Jonathan Valle

Game Developer at Skeleton Crew Studio
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Contact Information
us****@****om
(386) 825-5501
Location
JP
Languages
  • English Professional working proficiency
  • Spanish Native or bilingual proficiency
  • Japanese Limited working proficiency

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Bio

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Credentials

  • Oracle Certified Java Programmer Standard Edition 6
    Prometric
    Dec, 2009
    - Nov, 2024

Experience

    • Japan
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Jun 2020 - Present

    • Japan
    • Translation and Localization
    • 1 - 100 Employee
    • Game Developer
      • Mar 2019 - May 2020

    • Mexico
    • Computer Games
    • Game Developer
      • Oct 2016 - Mar 2019

    • Mexico
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Developer
      • Jun 2014 - Oct 2016

    • Mexico
    • E-learning
    • 1 - 100 Employee
    • Game Developer
      • Jan 2013 - May 2014

      Development of web based 3D Serious Games using Unity3D (C#). Responsibilities include core gameplay programming, parsing and presentation of backend information, AI and GUI programming (NGUI + iTween). Development of web based 3D Serious Games using Unity3D (C#). Responsibilities include core gameplay programming, parsing and presentation of backend information, AI and GUI programming (NGUI + iTween).

  • Caldera Estudio
    • Mexico City Area, Mexico
    • Game Developer
      • Sep 2013 - Dec 2013

      Development of a 3D point & click serious game for iOS devices, android, and web, using Unity3D (C#). Responsibilities included core gameplay programming, GUI implementation (NGUI + iTween), and porting to mobile devices. Development of a 3D point & click serious game for iOS devices, android, and web, using Unity3D (C#). Responsibilities included core gameplay programming, GUI implementation (NGUI + iTween), and porting to mobile devices.

    • Mexico
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Jul 2011 - Apr 2012

      Development of a 2D mobile game for Android and Symbian platforms using Marmalade. Development of a 3D Facebook game using Unity3D. Development of a 2D mobile game for Android and Symbian platforms using Marmalade. Development of a 3D Facebook game using Unity3D.

    • Mexico
    • Higher Education
    • 700 & Above Employee
    • Second Life Developer
      • Dec 2009 - Sep 2010

      Scripting, 3D object creation, design of virtual spaces. Created the objects necessary to build the island and programmed different objects and spaces for students and visitors to interact with using LSL (Second Life's scripting language) and Second Life's own 3D modelling software. Scripting, 3D object creation, design of virtual spaces. Created the objects necessary to build the island and programmed different objects and spaces for students and visitors to interact with using LSL (Second Life's scripting language) and Second Life's own 3D modelling software.

    • Mexico
    • Financial Services
    • 1 - 100 Employee
    • Software Developer
      • Aug 2009 - Dec 2009

      Web Development. Developed an interface for internal database management in C# using ASP.NET and AJAX. Web Development. Developed an interface for internal database management in C# using ASP.NET and AJAX.

Education

  • Instituto Tecnológico y de Estudios Superiores de Monterrey
    Master of Science (M.Sc.), Artificial Intelligence
    2010 - 2012
  • Instituto Tecnológico y de Estudios Superiores de Monterrey
    Bachelor of Science (B.Sc.), Software Engineering
    2006 - 2010

Community

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