Alex Charnes
Environment Artist at Sledgehammer Games- Claim this Profile
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Bio
Experience
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Sledgehammer Games
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United States
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Computer Games
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400 - 500 Employee
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Environment Artist
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Jan 2023 - Present
Call of Duty: Modern Warfare III (2023)
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Sr. Associate Environment Artist
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Jan 2021 - Jan 2023
Call of Duty: Vanguard (2021) ▪ Contributions to five launch multiplayer maps, the frontend menu screens and DLC content ▪ Collaborate with artists and other disciplines to take maps from design block-out to ship ▪ Work within strict time limits and technical constraints ▪ Bug fixing across majority of multiplayer maps
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Associate Environment Artist
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Sep 2019 - Jan 2021
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Bluepoint Games
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United States
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Computer Games
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1 - 100 Employee
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Environment Art Intern
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May 2018 - Aug 2018
Demon’s Souls (2020) ▪ Stub and write up outsource assets for external vendors and track assets ▪ Modeled, textured and integrated props into the BP Engine ▪ Assisted in prefabing levels Demon’s Souls (2020) ▪ Stub and write up outsource assets for external vendors and track assets ▪ Modeled, textured and integrated props into the BP Engine ▪ Assisted in prefabing levels
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Education
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Ringling College of Art and Design
Bachelor of Fine Arts - BFA