Joshua Audibert

Android Developer at InspiringApps
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Contact Information
us****@****om
(386) 825-5501
Location
Union, Kentucky, United States, US
Languages
  • English -

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5.0

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Mark G.

Josh originally joined us at Bigpoint as an intern, but we relied on him as if he were a regular, full time member of the team. He was always eager to tackle new problems and soak up experience. It was great to have his help while working on Ruined.

Ann DeMarle

Josh is a game programming student working with us at the Emergent Media Center. He has completed a number of innovative projects. Josh is dedicated and hard-working - able to solve complex programming tasks and share his solutions with others at the center. I highly recommend Josh.

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Android Developer
      • Jan 2020 - Present

    • United States
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior 1 Consultant
      • Apr 2017 - Jan 2020

      I work as a Senior Consultant out of our Cincinnati office, mostly doing Android mobile projects with various clients as well as some Unity 3D work and Xamarin.Forms. I have worked both as a Tech lead and as a solo developer on my many project, ranging from short term to long term. I work as a Senior Consultant out of our Cincinnati office, mostly doing Android mobile projects with various clients as well as some Unity 3D work and Xamarin.Forms. I have worked both as a Tech lead and as a solo developer on my many project, ranging from short term to long term.

    • Financial Services
    • 1 - 100 Employee
    • Software Engineer
      • May 2015 - Apr 2017

      I work as a developer on our internal customer service site using HTML5, Angular 1.4 and MVC. I work with the our business to find ways to improve our application and implement solutions that will help our agents productivity. I have also pitched and prototyped a new mobile application for the company using Xamarin. I work as a developer on our internal customer service site using HTML5, Angular 1.4 and MVC. I work with the our business to find ways to improve our application and implement solutions that will help our agents productivity. I have also pitched and prototyped a new mobile application for the company using Xamarin.

    • United States
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Mobile Application Developer 3
      • Sep 2013 - Apr 2015

      Work on various custom applications for clients, with a focus on mobile device deployment Work on various custom applications for clients, with a focus on mobile device deployment

    • United States
    • Computer Games
    • Software Engineer
      • Aug 2012 - Apr 2013

      I worked on games such as Pictago and Hungry Gows. Using Unity3D i took over other people's pre-existing code, improving it, and changing it for new design needs. I work on iOS versions of these games, and also the Android version of Hungry Gows. I worked on games such as Pictago and Hungry Gows. Using Unity3D i took over other people's pre-existing code, improving it, and changing it for new design needs. I work on iOS versions of these games, and also the Android version of Hungry Gows.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Contract Programmer
      • Feb 2012 - May 2012

      I worked as a Contract Programmer on both NBA: King of the Court and on a prototype game. My duties on NBA: King of the Court included help change existing UI screens to EZGUI fixing bugs, building new functionality and helping with the change from Unity 3.4 to Unity 3.5. I worked as a Contract Programmer on both NBA: King of the Court and on a prototype game. My duties on NBA: King of the Court included help change existing UI screens to EZGUI fixing bugs, building new functionality and helping with the change from Unity 3.4 to Unity 3.5.

    • Junior Games Engineer
      • Jan 2011 - Jun 2011

      I started at this job as an intern in august of 2011. Durring my time at Bigpoint I helped by working on Ruined, a 3rd person 3D browser MMO. I help with the making of the UI system, UI Editor, and varios gameplay tweaks and bugs. I started at this job as an intern in august of 2011. Durring my time at Bigpoint I helped by working on Ruined, a 3rd person 3D browser MMO. I help with the making of the UI system, UI Editor, and varios gameplay tweaks and bugs.

    • Game Programmer
      • May 2008 - Aug 2009

      I was a Game Programmer on several projects such as Dustin King: Locked and Loaded and Creep Frontier. I was a Game Programmer on several projects such as Dustin King: Locked and Loaded and Creep Frontier.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Lab Monitor
      • May 2007 - Dec 2007

      I was the Lab Monitor of the schools library computer lab. I was the Lab Monitor of the schools library computer lab.

Education

  • Champlain College
    B.S., Game Programming
    2006 - 2010
  • Lamoille Union High School
    2000 - 2006

Community

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