Lidia Martinez Prado
Technical Artist, Unity Developer, Technical Director at Freelance, Self Employed- Claim this Profile
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Bio
Experience
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Xamarin Developer
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United Kingdom
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Software Development
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400 - 500 Employee
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Technical Artist, Unity Developer, Technical Director
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Apr 2020 - Present
Currently working fulltime on Assets for the Unity asset store. Mainly WaveMaker, a real-time wave simulation asset. Using Burst & Job System, linear algebra, physics, profiling and optimization, algorithms.
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Virtual Method Studio
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Spain
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Entertainment Providers
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1 - 100 Employee
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Co-founder, Technical Artist, Game Engine Developer, Technical Director
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Oct 2016 - Present
Madrid Area, Spain Virtual Method is a very small studio where we mix artistic skills with software development to create tools used by technicians and artists on the visual media industy. We also generate content related to these areas to teach others how to do it. http://www.virtualmethodstudio.com - Software development for the visual media industry - Technical consultation services - PySide UI development in Maya - Online course on PlanetaCG.com… Show more Virtual Method is a very small studio where we mix artistic skills with software development to create tools used by technicians and artists on the visual media industy. We also generate content related to these areas to teach others how to do it. http://www.virtualmethodstudio.com - Software development for the visual media industry - Technical consultation services - PySide UI development in Maya - Online course on PlanetaCG.com (https://planetacg.com/curso/interfaces-usuario-maya-qt-pyside/) - Scene Optimization on Maya Masterclass (Ilion Animation Studios. June 2017) - Technical Maya for Artists Masterclass (Fictizia. June 2017) - Optimization and Efficiency on Maya Masterclass (Fictizia. April 2017) Show less
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Freelance Filmmaker
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United States
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Entertainment Providers
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300 - 400 Employee
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Filmmaker, Cinematographer
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Jun 2004 - Present
Madrid Area, Spain All shortfilms and vfx breakdowns are available in my website www.lidia-martinez.com - 2020: Shortfilm "La Indiferencia". Director, Screenwriter - 2018: Video documentary for Joji Hirota & The Taiko Drummers + Taikomon concert in Valladolid, Spain. - 2016: Director Assistance for MINE (Pictures Plus Prod.) - 2016: Second Assistant Camera (2AC) for David Gould's Stolen Senses Teaser (coming) - 2016: Developer and Camera Artist (camera) for Terry Prattchet's Trollbridge… Show more All shortfilms and vfx breakdowns are available in my website www.lidia-martinez.com - 2020: Shortfilm "La Indiferencia". Director, Screenwriter - 2018: Video documentary for Joji Hirota & The Taiko Drummers + Taikomon concert in Valladolid, Spain. - 2016: Director Assistance for MINE (Pictures Plus Prod.) - 2016: Second Assistant Camera (2AC) for David Gould's Stolen Senses Teaser (coming) - 2016: Developer and Camera Artist (camera) for Terry Prattchet's Trollbridge (http://www.trollbridge.film/) - 2016: Cinematographer and Camera Operator for Flatmates: Episode 3 (Comedy. Pictures Plus Prod.) - 2015: VFX assistance for La Parada (Terror. Mario Ayala) - 2015: Photo and camera operator for several small events and concerts. - 2015: Camera operator and editor of actor Paul Freeman's interview in Ubeda, Spain. - 2015: VFX Sup. on set & CG Artist for Next Project's shortfilm "Abatido" (Next Project) - 2013: Runner, VFX Sup on set & CG Artist for "Almas Blancas" (Fantasy drama) - 2011: Director, Camera Op, Editor, CG Artist for "Suplente" (Zombie parody) - 2010: Director for filmmaking school final project at "Cambio de Look" (Comedy) - 2002 · 2007: Edition and camera operator on several events and shortfilms at Tolkien Society - 1995 ~ : Director and writter of several shortfilms at High School Show less
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Lunchbox Entertainment
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Computer Games
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1 - 100 Employee
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Unity Developer
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May 2022 - Mar 2023
Estados Unidos Remote contractor. Procedural generation tools, tools for artists, Unity development, a bit of shaders.
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Simumak
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Spain
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Industrial Machinery Manufacturing
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1 - 100 Employee
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Unity Developer, Technical Artist, R&D Developer
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Apr 2020 - May 2021
Madrid, Comunidad de Madrid, España Working full-time on Unity3D to create realtime sand and soil manipulation simulation.
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Unity, R&D Developer
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Nov 2018 - Apr 2020
Madrid y alrededores, España R&D on AGX physics engine for Unity3D. Effcienciy. Physics Simulation.
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PlanetaCG
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Spain
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E-Learning Providers
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1 - 100 Employee
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Online Tutor
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2017 - 2020
All courses are in spanish. - Introduction to Unity course. - Efficiency and Optimization on Maya course. - Creating UI with PySide in Maya course.
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U-tad
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Spain
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Higher Education
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100 - 200 Employee
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Teacher - Introduction to Technical Direction - Tool Development for Artists
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Jan 2014 - Jun 2018
Las Rozas de Madrid y alrededores, España Sporadically teaching different subjects in the Animation Career about programming for 3D Apps (Maya)
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Zinkia Entertainment
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Spain
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Entertainment Providers
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1 - 100 Employee
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Pipeline & Tools TD
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Aug 2016 - Sep 2016
Madrid Area, Spain Pocoyo Season 4
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Weta Digital
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New Zealand
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Entertainment Providers
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300 - 400 Employee
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Animation TD
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Aug 2015 - Jun 2016
Wellington & Wairarapa, New Zealand - Direct support for animation/mocap team of 150+ people fixing problems in scenes, fixing in-house tools and training them using In-house and external tools. - Development of new tools. Code refactor and clean-up. Spent most of my time on: - Jon Favreau's The Jungle Book - Spielberg's The Big Friendly Giant (BFG) - Avatar: Flight of Passage (for Disney’s Animal Kingdom Avatar World in Florida, USA) - Alvin and the Chimpmunks: Road Chip - Pete's Dragon Also… Show more - Direct support for animation/mocap team of 150+ people fixing problems in scenes, fixing in-house tools and training them using In-house and external tools. - Development of new tools. Code refactor and clean-up. Spent most of my time on: - Jon Favreau's The Jungle Book - Spielberg's The Big Friendly Giant (BFG) - Avatar: Flight of Passage (for Disney’s Animal Kingdom Avatar World in Florida, USA) - Alvin and the Chimpmunks: Road Chip - Pete's Dragon Also working on: - Batman VS Superman: Dawn of Justice - Spectral - CIA Central Intelligence - Independence Day: Resurgence - War of the Planet of the Apes - Luc Besson's Valerian and the City of a Thousand Planets - Other projects Show less
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Lightbox Animation Studios
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Spain
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Animation and Post-production
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1 - 100 Employee
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Technical Director, Pipeline Developer
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Jan 2015 - May 2015
Madrid Area, Spain Developing enhancements and new tools and R&D for several departments for film "Capture the Flag".
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Next Limit
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Spain
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Software Development
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1 - 100 Employee
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R&D / UI Developer
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Aug 2012 - Jul 2014
Madrid Area, Spain Part of the small foundation group of RoomBox through out all the design and development process.
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Freelance Web Programmer and Designer (during studies)
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2005 - 2012
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Education
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Universidad Rey Juan Carlos
Máster, Computer Graphics, Games and Virtual Reality -
CICE, La Escuela Profesional de Nuevas Tecnologías
Master Degree on Character Animation, Animation -
Universidad Complutense de Madrid
Bachelor of Engineering (B.E.), Computer Science -
Vancouver Institute of Media Arts (VanArts)
Classical 2D Animation -
Universidad Complutense de Madrid
Course, Intensive Course on C++ Game Programming -
Universidad Complutense de Madrid
Bachelor's degree, Mathematics -
Mr. Cohl
Animation Production Masterclass, Cinematography and Film/Video Production -
CEV. Escuela Superior de Comunicación, Imagen y Sonido
Intensive Summer Couse on TV and Digital Video Production -
Miramar Events Trust
Workshop for Emerging Filmakers, filmmaking -
FICTIZIA
Lighting and Look-Dev in VFX Workshop, Visual Effects