David Vandergucht

Ingénieur at VR2Planets
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Contact Information
us****@****om
(386) 825-5501
Location
Nantes, Pays de la Loire, France, FR

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Experience

    • France
    • Software Development
    • 1 - 100 Employee
    • Ingénieur
      • Jun 2020 - Present

      Nantes, Pays de la Loire, France

    • Ireland
    • Business Consulting and Services
    • 700 & Above Employee
    • Application Development Associate Manager - Major french telecom and internet access provider
      • Mar 2020 - Jun 2020

      Nantes, Pays de la Loire, France

    • Application Development Associate Manager - Major french energy group
      • Jan 2020 - Mar 2020

      Nantes, Pays de la Loire, France

    • Application Development Associate Manager - Major french energy group
      • Sep 2019 - Jan 2020

    • Application Development Associate Manager - Major french bank group
      • Apr 2018 - Sep 2019

      Nantes

    • France
    • Government Administration
    • 500 - 600 Employee
    • MATIS LAB - Project Manager & Developer
      • Jun 2015 - Mar 2018

      Saint Mandé - Management of IGN's contribution to the European project Things2Do (two research teams involved at IGN) and collaboration with partners with agility in mind. - Development of an image based localization system aimed at real time applications (based on ROS robot operating system and in-house algorithms) - Setup and deployment of Big Data processing infrastructure in a semi-private cloud (based on Openstack, Ansible, Docker, Mesos, Slurm, Spark, HDFS, HBase, Hive, Livy, Hue and… Show more - Management of IGN's contribution to the European project Things2Do (two research teams involved at IGN) and collaboration with partners with agility in mind. - Development of an image based localization system aimed at real time applications (based on ROS robot operating system and in-house algorithms) - Setup and deployment of Big Data processing infrastructure in a semi-private cloud (based on Openstack, Ansible, Docker, Mesos, Slurm, Spark, HDFS, HBase, Hive, Livy, Hue and friends...) - Development of a distributed Image Based Content Retrieval web app based on Flask, celery, rabbitmq, swagger, spark and opencv.

    • MATIS Lab - Engineer
      • Jun 2014 - Jun 2015

      Saint Mandé 3D oriented web developpement on a geographic data and laser (Lidar) scan display and interaction plateform (iTowns). Techs used: javascript, Three.js, Node.js, Backbone.js

    • Internship - MATIS Lab - Software dev
      • Nov 2013 - Jun 2014

      Saint mandé development of a data visualization web-based tool merging airborne and terrestrial lidar data, picture and on-site mesurement of tree parameters in french forests (FORESEE project) WebGL, javascript, geographic and 3D apis...

    • Engineering student
      • Nov 2012 - Jun 2014

      mathematics classical mechanics thermodynamics problems analysis and solving methods financial management project management statistics modeling and simulation supply chain lean management communication team management Quality, Health, Safety, Environment Corporate Social Responsibility Labour Law economic studys: Big Data technological study poster: how blu-ray works ? CSR study: offshore windmill sector Complex system engineering

    • France
    • Aviation and Aerospace Component Manufacturing
    • 700 & Above Employee
    • mini internship
      • May 2013 - May 2013

      Corbeil, France mini internship during my studies at EICESI

    • France
    • Broadcast Media Production and Distribution
    • 300 - 400 Employee
    • Technical Director
      • Jan 2012 - Oct 2012

      Vincennes

    • France
    • Animation and Post-production
    • 100 - 200 Employee
    • Directeur Technique de Production
      • May 2010 - Jun 2011

    • Digital Production Pipeline Consultant
      • Mar 2009 - Aug 2010

    • Rendering / Compositing Supervisor
      • Nov 2008 - Feb 2009

      data management and design of rendering pipeline on LEON (T)erreur de la savane

    • compositing and technical artist
      • Jun 2008 - Oct 2008

      Le chat botté: rendering and compositing artist (renderbox and fusion) creation of tool around the rendering and compositing pipeline (python, lua, xml, sql, Qt)

    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Visual supervisor
      • Feb 2004 - May 2008

      specialized in compositing, 2.5D workflow, framing and editing workflow. worked on: skyland first 13 episodes highspy trailer galactik football 2

    • Layout/framing artist
      • Nov 2003 - Feb 2004

      worked on: Shadow Ops red mercury game cutscenes.

    • Compositing artist
      • Nov 2002 - Feb 2004

      worked on: Terminator 3 rise of the machine game cinematics Spawn armageddon game cinematics and TV ad

    • Compositing artist
      • May 2002 - Dec 2002

      worked on: la peur du loup skyland trailer les gnoufs trailer les grabonautes (tv serie)

    • France
    • Movies, Videos, and Sound
    • 200 - 300 Employee
    • Flame/inferno Assistant
      • Jan 2001 - Jan 2002

      archiving, machine management and roto artist on several Advertisement and features.

    • United States
    • Advertising Services
    • 100 - 200 Employee
    • Flame/inferno Assistant
      • Jan 2000 - Jan 2000

      archiving, machine management and roto artist on several Advertisement and features.

Education

  • BigDat2015 - International Winter School on Big Data (Rovira i Virgili University - Tarragona)
    Computer Science, High Performance Computing
    2015 - 2015
  • EI.CESI - Ecole d'ingénieurs du CESI
    Master of Science (M.S.), Sciences et techniques de l'ingénieur, gestion de projets, management, ingénierie système.
    2012 - 2014
  • BTS Audiovisuel Lycée Corneille Rouen
    BTS Audiovisuel, Prise de vue vidéo, montage, trucage, sciences et technologies appliquées à l'audiovisuel.
    1998 - 2000

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