Nicolette Provis

Head of Product and UX at Landchecker
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Melbourne Area, AU

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Kezia Meskanen

Nico is a brilliant UX designer who has provided invaluable UX input into each and every project at Indietech. While she didn't report directly to me, I had the opportunity to work with her on many projects and found she was extremely self-directed but also collaborative in her approach. I truly hope to get the chance to work with Nico on the future!

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Credentials

  • Certified Scrum Product Owner® (CSPO®)
    Scrum Alliance
    Feb, 2023
    - Nov, 2024
  • Foundations of Typography
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • Infographics Fundamentals
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • Logo Trend Report
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • LogoLounge: Shapes and Symbols in Logo Design
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • LogoLounge: Visual Effects in Logo Design
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • UX Design Tools: InVision
    Lynda.com
    Sep, 2016
    - Nov, 2024
  • Advanced Branding
    Lynda.com
    Aug, 2016
    - Nov, 2024
  • Brand Building Basics
    Lynda.com
    Aug, 2016
    - Nov, 2024
  • Applied Interaction Design
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Accessibility
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Content Strategy
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Information Architecture
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Logic and Content
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Prototyping
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Foundations of UX: Usability Testing
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Interaction Design Fundamentals
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Interaction Design Fundamentals
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Learn Sketch: The Basics
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Mapping the Modern Web Design Process
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Multidevice Prototyping with Ratchet
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • OmniGraffle 5: Creating Web Sitemaps and Wireframes
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • OmniGraffle 6 Essential Training
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Persuasive UX: Creating Credibility
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Persuasive UX: Ethics of Persuasive Design
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Persuasive UX: Harnessing Illogical Reactions
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Persuasive UX: Influencing Behavior Patterns
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Persuasive UX: The Power of Self-Image
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Analyzing User Data
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Creating Personas
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Creating Scenarios and Storyboards
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Ideation
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Implementation Planning
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Overview
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Techniques: Paper Prototyping
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Tools: Balsamiq Mockups
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Tools: Illustrator
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • UX Design Tools: InDesign
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • User Experience Fundamentals for Web Design
    Lynda.com
    Mar, 2016
    - Nov, 2024
  • Design the Web: Simulating Web Text
    Lynda.com
    Feb, 2016
    - Nov, 2024
  • Foundations of UX: Multidevice Design
    Lynda.com
    Feb, 2016
    - Nov, 2024

Experience

    • Australia
    • Software Development
    • 1 - 100 Employee
    • Head of Product and UX
      • Feb 2022 - Present

      In my current role I have been responsible for the roadmap planning, prioritisation, design and delivery of the following projects:Victorian and New South Wales Information Brokerage.Completed and won, in collaboration with my team, the Expression of Interest process to become an information broker in Victoria via Landata and New South Wales via the NSW LRS. Once brokerage was won I was involved in the prioritisation, design and delivery of the integration with their systems in turn giving our customers access to a larger suite of products and improved user experience. State roll out of New South Wales, Queensland, Tasmania, South Australia and Western Australia. I was involved in sourcing the licence for the data in each state as well as UX design involved for nuances in each state and showing multiple datasets in an easy to use and intuitive way for edge cases like towns on state borders. Researched and troubleshooted data inconsistencies in each state finding a solution or alternative data set to close out the problem. Conducted user interviews and research to gather information on what data and functionality was priority for property professionals in each state. Product Framework and implementation of the Scrum Framework.Developed a product framework strategy to outline processes from discovery to release to market. This included supporting the implementation of Scrum within a small team by upskilling to become a Certified Scrum Product Owner and taking on roadmap and stakeholder management tasks and ceremonies such as backlog refinement and sprint review. Show less

    • Product Designer
      • Dec 2018 - Jan 2022

      In this role I was involved in the design and delivery of Projects our collaboration functionality in Landchecker as well as other functionality including Comparable Sales, Site Finder, Suburb Profiles, integration of digital search products, Tools, Permit Alerts and Permit Filtering. Our unique IP which helps users filter permits by outcome, date and keyword as well as set up alerts on a subject property or suburb. I worked on implementing a new business strategy which included a redesign of our plans page, design of business account settings, content pages and new navigation. This project was responsible for the Landchecker becoming profitable and an increase in paying users from 98 to approx. 3000. More recently I have worked with various collaborators to implement new branding and automate our sales funnel and customer journey onboarding communications and processes inline with our current business strategy. Show less

  • Self-employed
    • Melbourne, Australia
    • Visual Designer
      • Jan 2009 - Nov 2021

      My first big freelance job straight out of University was creating the identity system, neon sign and wallpaper for the Strange Wolf Basement Bar. This job went on to win the Best Bar Design category of The Age Good Bar Guide 2012. Other jobs included designing the identity for a cafe in Beaumaris called The Parlor Milkbar & Kitchen and working with a Brisbane based Landscape Architect to redesign their identity and stationery. In 2013 I decided to join the New Enterprise Initiative Scheme to get some small business management training and push my freelance work to the next level. I managed to work on another identity system this time for a bar in Seminyak Bali called Jealous Lovers. I also won new clients including VICSEG New Futures a Not-For-Profit involved with helping refugees and asylum seekers. 2014 saw an expansion into digital with a focus on websites and digital design as I was getting a lot of enquiries into designing for social media as well as building online presence for local businesses and creatives. I worked on a iPhone game with a developer doing the UI Design, this along with delving into digital design and websites sparked my interest in UX design, I wanted to equip myself with skills to create exquisite digital experiences for the user. Recently I have taken on more work with the local music industry designing oodles of posters and Facebook event banners for events at the Toff In Town, Howler, Dr Morse and Mr Wows among others. Key Roles Included: • Client Liaison • Identity Design • Publication Design • Digital Design • Design Strategy Check out my portfolio here: http://www.designedbynico.com/ Show less

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • UX/UI Designer
      • May 2017 - May 2019

      At Burnsred I had the pleasure of working on the design and implementation of various in-house product design projects as well as client work such as enterprise applications for the likes of BHP, Ansvar Insurance, CGU and many other clients within the mining, energy, insurance and finance industries. Burnsred is a small Innovation Agency which means as a Designer I got to work on a project end to end. From the user research to the design, testing and working closely with the developers to create intuitive, pixel perfect outcomes that are not a nightmare for the dev's to build. Show less

    • Australia
    • Advertising Services
    • 1 - 100 Employee
    • UX Designer
      • Dec 2016 - Apr 2017

      Working as a UX/UI Designer at Indietech I was exposed to the end to end design process of large and small scale digital products, from facilitating collaborative design workshops to UX wireframing, presenting designs to clients, taking feedback and moving onto the UI designs. At Indietech I was lucky enough in this role to work closely with talented programmers and copywriters to create a diverse range of creative outcomes for clients across a number of industries often within tight deadlines and budgets. Show less

    • United States
    • Higher Education
    • 700 & Above Employee
    • Immersive Student/ UX Designer
      • Sep 2016 - Nov 2016

      Project 1 Good Cycles The brief: We were approached by Good Cycles with a rather illusive problem to solve. They wanted to create a cohesive message for their social enterprise online and in store as they had just been pushing the business side of the organisation and not their social programs. The Process: This project was research heavy and this component took up the majority of my timeframe. Firstly I conducted some user and expert interviews, contextual inquiry, persona creation and user journeys amongst other research. This was instrumental in creating one of the final deliverables the service design strategy map. We decided that the folk at Good Cycles were probably best equipped with the knowledge for coming up with a solution so as a team we invited them to partake in a collaborative design studio. This helped us understand the kind of solutions they thought would help solve the service design aspect of the business. Good Cycles already had a website and online booking form which they agreed needed some attention, so I completed a heuristic evaluation of the entire site based on NN Groups 10 Usability Heuristics and using the UX Check plugin. An open card sort was also completed on numerous participants to find out how sections within the site were categorised. These was instrumental in writing the design specification for the website redesign which was also one of the final deliverables. After this a I paper prototyped, iterated and moved onto the clickable wireframe to test on users and generate feedback on the simplest way to enter the details we needed. The Outcome: There were 3 parts to the deliverables, the online website redesign, offline or in store messaging and the service design strategy which was developed in order to empower the client to implement new ideas and use UX methodologies to keep their online and offline inline. Show less

    • Ireland
    • Marketing Services
    • 1 - 100 Employee
    • Graphic Designer
      • Jan 2012 - Apr 2013

      I previously worked in a small team of 7 as a Graphic Designer at Snap Printing in Carlton. Along with avoiding paper cuts my day to day tasks included designing print collateral for customers lots of business cards, flyers, posters and publications including large scale ones for academics at Melbourne University and Diabetes Victoria. Other tasks included prepress, setting up and imposing files for numerous print applications including offset and digital as well as colour correcting artwork. Occasionally I would engage with customers wanting Graphic Design work completed some of our customers included Melbourne University, Australian Conservation Foundation, Chemart and Diabetes Victoria. I was also involved from time to time in post production, these tasks include trimming, binding and working fold and perforating machines. Key Roles Included: • Client Liaison • Poster & Flyer Design • Publication Design • Finishing Show less

  • Verve Boutique
    • Little Collins Street, Melbourne
    • Sales Assistant
      • Mar 2009 - Jan 2012

      Whist studying at university I worked as a shop assistant at Verve Boutique a clothing store & cafe at the top end of Little Collins Street. This store was an innovative and unique concept in Melbourne representing a selection of strictly Australian designers down one side and a cafe down the other. My day to day consisted of opening the shop around 7am to get the morning rush of coffee fiends, running the cafe and attending to customers on the retail side as well. One of my main takeaways from this job was the chance to work with and be surrounded by some of Melbourne's most original fashion and accessory designers, hearing about their journeys helped me strengthen the creative direction I wanted to take. Key Roles Included: • Customer service • Sales assistant • Barista/cafe sidekick • Visual merchandising Show less

Education

  • Swinburne University of Technology
    Bachelor of Design (Communication Design), Graphic Communications
    2009 - 2011
  • Victoria University
    Diploma of Graphic Art, Graphic Design
    2007 - 2008
  • General Assembly
    User Experience Design
    2016 - 2016

Community

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