Alex Charnes

Environment Artist at Sledgehammer Games
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Contact Information
us****@****om
(386) 825-5501
Location
Austin, Texas, United States, US

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Experience

    • United States
    • Computer Games
    • 400 - 500 Employee
    • Environment Artist
      • Jan 2023 - Present

      Call of Duty: Modern Warfare III (2023)

    • Sr. Associate Environment Artist
      • Jan 2021 - Jan 2023

      Call of Duty: Vanguard (2021) ▪ Contributions to five launch multiplayer maps, the frontend menu screens and DLC content ▪ Collaborate with artists and other disciplines to take maps from design block-out to ship ▪ Work within strict time limits and technical constraints ▪ Bug fixing across majority of multiplayer maps

    • Associate Environment Artist
      • Sep 2019 - Jan 2021

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Environment Art Intern
      • May 2018 - Aug 2018

      Demon’s Souls (2020) ▪ Stub and write up outsource assets for external vendors and track assets ▪ Modeled, textured and integrated props into the BP Engine ▪ Assisted in prefabing levels Demon’s Souls (2020) ▪ Stub and write up outsource assets for external vendors and track assets ▪ Modeled, textured and integrated props into the BP Engine ▪ Assisted in prefabing levels

Education

  • Ringling College of Art and Design
    Bachelor of Fine Arts - BFA
    2015 - 2019

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