Lucie Boutou

Software engineer at Sogitec
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Rennes Metropolitan Area, HT
Languages
  • English Professional working proficiency
  • French Native or bilingual proficiency
  • German Elementary proficiency

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Sophie Remy

Lucie a très bien réussi son stage chez Battle Factory. Elle a su s'intégrer dans le projet et prendre en mais les outils très rapidement. Très adaptable et proactive elle a été un réel atout pour le projet

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Experience

    • France
    • Aviation & Aerospace
    • 100 - 200 Employee
    • Software engineer
      • Apr 2021 - Present

    • France
    • Computer Games
    • 1 - 100 Employee
    • Software engineer
      • Jun 2017 - Aug 2020

      Participation in Ticket To Ride, Pandemic and Smallworld game development available on Android, iOS, MacOS, Windows, Playstation 4, Xbox One and Nintendo SwitchTicket to ride UK & France DLCsPort and launch on home consoleProduct Owner on Ticket to RideCross platform C++ – Cocos2dx – CMake – Agile (Scrum) – Jira – Git Participation in Ticket To Ride, Pandemic and Smallworld game development available on Android, iOS, MacOS, Windows, Playstation 4, Xbox One and Nintendo SwitchTicket to ride UK & France DLCsPort and launch on home consoleProduct Owner on Ticket to RideCross platform C++ – Cocos2dx – CMake – Agile (Scrum) – Jira – Git

    • France
    • IT Services and IT Consulting
    • 700 & Above Employee
    • Software components engineer
      • Jul 2016 - Jun 2017

      Participation in developments and fixes on the components set composing the virtual environment which is integrated to the different simulators.Features on the CGF component (Computer Generated Forces) which is responsible for all virtual entity.C++ and C# developments, HLA architecture, use of JIRA and Clearcase Participation in developments and fixes on the components set composing the virtual environment which is integrated to the different simulators.Features on the CGF component (Computer Generated Forces) which is responsible for all virtual entity.C++ and C# developments, HLA architecture, use of JIRA and Clearcase

    • France
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software engineer
      • Nov 2015 - Jun 2016

      Contractor at Thales Raytheon System (Massy, France) : participation in C++ developments and fixes on the monitoring software component of air traffic management systemsUse of Clearcase and Clearquest tools Contractor at Thales Raytheon System (Massy, France) : participation in C++ developments and fixes on the monitoring software component of air traffic management systemsUse of Clearcase and Clearquest tools

    • Programmer intern
      • Jul 2014 - Dec 2014

      Participation in the development of the video game Wars and Battles, turn-based strategy wargame that came out on November 27th 2014 on Ipad.Work on gameplay, IA, GUI.C# with Unity development.Agile method (SCRUM). Participation in the development of the video game Wars and Battles, turn-based strategy wargame that came out on November 27th 2014 on Ipad.Work on gameplay, IA, GUI.C# with Unity development.Agile method (SCRUM).

    • Canada
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Programmer intern
      • Feb 2013 - Jul 2013

      Work within the R&D team.Face recognition researchDevelopment of software solutionsTest analysis and resultsMatlab environmentC++ with Qt development Work within the R&D team.Face recognition researchDevelopment of software solutionsTest analysis and resultsMatlab environmentC++ with Qt development

Education

  • Université de Technologie de Belfort-Montbéliard
    Ingénieur en Informatique, Image, interaction et réalité virtuelle
    2011 - 2015
  • University of Portsmouth
    Programme d'échange ERASMUS
    2010 - 2011
  • IUT Belfort-Montbéliard
    Diplôme Universitaire de Technologie Informatique, Informatique
    2009 - 2011

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