Nicolette Provis
Head of Product and UX at Landchecker- Claim this Profile
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Topline Score
Bio
Kezia Meskanen
Nico is a brilliant UX designer who has provided invaluable UX input into each and every project at Indietech. While she didn't report directly to me, I had the opportunity to work with her on many projects and found she was extremely self-directed but also collaborative in her approach. I truly hope to get the chance to work with Nico on the future!
Kezia Meskanen
Nico is a brilliant UX designer who has provided invaluable UX input into each and every project at Indietech. While she didn't report directly to me, I had the opportunity to work with her on many projects and found she was extremely self-directed but also collaborative in her approach. I truly hope to get the chance to work with Nico on the future!
Kezia Meskanen
Nico is a brilliant UX designer who has provided invaluable UX input into each and every project at Indietech. While she didn't report directly to me, I had the opportunity to work with her on many projects and found she was extremely self-directed but also collaborative in her approach. I truly hope to get the chance to work with Nico on the future!
Kezia Meskanen
Nico is a brilliant UX designer who has provided invaluable UX input into each and every project at Indietech. While she didn't report directly to me, I had the opportunity to work with her on many projects and found she was extremely self-directed but also collaborative in her approach. I truly hope to get the chance to work with Nico on the future!
Credentials
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Certified Scrum Product Owner® (CSPO®)
Scrum AllianceFeb, 2023- Nov, 2024 -
Foundations of Typography
Lynda.comSep, 2016- Nov, 2024 -
Infographics Fundamentals
Lynda.comSep, 2016- Nov, 2024 -
Logo Trend Report
Lynda.comSep, 2016- Nov, 2024 -
LogoLounge: Shapes and Symbols in Logo Design
Lynda.comSep, 2016- Nov, 2024 -
LogoLounge: Visual Effects in Logo Design
Lynda.comSep, 2016- Nov, 2024 -
UX Design Tools: InVision
Lynda.comSep, 2016- Nov, 2024 -
Advanced Branding
Lynda.comAug, 2016- Nov, 2024 -
Brand Building Basics
Lynda.comAug, 2016- Nov, 2024 -
Applied Interaction Design
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Accessibility
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Content Strategy
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Information Architecture
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Logic and Content
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Prototyping
Lynda.comMar, 2016- Nov, 2024 -
Foundations of UX: Usability Testing
Lynda.comMar, 2016- Nov, 2024 -
Interaction Design Fundamentals
Lynda.comMar, 2016- Nov, 2024 -
Interaction Design Fundamentals
Lynda.comMar, 2016- Nov, 2024 -
Learn Sketch: The Basics
Lynda.comMar, 2016- Nov, 2024 -
Mapping the Modern Web Design Process
Lynda.comMar, 2016- Nov, 2024 -
Multidevice Prototyping with Ratchet
Lynda.comMar, 2016- Nov, 2024 -
OmniGraffle 5: Creating Web Sitemaps and Wireframes
Lynda.comMar, 2016- Nov, 2024 -
OmniGraffle 6 Essential Training
Lynda.comMar, 2016- Nov, 2024 -
Persuasive UX: Creating Credibility
Lynda.comMar, 2016- Nov, 2024 -
Persuasive UX: Ethics of Persuasive Design
Lynda.comMar, 2016- Nov, 2024 -
Persuasive UX: Harnessing Illogical Reactions
Lynda.comMar, 2016- Nov, 2024 -
Persuasive UX: Influencing Behavior Patterns
Lynda.comMar, 2016- Nov, 2024 -
Persuasive UX: The Power of Self-Image
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Analyzing User Data
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Creating Personas
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Creating Scenarios and Storyboards
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Ideation
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Implementation Planning
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Overview
Lynda.comMar, 2016- Nov, 2024 -
UX Design Techniques: Paper Prototyping
Lynda.comMar, 2016- Nov, 2024 -
UX Design Tools: Balsamiq Mockups
Lynda.comMar, 2016- Nov, 2024 -
UX Design Tools: Illustrator
Lynda.comMar, 2016- Nov, 2024 -
UX Design Tools: InDesign
Lynda.comMar, 2016- Nov, 2024 -
User Experience Fundamentals for Web Design
Lynda.comMar, 2016- Nov, 2024 -
Design the Web: Simulating Web Text
Lynda.comFeb, 2016- Nov, 2024 -
Foundations of UX: Multidevice Design
Lynda.comFeb, 2016- Nov, 2024
Experience
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Landchecker
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Australia
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Software Development
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1 - 100 Employee
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Head of Product and UX
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Feb 2022 - Present
In my current role I have been responsible for the roadmap planning, prioritisation, design and delivery of the following projects:Victorian and New South Wales Information Brokerage.Completed and won, in collaboration with my team, the Expression of Interest process to become an information broker in Victoria via Landata and New South Wales via the NSW LRS. Once brokerage was won I was involved in the prioritisation, design and delivery of the integration with their systems in turn giving our customers access to a larger suite of products and improved user experience. State roll out of New South Wales, Queensland, Tasmania, South Australia and Western Australia. I was involved in sourcing the licence for the data in each state as well as UX design involved for nuances in each state and showing multiple datasets in an easy to use and intuitive way for edge cases like towns on state borders. Researched and troubleshooted data inconsistencies in each state finding a solution or alternative data set to close out the problem. Conducted user interviews and research to gather information on what data and functionality was priority for property professionals in each state. Product Framework and implementation of the Scrum Framework.Developed a product framework strategy to outline processes from discovery to release to market. This included supporting the implementation of Scrum within a small team by upskilling to become a Certified Scrum Product Owner and taking on roadmap and stakeholder management tasks and ceremonies such as backlog refinement and sprint review. Show less
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Product Designer
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Dec 2018 - Jan 2022
In this role I was involved in the design and delivery of Projects our collaboration functionality in Landchecker as well as other functionality including Comparable Sales, Site Finder, Suburb Profiles, integration of digital search products, Tools, Permit Alerts and Permit Filtering. Our unique IP which helps users filter permits by outcome, date and keyword as well as set up alerts on a subject property or suburb. I worked on implementing a new business strategy which included a redesign of our plans page, design of business account settings, content pages and new navigation. This project was responsible for the Landchecker becoming profitable and an increase in paying users from 98 to approx. 3000. More recently I have worked with various collaborators to implement new branding and automate our sales funnel and customer journey onboarding communications and processes inline with our current business strategy. Show less
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Self-employed
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Melbourne, Australia
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Visual Designer
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Jan 2009 - Nov 2021
My first big freelance job straight out of University was creating the identity system, neon sign and wallpaper for the Strange Wolf Basement Bar. This job went on to win the Best Bar Design category of The Age Good Bar Guide 2012. Other jobs included designing the identity for a cafe in Beaumaris called The Parlor Milkbar & Kitchen and working with a Brisbane based Landscape Architect to redesign their identity and stationery. In 2013 I decided to join the New Enterprise Initiative Scheme to get some small business management training and push my freelance work to the next level. I managed to work on another identity system this time for a bar in Seminyak Bali called Jealous Lovers. I also won new clients including VICSEG New Futures a Not-For-Profit involved with helping refugees and asylum seekers. 2014 saw an expansion into digital with a focus on websites and digital design as I was getting a lot of enquiries into designing for social media as well as building online presence for local businesses and creatives. I worked on a iPhone game with a developer doing the UI Design, this along with delving into digital design and websites sparked my interest in UX design, I wanted to equip myself with skills to create exquisite digital experiences for the user. Recently I have taken on more work with the local music industry designing oodles of posters and Facebook event banners for events at the Toff In Town, Howler, Dr Morse and Mr Wows among others. Key Roles Included: • Client Liaison • Identity Design • Publication Design • Digital Design • Design Strategy Check out my portfolio here: http://www.designedbynico.com/ Show less
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BurnsRED
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IT Services and IT Consulting
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1 - 100 Employee
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UX/UI Designer
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May 2017 - May 2019
At Burnsred I had the pleasure of working on the design and implementation of various in-house product design projects as well as client work such as enterprise applications for the likes of BHP, Ansvar Insurance, CGU and many other clients within the mining, energy, insurance and finance industries. Burnsred is a small Innovation Agency which means as a Designer I got to work on a project end to end. From the user research to the design, testing and working closely with the developers to create intuitive, pixel perfect outcomes that are not a nightmare for the dev's to build. Show less
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Indietech
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Australia
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Advertising Services
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1 - 100 Employee
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UX Designer
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Dec 2016 - Apr 2017
Working as a UX/UI Designer at Indietech I was exposed to the end to end design process of large and small scale digital products, from facilitating collaborative design workshops to UX wireframing, presenting designs to clients, taking feedback and moving onto the UI designs. At Indietech I was lucky enough in this role to work closely with talented programmers and copywriters to create a diverse range of creative outcomes for clients across a number of industries often within tight deadlines and budgets. Show less
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General Assembly
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United States
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Higher Education
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700 & Above Employee
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Immersive Student/ UX Designer
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Sep 2016 - Nov 2016
Project 1 Good Cycles The brief: We were approached by Good Cycles with a rather illusive problem to solve. They wanted to create a cohesive message for their social enterprise online and in store as they had just been pushing the business side of the organisation and not their social programs. The Process: This project was research heavy and this component took up the majority of my timeframe. Firstly I conducted some user and expert interviews, contextual inquiry, persona creation and user journeys amongst other research. This was instrumental in creating one of the final deliverables the service design strategy map. We decided that the folk at Good Cycles were probably best equipped with the knowledge for coming up with a solution so as a team we invited them to partake in a collaborative design studio. This helped us understand the kind of solutions they thought would help solve the service design aspect of the business. Good Cycles already had a website and online booking form which they agreed needed some attention, so I completed a heuristic evaluation of the entire site based on NN Groups 10 Usability Heuristics and using the UX Check plugin. An open card sort was also completed on numerous participants to find out how sections within the site were categorised. These was instrumental in writing the design specification for the website redesign which was also one of the final deliverables. After this a I paper prototyped, iterated and moved onto the clickable wireframe to test on users and generate feedback on the simplest way to enter the details we needed. The Outcome: There were 3 parts to the deliverables, the online website redesign, offline or in store messaging and the service design strategy which was developed in order to empower the client to implement new ideas and use UX methodologies to keep their online and offline inline. Show less
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Snap Ireland
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Ireland
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Marketing Services
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1 - 100 Employee
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Graphic Designer
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Jan 2012 - Apr 2013
I previously worked in a small team of 7 as a Graphic Designer at Snap Printing in Carlton. Along with avoiding paper cuts my day to day tasks included designing print collateral for customers lots of business cards, flyers, posters and publications including large scale ones for academics at Melbourne University and Diabetes Victoria. Other tasks included prepress, setting up and imposing files for numerous print applications including offset and digital as well as colour correcting artwork. Occasionally I would engage with customers wanting Graphic Design work completed some of our customers included Melbourne University, Australian Conservation Foundation, Chemart and Diabetes Victoria. I was also involved from time to time in post production, these tasks include trimming, binding and working fold and perforating machines. Key Roles Included: • Client Liaison • Poster & Flyer Design • Publication Design • Finishing Show less
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Verve Boutique
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Little Collins Street, Melbourne
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Sales Assistant
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Mar 2009 - Jan 2012
Whist studying at university I worked as a shop assistant at Verve Boutique a clothing store & cafe at the top end of Little Collins Street. This store was an innovative and unique concept in Melbourne representing a selection of strictly Australian designers down one side and a cafe down the other. My day to day consisted of opening the shop around 7am to get the morning rush of coffee fiends, running the cafe and attending to customers on the retail side as well. One of my main takeaways from this job was the chance to work with and be surrounded by some of Melbourne's most original fashion and accessory designers, hearing about their journeys helped me strengthen the creative direction I wanted to take. Key Roles Included: • Customer service • Sales assistant • Barista/cafe sidekick • Visual merchandising Show less
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Education
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Swinburne University of Technology
Bachelor of Design (Communication Design), Graphic Communications -
Victoria University
Diploma of Graphic Art, Graphic Design -
General Assembly
User Experience Design