serious game for Android and IOS devices) - Principal Unity developer (gameplay, UI, and Firebase-DB connectivity). - Producer, small team project lead/coordinator. - Drafting of design and technical documentation.

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • (Small and Isolated Collaborations) Social Impact Videogames Developer; Tech Consultant, Workshopper
      • Nov 2020 - Jan 2022

    • Social Videogames Programmer and Designer; Free software, Open Source and new Technologies trainer
      • Feb 2018 - Oct 2020

      Working as a Member on the ARSGames cultural association.- Developing Social Videogames, Common Software and Social Engagement projects.- Workshops and trainings of Free and Open Software, Open Data and new technologies possibilites to youth and adult profiles.- Bringing videogames to Barcelona Libraries, creating a common and critic environments, teaching their techs, and developing related projects with their users. (Zona Gaming)- Facilitating the entry of "unusual" or not common profiles in the STEAM related environment, and working against scholarship harassment and cyberbullying . Show less

    • Instructor at BiblioCasal tecnològic d'Estiu by Biblioteca Zona Nord, Barcelona
      • Aug 2020 - Sep 2020

      Delivered tech workshops to 7-13 yr old children on Barcelona's public library during summer months.Workshops focused on: - Programming and video-game programming- Robotics and Arduino- Narratives- Games and videogames design

    • Educational App-web Developer, against scholarship harrasment (Bullying) : A. Bullying Webpage
      • Feb 2018 - Sep 2018

      Developing (design and programming) some aspects of an application-web against scholarship harrasment with ARSGAMES.The application will be distributed to some Madrid's schools (but will try to be expanded to all Spain, and other spanish based countries the following years), and will be used during all ESO (highschool in Spain) for pedagogical purposes. The objective is to educate young students in a playful (or gammificated) environment, in order to reduce drastically schoolarship harrasment or bullying, while they learn ethical concepts and have fun.My part: Develope some WebGL aspects of the application and some "small educational videogames" it will have.Tags: C#, PHP, SQL, WebGL, Unity, ... Show less

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Unity Tech-developer consultant, Physics Engine and UI programmer
      • Jul 2020 - Sep 2020

      Delivered assistance and programmed for a Unitym XR Bridge Crane Simulator physics training application project (Railsider Mediterraneo heavy machinery immersive training simulator). - Code debugging and QA analysis of the previous code. - Physics engine and UI implementation. - C# programming. Delivered assistance and programmed for a Unitym XR Bridge Crane Simulator physics training application project (Railsider Mediterraneo heavy machinery immersive training simulator). - Code debugging and QA analysis of the previous code. - Physics engine and UI implementation. - C# programming.

    • United States
    • Food and Beverage Manufacturing
    • 700 & Above Employee
    • Computer Technician (IT)
      • Jul 2015 - Sep 2018

      Working with KM Consult Services, as a temporal superior IT, and field-service on Cargill's factories and offices. Working with KM Consult Services, as a temporal superior IT, and field-service on Cargill's factories and offices.

    • United States
    • Chemical Manufacturing
    • 400 - 500 Employee
    • Computer Technician (IT), EMEA Superior IT tech
      • Jan 2018 - Feb 2018

      EMEA Global IT team. Software and Hardware support assistance covering EMEA sites, as a Superior Tech. Replacing the main tech for two weeks, working as a KM Consult Services (KMCS) tech. EMEA Global IT team. Software and Hardware support assistance covering EMEA sites, as a Superior Tech. Replacing the main tech for two weeks, working as a KM Consult Services (KMCS) tech.

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • VideoGame Developer, presenting PinPamPoom (Sonar ed.) on Sonar+D 2017 with an ArsGames project
      • May 2017 - Jun 2017

      Juegos del Común (Common Games) is an ArsGames project wich tries to use OpenData (of Ajuntament de Barcelona) on videogames, under a digitalLab/playLab context. This project was started on Repte Canodrom (BCN Activa (Canòdrom de St.Andreu) + Sonar+D2017) (a "Challenge" presented on a Sonar+D2017 stand, promoted by Ajuntament de Barcelona + Sonar+D), in may - june 2017, and will still on many other cities. The videogame I developed and presented was: PinPamPoom Sonar ed., a pinball game wich includes Barcelona elements, and its OpenData to build scenary; wich is a pre-Alpha of PinPamPoom Barcelona (now under incubation) and can be found on ArsGames web. Game was presented under Dino-Engine team (https://twitter.com/DinoEngine) by Bernat Vidal & Collaborations in sounds and illustrations . Tasks : Idea, Game Design, Programming, 3D modeling and Promotion. Show less

    • Bulgaria
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Computer Technician (IT)
      • Sep 2016 - Oct 2016

      Working on Cargill factory as IT. Used to fix and maintain all kind of devices: Pc, mobiles, printers, faxes, .. Responsible for backups of the factory database. Reconfiguration of LAN network of the factory offices. Working on Cargill factory as IT. Used to fix and maintain all kind of devices: Pc, mobiles, printers, faxes, .. Responsible for backups of the factory database. Reconfiguration of LAN network of the factory offices.

    • Spain
    • Research Services
    • 1 - 100 Employee
    • Research Assistant and Administrative of GRCGM-UB (Marine Geosciences Research Consolidated Group)
      • Feb 2016 - Aug 2016

      Research Assistant and Administrative of GRCGM-UB (Marine Geosciences Research Consolidated Group). It includes: - Participation in Oceanographic Campaigns of National and International research projects - Help researchers from different fields - General and Economic Management of the Group and it's Associated Infrastructures ( PCB ; CoreLab-XRF ) - Planification and organization of Group's travels. - Others Research Assistant and Administrative of GRCGM-UB (Marine Geosciences Research Consolidated Group). It includes: - Participation in Oceanographic Campaigns of National and International research projects - Help researchers from different fields - General and Economic Management of the Group and it's Associated Infrastructures ( PCB ; CoreLab-XRF ) - Planification and organization of Group's travels. - Others

    • Spain
    • Research Services
    • 700 & Above Employee
    • Business Practices, Geo-Stratigraphy App development.
      • May 2016 - Jul 2016

      Development of an App to provide to Field Geologists (and Geology Students) of a certain number of tools and utilities to describe and mesure geologic units (or stratigraphic layers), on their Field Campaigns with their Smartphones/Tablets. Development of an App to provide to Field Geologists (and Geology Students) of a certain number of tools and utilities to describe and mesure geologic units (or stratigraphic layers), on their Field Campaigns with their Smartphones/Tablets.

    • Bulgaria
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Computer Technician
      • Jul 2015 - Dec 2015

      Computer Technician of KMCS on TCS, on the Cargill Migration's Project in Spain (2015). Migration from the old computer's system of Nutral (SCA)/ Provimi to the Cargill's system. Involving: ITIL, reinstallation of SO's and specific softwares, reconfiguration of shares and mapping them to the new domain, repairment of devices, give training assist to the users, Server systems setup, .. Computer Technician of KMCS on TCS, on the Cargill Migration's Project in Spain (2015). Migration from the old computer's system of Nutral (SCA)/ Provimi to the Cargill's system. Involving: ITIL, reinstallation of SO's and specific softwares, reconfiguration of shares and mapping them to the new domain, repairment of devices, give training assist to the users, Server systems setup, ..

    • Spain
    • Research Services
    • 700 & Above Employee
    • Becário de: Àrea de TIC-Aules Informàtiques de la Facultat de Geologia (Geology's computing rooms)
      • Sep 2014 - Jul 2015

      Installation and repairment of SO, Software and Hardware, of the Faculty's computers. Responsable of Faculty's computer rooms. Installation and repairment of SO, Software and Hardware, of the Faculty's computers. Responsable of Faculty's computer rooms.

Education

  • Universitat de Barcelona
    2009 - 2015
  • STAF Formación
    3rd grade Professional Certificate,Profesional Formation (FP) equivalent to higher grade
    2015 - 2016
  • Institut Pedralbes
    CFGS (Ciclo Formativo de Grado Superior) - ( UK Equivalent of : HNC)
    2016 - 2018
  • Tantàgora Serveis Culturals
    Digital and 3.0 Business Model Incubation (Tantagora, LabDIG, Chamber of Commerce)
    2016 - 2017
  • University of Helsinki
    University of Helsinki's Massive Open Online Course (MOOC)
    2016 - 2016

Community

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