Emily Gitelman

Producer at Endeavor One, Inc.
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Contact Information
us****@****om
(386) 825-5501
Location
Seattle, Washington, United States, US

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5.0

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Joshua Fike

At Experis User Research Solutions, Emily joined the organization at a time when the group had to completely reimagine its brand and how we interacted with the participants that we recruited for user research studies. She hit the ground running by creating a new website and branding strategy, and created engaging social media campaigns to engage with our participants. She also was responsible for coordinating our marketing events at festivals and other public events and did an amazing job making us stand out.

Julia Berenson

Working with Emily has been such a positive experience. She consistently goes above and beyond and shows her care for the success of everyone around her. She is diligent and purposeful with everything she does, and creates a great learning environment for her co-workers. Not only is Emily approachable and understanding, she is a fantastic leader! She leads by example and is encouraging to everyone around her. Thanks for being awesome, Emily!

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Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Producer
      • Dec 2021 - Present

      Partnered with Meta and Camouflaj to port Iron Man VR from PlayStation VR to Quest 2

    • Associate Producer
      • Oct 2019 - Dec 2021

      Shipped Arashi: Castles of Sin, a Partnered PlayStation VR title. Worked alongside leadership team, project stakeholders, and clients to create a first class VR game honored in Eurogamer’s Top Ten Best PSVR Games of 2021, winning awards such as UploadVR’s Most Immersive VR Experience of 2021, and nominations for Game of the Year, Best PSVR Game, Best Visuals, and more.

    • United States
    • Research
    • 1 - 100 Employee
    • Participant Recruitment Lead & Community Manager
      • Feb 2019 - Oct 2019

      Re-branded organization to Experis User Research Solutions after it transitioned to an independent Microsoft preferred vendor in February 2019. Conceived, produced, and coordinated brand launch including brand identity, website creation, and event materials. Responsible for Research Participant attraction, acquisition, and retention. Formulated and drove participant engagement strategy, communications, and events. Managed 100k marketing budget and internal recruitment team including Marketing and Event Coordinators and event staff. Show less

    • Participant Recruitment Lead & Community Manager
      • Jun 2018 - Jan 2019

      Responsible for Research Participant attraction, acquisition, and retention. Formulated and drove participant engagement strategy, communications, and events. Managed 100k marketing budget and internal recruitment team including Marketing and Event Coordinators and event staff.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Consultant
      • Feb 2018 - Jun 2018

      Consulted on community development and strategy for virtual reality gaming start-up during pitch phase with multiple clients including Vulcan Inc. and Sony. Consulted on community development and strategy for virtual reality gaming start-up during pitch phase with multiple clients including Vulcan Inc. and Sony.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Community Manager
      • Feb 2016 - Aug 2017

      Community and Studio Manager for the Seattle branch of a startup livestream channel, delivering 60+ hours of live programming every week between Seattle and Los Angeles studios. Partnered with major sponsors such as Penny Arcade, Valiant Entertainment, Microsoft, Harebrained Schemes, Hasbro, and more. Community and Studio Manager for the Seattle branch of a startup livestream channel, delivering 60+ hours of live programming every week between Seattle and Los Angeles studios. Partnered with major sponsors such as Penny Arcade, Valiant Entertainment, Microsoft, Harebrained Schemes, Hasbro, and more.

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Community Associate
      • Dec 2014 - Feb 2016

      Responsible for two unique IP’s social marketing and community relationships (Shadowrun and BATTLETECH). Co-conceived and executed on community outreach global strategic plan, culminating in over $1M raised in the first 24 hours of the BATTLETECH Kickstarter. Responsible for two unique IP’s social marketing and community relationships (Shadowrun and BATTLETECH). Co-conceived and executed on community outreach global strategic plan, culminating in over $1M raised in the first 24 hours of the BATTLETECH Kickstarter.

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Social Media Intern
      • Jun 2014 - Sep 2014

      Managed the social media presence of Harebrained Schemes and its individual titles. Contributed to preparations for a major consumer trade show, culminating in setting up a complex and interactive booth, conducting sales, providing customer service, and supporting press interviews Managed the social media presence of Harebrained Schemes and its individual titles. Contributed to preparations for a major consumer trade show, culminating in setting up a complex and interactive booth, conducting sales, providing customer service, and supporting press interviews

    • Book and Periodical Publishing
    • 1 - 100 Employee
    • Intern
      • Jul 2012 - May 2014

      Moderator for Green Ronin Publishing forums. Moderator for Green Ronin Publishing forums.

Education

  • The School of the Art Institute of Chicago
    Bachelor of Fine Arts (B.F.A.), Art History, Theory, and Criticism
    2011 - 2014

Community

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