Andrew Benson

Producer, Game Designer, Marketing Manager at Muifwego
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Contact Information
us****@****om
(386) 825-5501
Location
Denver Metropolitan Area

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Bio

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Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Producer, Game Designer, Marketing Manager
      • Nov 2015 - Present

      • Co-founded the Muifwego game studio. • Oversaw the development of Muifwego's flagship title, 'Don't Bite Me Bro!' in the roles of Producer, Concept Artist, and Programmer (released on PS4, Steam, and coming to Nintendo Switch). • Managed marketing materials and maintained social media accounts. • Interacted with the game's communities on various platforms. • Collaborated with content creators to promote titles and spread awareness. • Lead the charge in production and design on in-development titles 'Lil' Castaway' (adventure game, PC/Mac) and 'Dastardly' (tabletop strategy card game). • Jammed to 2nd place in Global Game Jam 2018 with 'Haxors', in the role of Game Designer and Art Director. Show less

    • United States
    • Broadcast Media Production and Distribution
    • 700 & Above Employee
    • Production Intern
      • Aug 2016 - Dec 2016

      • Dove into the current Virtual Reality landscape and organized a company-wide informational VR gameplay session. • Provided detailed game design notes on projects launching on Nick.com. • Acquired audio and visual assets for various Nickelodeon properties that applied to current projects. • Dove into the current Virtual Reality landscape and organized a company-wide informational VR gameplay session. • Provided detailed game design notes on projects launching on Nick.com. • Acquired audio and visual assets for various Nickelodeon properties that applied to current projects.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Game Design Teaching Assistant
      • Aug 2016 - Aug 2016

      • Molded the minds of middle school students in a fast-paced introductory Game Design course (part of Parsons' Pre-College Program). • Molded the minds of middle school students in a fast-paced introductory Game Design course (part of Parsons' Pre-College Program).

    • United States
    • Education Administration Programs
    • 1 - 100 Employee
    • Design Mentor
      • Mar 2016 - Jun 2016

      • Mentored high school students using knowledge and experience gained studying Design & Technology at Parsons. • Offered feedback on student tech design projects for United Cerebral Palsy. • Mentored high school students using knowledge and experience gained studying Design & Technology at Parsons. • Offered feedback on student tech design projects for United Cerebral Palsy.

    • United States
    • Events Services
    • 1 - 100 Employee
    • Marketing Manager, Graphic Designer
      • Feb 2014 - May 2016

      • Implemented strategies to expand the two companies' client base. • Produced graphics to promote products and services (as Freelance Graphic Designer). • Webmaster for both companies' websites. • Implemented strategies to expand the two companies' client base. • Produced graphics to promote products and services (as Freelance Graphic Designer). • Webmaster for both companies' websites.

    • United States
    • Events Services
    • 1 - 100 Employee
    • Marketing Manager, Graphic Designer
      • Feb 2014 - May 2016

    • Freelance Graphic Designer
      • Sep 2013 - Jun 2014

      Designed logos used for a charity event organized by The Sydne Jacoby Foundation (used on invitations, paperwork, apparel, etc.) Designed logos used for a charity event organized by The Sydne Jacoby Foundation (used on invitations, paperwork, apparel, etc.)

  • Aire Atlantica
    • Oceanside, NY
    • Freelance Graphic Designer
      • Aug 2012 - Dec 2012

      Designed various album covers, logos, and t-shirt graphics for musical artist, Aire Atlantica, communicated often with the client to create the desired final image Designed various album covers, logos, and t-shirt graphics for musical artist, Aire Atlantica, communicated often with the client to create the desired final image

Education

  • Parsons the New School for Design
    Bachelor of Fine Arts (BFA), Game and Interactive Media Design
    2014 - 2016
  • State University of New York at Buffalo
    BA, Communication, General
    2009 - 2013

Community

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